Commit Graph

2401 Commits

Author SHA1 Message Date
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
Brandon Mak e05e21ec5a Added text size for text renderable component 2023-03-02 15:49:28 +08:00
Brandon Mak e2ef32f130 Fixed Trajectory Rendering 2023-03-02 15:29:24 +08:00
XiaoQiDigipen 4124c74306
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
2023-03-02 12:47:35 +08:00
XiaoQiDigipen 38afe39447
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
2023-03-02 12:46:11 +08:00
XiaoQiDigipen dfd1f59b02
Merge pull request #379 from SHADE-DP/SP3-141-Camera-System
Rotates target offset based on camera arm's rotation
2023-03-02 12:45:38 +08:00
Brandon Mak 848123c138 Bug fix 2023-03-02 11:53:52 +08:00
Brandon Mak 1e59b6436c Merge branch 'main' into SP3-1-Rendering 2023-03-02 11:36:35 +08:00
maverickdgg 381fe476be Game UI WIP 2023-03-02 11:33:21 +08:00
maverickdgg 30923389ae Merge branch 'main' into SP3-20-UI-System 2023-03-02 10:23:09 +08:00
maverickdgg e0ee2a8079 Gameplay UI progress 2023-03-02 09:55:41 +08:00
Brandon Mak 87c04436b3 Added scripting interface and serialization for Trajectory comp 2023-03-02 09:08:20 +08:00
maverickdgg 9dd01f5fa1 Replaced How to play screen and credits placeholder 2023-03-02 03:01:24 +08:00
maverickdgg e4345d4937 Changed all button textures and update win and lose screen to use buttonFX 2023-03-02 02:30:59 +08:00
maverickdgg 5cc2e26de6 Rotates target offset based on camera arm's rotation 2023-03-02 02:06:25 +08:00
XiaoQiDigipen b63db13c41
Merge pull request #378 from SHADE-DP/scenetransitions
Implemented Fade In To and Fade Out From Black Scene Transitions
2023-03-01 17:55:27 +08:00
mushgunAX 0754eaa51a Merge branch 'main' into scenetransitions 2023-03-01 17:36:14 +08:00
mushgunAX 1f5cfd36f7 Scene transitions done 2023-03-01 17:36:02 +08:00
XiaoQiDigipen 5c78b7ec1b
Merge pull request #377 from SHADE-DP/SP3-4-Editor
Added scripting interface for cursor visible.
2023-03-01 17:08:45 +08:00
SHAM-DP 98140aa797 Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
2023-03-01 17:06:53 +08:00
mushgunAX a65735e0b3 progress 2023-03-01 16:37:33 +08:00
Brandon Mak 4b37be6075 Made text color serialized 2023-03-01 16:02:44 +08:00
mushgunAX 17a7db8a91 Merge branch 'main' into scenetransitions 2023-03-01 12:51:43 +08:00
Brandon Mak e44e961e14 Particles WIP 2023-03-01 10:06:09 +08:00
Brandon Mak 77722aa560 renamed some files 2023-03-01 08:58:16 +08:00
Brandon Mak 2e7bfd8b28 Merge branch 'main' into SP3-1-Rendering 2023-03-01 08:56:45 +08:00
XiaoQiDigipen dd9eeac0d1
Merge pull request #376 from SHADE-DP/PlayerController
Bug fixes, Scene changes and new features
2023-02-28 23:10:33 +08:00
Glence 4e56061ebe adjust text in cutscene 2023-02-28 22:53:54 +08:00
Glence bd9349eae7 FRC fix, stealfood popup almost done and reset dt when load 2023-02-28 21:42:05 +08:00
Brandon Mak 0da61aa842 Fixed text rendering rendering last 2023-02-28 21:30:09 +08:00
Brandon Mak 7f13462db7 GetGraphicsPipeline now takes in a subpass (thanks KW)
- Fixed blending issues in pipeline
2023-02-28 19:47:52 +08:00
Glence 04c19fb586 Merge branch 'main' into PlayerController 2023-02-28 19:13:11 +08:00
Glence 0bdab3b079 WIP for steal food pop up 2023-02-28 18:35:43 +08:00
mushgunAX d9f064994e Merge branch 'main' into scenetransitions 2023-02-28 18:34:07 +08:00
XiaoQiDigipen b9b9f86bad
Merge pull request #375 from SHADE-DP/SP3-4-Editor
Fixed editor bugs - Copy/Paste values caused entities to get pasted, filtered asset browser could not expand compilable assets, EditorConfig workingscene does not get saved sometimes
2023-02-28 16:22:17 +08:00
SHAM-DP ef268bc9e5 Drag drop prefab onto entity (NON UNDO/REDO ACTION for now) 2023-02-28 16:01:52 +08:00
Glence 52ba54a82a Fix ShinyHighlight issue and updated level 3 2023-02-28 15:42:28 +08:00
SHAM-DP 7e34edecdd safety check for scroll to after paste entity 2023-02-28 15:36:45 +08:00
SHAM-DP 5b5a9342c3 Merge branch 'main' into SP3-4-Editor 2023-02-28 15:12:31 +08:00
SHAM-DP e75826436f Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser 2023-02-28 15:12:17 +08:00
Glence 2ab4981a43 renamed cutscene to cutsceneIntro and adjusted level 2 2023-02-28 15:06:19 +08:00
XiaoQiDigipen 911ecf15ed
Merge pull request #374 from SHADE-DP/SP3-129-AudioSystem
Added spatial audio
2023-02-28 13:17:19 +08:00
SHAM-DP 3141902e3d Merge branch 'main' into SP3-129-AudioSystem 2023-02-28 13:11:36 +08:00
SHAM-DP a6659f7cbc Remove some redundant lines 2023-02-28 13:11:21 +08:00
SHAM-DP 417f086dfa Clean up and verified VCA Volume editing is working fine 2023-02-28 09:36:28 +08:00
mushgunAX d563247ec2 Merge branch 'main' into scenetransitions 2023-02-28 06:49:55 +08:00
mushgunAX b3ec2fb4df implementing in progress 2023-02-28 06:49:40 +08:00
Glence 380de28358 cutscene for intro done 2023-02-28 01:57:00 +08:00
SHAM-DP 50d7ad80a2 Added Spatial Audio 2023-02-27 22:02:48 +08:00