Commit Graph

2881 Commits

Author SHA1 Message Date
SHAM-DP c9b284fe93 Destroy on scene exit property of AudioClipHandles 2023-03-20 12:23:00 +08:00
Brandon Mak b8a2e206f7 Added rotation and size decay support for particles 2023-03-20 12:19:27 +08:00
maverickdgg 07a702c972 initial 2023-03-20 12:17:24 +08:00
Brandon Mak aa0c9d08e0 Updated particle shaders to include rotation
- Fixed compute shader hot reloading
- Vertex/Fragment shader hot reloading still broken :/
2023-03-20 10:50:18 +08:00
Brandon Mak 565126c4ba Enabled custom update shaders for particles 2023-03-20 09:33:04 +08:00
Brandon Mak 6a1ae5fac8 SSAO shader looks better on racoon now
It still looks a little off but its better than before
2023-03-20 00:37:46 +08:00
Brandon Mak 468a032fad Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-19 20:11:36 +08:00
Brandon Mak f787f2b782 particles WIP 2023-03-19 20:11:29 +08:00
Glence 7510f8aa5b bug fixes 2023-03-17 00:31:30 +08:00
Glence 77907841b1 player floating when jumping 2023-03-16 17:14:57 +08:00
Glence 132629306e clean up scene/scripts files and updates scene 2023-03-16 14:54:18 +08:00
Brandon Mak 2eed7428d8 Fixed emitting angles for particles 2023-03-16 10:44:03 +08:00
Brandon Mak a08e538895 Added Texture support for particles 2023-03-16 09:34:42 +08:00
Brandon Mak 32ef4d8c55 Updated particle interfaces and added more barriers 2023-03-15 21:09:55 +08:00
Glence e53636bc4a tweening camera arm and picking 2023-03-15 19:39:12 +08:00
Xiao Qi e06ef624e6 WIP Loading of multiple roots in rig 2023-03-15 19:26:13 +08:00
Glence a633bd64d8 update scene 3 to have the bird nest and rubbish bin 2023-03-15 17:14:35 +08:00
Brandon Mak ab2710da4b Solved particles flickering (I hope)
- Good reminder how strict Vulkan is with memory accesses
2023-03-15 10:28:51 +08:00
Brandon Mak 0bfe350477 Particles WIP 2023-03-14 19:37:34 +08:00
Brandon Mak 69fc997361 Particles WIP 2023-03-14 19:34:26 +08:00
Glence cc0116ac53 Merge branch 'main' into PlayerController 2023-03-14 17:19:26 +08:00
Glence 9218b7b993 player animation completed 2023-03-14 17:18:52 +08:00
XiaoQiDigipen c824f2c9e4
Merge pull request #427 from SHADE-DP/SP3-22-AnimationController
Added extra field in animation clip container for time multiplier
2023-03-14 16:50:24 +08:00
XiaoQiDigipen 3ca463aa21 Added serialisation of extra time multiplier field in animation clip asset
Fixed bug when creating animation clip
2023-03-14 16:47:08 +08:00
Kah Wei d8fe6a2f11 Merge branch 'main' into SP3-22-AnimationController 2023-03-14 14:07:48 +08:00
Kah Wei f844079eea Added support for changing playback speed of an animation clip 2023-03-14 14:07:46 +08:00
Brandon Mak 070f01bf67 Particles WIP 2023-03-14 10:55:53 +08:00
Brandon Mak 8fac6fd911 Particles WIP 2023-03-13 22:23:15 +08:00
Brandon Mak 2f4a316a09 Particles WIP 2023-03-13 11:41:23 +08:00
Brandon Mak eeaa642f30 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-12 17:36:28 +08:00
Glence d0067b09c9 Minor bug fix
set animation dt back to default when retry or quit
2023-03-11 21:25:56 +08:00
Xiao Qi 0be385c6bd Fixed xcopy command for csharp project 2023-03-11 21:17:28 +08:00
Sri Sham Haran e82dcdee20 fix audio not stopping between scene for non editor builds 2023-03-11 18:39:06 +08:00
Sri Sham Haran b81cff4638 Fixed creation of audio handler with invalid path in endscene and main menu. remove set volume for homeowner detect sound. audio system now stops all instances before they are release when scene changes 2023-03-11 13:07:25 +08:00
XiaoQiDigipen b4d6429175
Merge pull request #426 from SHADE-DP/PlayerController
Animations and bug fix
2023-03-11 11:10:09 +08:00
Glence b7520b6836 added animation for the other scenes 2023-03-11 11:07:21 +08:00
Kah Wei 831c09f67a Merge branch 'PlayerController' of https://github.com/SHADE-DP/SHADE_Y3 into PlayerController 2023-03-11 02:31:53 +08:00
Kah Wei 6bfa0d0eca Fixed post build command for SHADE_CSharp 2023-03-11 02:31:48 +08:00
Glence 6dcee04077 remove unnecessary script 2023-03-11 02:19:42 +08:00
maverickdgg ed6c05dea1 Merge branch 'main' into SP3-20-UI-System 2023-03-11 01:10:59 +08:00
XiaoQiDigipen 72eedcd6cd
Merge pull request #425 from SHADE-DP/SP3-141-Camera-System
Change Camera Collider tags for new camera collision in scenes
2023-03-10 23:36:19 +08:00
maverickdgg f9a3fe72ce Merge branch 'main' into SP3-141-Camera-System 2023-03-10 23:34:06 +08:00
maverickdgg 0f8d841f89 Re-enabled ai in L3 2023-03-10 23:33:59 +08:00
maverickdgg c31bb321ad Camera Collision changes 2023-03-10 23:32:22 +08:00
XiaoQiDigipen bc567f626f
Merge pull request #424 from SHADE-DP/SP3-6-c-scripting
Added proper handling for loaded null managed assemblies
2023-03-10 22:43:55 +08:00
XiaoQiDigipen 510ba411e9
Merge pull request #423 from SHADE-DP/SP3-10-input-management
Corrected Mouse Velocity Calculation when Mouse Centering is On
2023-03-10 22:43:01 +08:00
Kah Wei 47621d7436 Added extra line to log an error if a null assembly is detected 2023-03-10 22:37:27 +08:00
mushgunAX 9315c08a69 Mouse centering velocity calculation corrected 2023-03-10 21:37:54 +08:00
XiaoQiDigipen 5e4925cf23
Merge pull request #422 from SHADE-DP/PlayerController
Minor bug fixes and raccoon animation base
2023-03-10 20:07:48 +08:00
maverickdgg 1914270a3f Fixed pause menu not showing 2023-03-10 20:03:05 +08:00