Commit Graph

2411 Commits

Author SHA1 Message Date
Xiao Qi 8f09c0b34c Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
Sri Sham Haran 20f4b59f41 Merge branch 'main' into SDLIntegration 2022-09-15 09:30:03 +08:00
Sri Sham Haran bd69c6043a SDL Updates 2022-09-15 09:26:43 +08:00
Kah Wei 9a97d12d96 Fixed SHADE_Managed target and intermediate directory paths 2022-09-15 09:23:40 +08:00
Kah Wei 79828740fd Fixed hot reloading copying the wrong DLL 2022-09-15 09:21:51 +08:00
Kah Wei ad7df083bf Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	Premake/premake5.exe
#	SHADE_Application/src/Application/SBApplication.cpp
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
#	SHADE_Engine/premake5.lua
2022-09-15 09:17:17 +08:00
Brandon Mak 169822c221 Render graph execution fixed
GetVkQueue function deleted. More specific function implemented (Present).
2022-09-15 09:16:13 +08:00
Kah Wei 196ef93fed CSProj for SHADE_Scripting is now generated if a build is attempted without it existing 2022-09-15 09:11:02 +08:00
Xiao Qi d62201367a Merge branch 'main' into SP3-18-Events 2022-09-15 09:10:49 +08:00
Xiao Qi 8e601e60e5 Added SHCommonTypes header file
Changed C++ std from latest to 20
Updated premake program
2022-09-15 01:51:04 +08:00
Xiao Qi a3b1660013 SP3-108 Removed old event register method
added new events define
2022-09-15 01:46:11 +08:00
XiaoQiDigipen 0cf4093b63
Merge pull request #16 from SHADE-DP/SetWorkingDirectory
Set working directory of the application to be the executable location
2022-09-15 01:39:33 +08:00
XiaoQiDigipen 98d61f1ca7
Merge branch 'main' into SetWorkingDirectory 2022-09-15 01:39:10 +08:00
XiaoQiDigipen cff0b29ce8
Merge pull request #15 from SHADE-DP/CleanUpPremake
Moved spdlog lib link to SHADE_Engine and removed KTX references in Premake
2022-09-15 01:37:32 +08:00
Sri Sham Haran 5e4eabc582 [WIP] SDL Window wrap 2022-09-15 00:48:43 +08:00
Kah Wei 7bc0dfb399 Set working directory of the application to be the executable location 2022-09-15 00:33:12 +08:00
mushgunAX a2353e4446 frc commit, not connected yet 2022-09-14 22:00:00 +08:00
Sri Sham Haran 599f1e4ffe add sdl to dependencies 2022-09-14 21:47:39 +08:00
Kah Wei 57393ad7e4 Updated projects to use .NET 6.0 2022-09-14 20:29:40 +08:00
Kah Wei 95c3609d21 Removed all references to Plushie 2022-09-14 20:26:31 +08:00
Kah Wei 7e4c6a986a Merge branch 'CleanUpPremake' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
2022-09-14 20:10:10 +08:00
Kah Wei 7c64a12896 Moved spdlog lib link to SHADE_Engine and removed KTX references in Premake 2022-09-14 20:09:01 +08:00
Kah Wei e67b90c6a8 Added calls to SHScriptEngine in SBApplication 2022-09-14 20:07:13 +08:00
Kah Wei 08f3a52dab Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Application/premake5.lua
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
#	SHADE_Engine/premake5.lua
#	premake5.lua
2022-09-14 19:57:59 +08:00
Brandon Mak 44e529f06f Merge branch 'SP3-4-editor' into SP3-1-Rendering 2022-09-14 19:44:01 +08:00
XiaoQiDigipen becce86160
Merge pull request #14 from SHADE-DP/UseSharedOutInterDirs
Convert SHADE_Engine to a DLL and made all projects use a shared output and intermediate directory
2022-09-14 19:40:50 +08:00
XiaoQiDigipen b66e2cf3d1
Merge branch 'main' into UseSharedOutInterDirs 2022-09-14 19:40:33 +08:00
XiaoQiDigipen 414b6204a5
Merge pull request #13 from SHADE-DP/SP3-15-Tools
SP3-15 Tools
NEW

Added Logging Functions that wrap around logging macros for C++/CLI
2022-09-14 19:29:12 +08:00
Brandon Mak 921680d472 Deleted editor folder 2022-09-14 19:19:54 +08:00
Brandon Mak 7459e19846 Changes 2022-09-14 19:19:24 +08:00
Brandon Mak 5a1abe6530 Auto stash before merge of "SP3-4-editor" and "origin/SP3-4-editor" 2022-09-14 19:18:54 +08:00
Cocoa 803b29146e Fixed memory error with SHLogger & spdlog
The logger needs to be registered outside the library. As such, a macro SHLOG_REGISTER has been added, as well as a variable to the actual logger. The logger needs to be passed into the macro anywhere outside the library after it has been initialised to work on the dll. This has already been done right before the application runs.
2022-09-14 17:57:36 +08:00
Sri Sham Haran fdc8a61c1d Added SHWindow to SHImguiWindow 2022-09-14 16:01:40 +08:00
Kah Wei 44ef3a500f Added post build command to copy spdlog.dll to output 2022-09-14 13:29:23 +08:00
maverickdgg b7cd1bed48 Added System Routines 2022-09-14 10:32:50 +08:00
Sri Sham Haran a3e4b0a845 update premakes for spdlog changes 2022-09-14 09:14:18 +08:00
Cocoa 2332e5401f Merge branch 'main' into SP3-15-Tools 2022-09-13 23:29:44 +08:00
Cocoa e45e589ba9 Added functions that wrap around logging macros for C++/CLI integration 2022-09-13 23:29:20 +08:00
Kah Wei cba3aa0663 Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
Kah Wei 91709b16c3 Changed out and intermediatery directories for all projects to use shared directories 2022-09-13 20:35:30 +08:00
Kah Wei 8e45b5895e Removed references to SHLogger in Debug.cxx 2022-09-13 20:31:08 +08:00
Kah Wei 0c28199acf Converted SHScriptEngine to static and replaced json references with yaml 2022-09-13 20:30:32 +08:00
Kah Wei cfa12eb865 Added NOMINMAX to SHADE_Managed 2022-09-13 20:28:34 +08:00
Brandon Mak 4ccfd399af Renderpass execution and descriptor set writes 2022-09-13 19:46:51 +08:00
Kah Wei 9c833da88a Added implementation for various GameObject functions 2022-09-13 18:42:43 +08:00
Kah Wei 073cf902a9 Fixed warnings and errors in Vector2/3 and GameObject 2022-09-13 18:37:05 +08:00
Kah Wei 32a68d22ae Merge branch 'main' into SP3-6-c-scripting 2022-09-13 18:31:24 +08:00
XiaoQiDigipen 95440b8d26
Merge pull request #12 from SHADE-DP/MTtoMD
Converted projects to use MD instead of MT library
2022-09-13 18:27:34 +08:00
Kah Wei 60a51eb101 Converted projects to use MD instead of MT library 2022-09-13 18:24:39 +08:00
Kah Wei d643fe66b0 Fixed errors in SHADE_Managed 2022-09-13 17:16:36 +08:00