XiaoQiDigipen
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6694ce2e17
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Merge pull request #282 from SHADE-DP/MergeAIToMainScene
Added in AI to maingame.shade
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2022-11-25 19:05:31 +08:00 |
Sri Sham Haran
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27aadf67d3
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threw in AI to maingame.shade
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2022-11-25 19:03:23 +08:00 |
XiaoQiDigipen
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173b10ca64
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Merge pull request #281 from SHADE-DP/PlayerController
Updated Player and MainGame scene, fix bugs
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2022-11-25 16:34:51 +08:00 |
Glence
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181af5b3e5
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fix throw food bug
added inverse camera controls
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2022-11-25 16:23:26 +08:00 |
Glence
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413156dabb
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Merge branch 'main' into PlayerController
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2022-11-25 15:45:35 +08:00 |
XiaoQiDigipen
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b778b6d6e9
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Merge pull request #280 from SHADE-DP/SP3-2-Physics
Fixed transform updates to clear dirty flags appropriately
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2022-11-25 15:10:32 +08:00 |
Glence
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6ac9bc4e94
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added breakables to the main game and fix issues with it
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2022-11-25 14:45:19 +08:00 |
Diren D Bharwani
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1cfd3cfd3a
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-25 14:06:28 +08:00 |
Diren D Bharwani
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afd2abf036
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Fixed pre & post physics transforms update routines
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2022-11-25 14:06:20 +08:00 |
Diren D Bharwani
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43a5cb4deb
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Reverted world extents computation
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2022-11-25 14:05:43 +08:00 |
Glence
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9daaade56a
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Merge branch 'main' into PlayerController
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2022-11-25 13:22:51 +08:00 |
XiaoQiDigipen
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d9c8296aca
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Merge pull request #279 from SHADE-DP/SP3-6-c-scripting
Added support for enabling and disabling components from scripts
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2022-11-25 13:06:40 +08:00 |
Kah Wei
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73d0486fc8
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Added support for enabling and disabling components
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2022-11-25 13:05:35 +08:00 |
Xiao Qi
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300647afa6
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Stopped camera from running when editor is in pause
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2022-11-25 12:24:13 +08:00 |
Diren D Bharwani
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7f9f2bd194
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-25 12:16:13 +08:00 |
Xiao Qi
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d72a532623
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Added object checks in leaf scripts
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2022-11-25 12:09:03 +08:00 |
XiaoQiDigipen
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46ae50949e
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Merge pull request #278 from SHADE-DP/SP3-141-Camera-System
Added Camera Collision WIP
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2022-11-25 11:08:11 +08:00 |
maverickdgg
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f3e7f1747a
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Merge branch 'main' into SP3-141-Camera-System
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2022-11-25 10:06:11 +08:00 |
maverickdgg
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428f8f29c6
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Camera collision. WIP
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2022-11-25 10:06:02 +08:00 |
Glence
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c07fa3c5ae
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remove the clamp from the phsysicSystem routines
added cheats for maingame
added raycast for pick throw
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2022-11-25 00:54:45 +08:00 |
XiaoQiDigipen
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5274aa5184
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Merge pull request #277 from SHADE-DP/SP3-6-c-scripting
Fixed bugs related to C# script serialization and deserialization
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2022-11-25 00:08:58 +08:00 |
Kah Wei
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50232cd15f
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Fixed bug where scripts loaded after a scene change would not have serialised data
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2022-11-25 00:07:19 +08:00 |
Kah Wei
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9ada998151
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Fixed bug where lists failed to be deserialized correctly
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2022-11-24 23:27:13 +08:00 |
Kah Wei
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72c8a504c5
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Fixed crash from adding an element to a list of strings in the script inspector
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2022-11-24 23:22:02 +08:00 |
Kah Wei
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7c58c9a23d
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Fixed crash caused when building scripts in debug mode when a debugger is attached
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2022-11-24 23:20:37 +08:00 |
Glence
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f71675ad0e
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Merge branch 'main' into PlayerController
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2022-11-24 22:41:00 +08:00 |
XiaoQiDigipen
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49b66e5c26
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Merge pull request #275 from SHADE-DP/ScriptingAI
Fixed AI for the Gameplay Scene
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2022-11-24 21:44:38 +08:00 |
mushgunAX
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c0f3720fd2
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AI expected to work with the scene. To Verify.
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2022-11-24 21:26:05 +08:00 |
XiaoQiDigipen
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a182f9a8fb
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Merge pull request #274 from SHADE-DP/SP3-2-Physics
Fixed collision listener bug & incorrect transform forward. Added collision tags to raycasts.
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2022-11-24 15:15:33 +08:00 |
Diren D Bharwani
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6525a39df2
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Added collision tags for raycasting. Does not apply to collider raycasting
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2022-11-24 15:11:07 +08:00 |
Diren D Bharwani
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3775df23a4
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Debug draw is disabled on publish builds.
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2022-11-24 14:43:41 +08:00 |
Diren D Bharwani
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438a597a25
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Fixed managed Transform returning the wrong forward
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2022-11-24 14:43:11 +08:00 |
Diren D Bharwani
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a9bacc9e48
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Fixed incorrect storing of world extents
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2022-11-24 14:42:34 +08:00 |
Diren D Bharwani
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f6c74ad3d2
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Fixed recurring bug with collision listener
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2022-11-24 14:41:52 +08:00 |
Glence
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9473359076
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added the base for raycast in pickandthrow
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2022-11-24 14:05:02 +08:00 |
XiaoQiDigipen
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982760fb20
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Merge pull request #273 from SHADE-DP/SP3-2-Physics
Added extensive Vector3 Rotation methods in Managed code & Debug draw is always available (temporarily).
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2022-11-24 12:25:48 +08:00 |
Diren D Bharwani
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74a85180ac
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-24 12:02:34 +08:00 |
Diren D Bharwani
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9e7d7afe33
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Added proper Vector3 Rotate functions to Managed code.
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2022-11-24 12:02:26 +08:00 |
Diren D Bharwani
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7d7d40ba8e
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Debug draw is always enabled.
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2022-11-24 12:02:08 +08:00 |
XiaoQiDigipen
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d09fefe9b4
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Merge pull request #271 from SHADE-DP/SP3-2-Physics
Fixed Physics Bugs
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2022-11-24 02:10:54 +08:00 |
XiaoQiDigipen
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191ea0fdb1
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Merge pull request #270 from SHADE-DP/UI-Bug-Fix
Fixed main menu rendering after scene change
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2022-11-24 02:02:24 +08:00 |
Xiao Qi
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b7b3301158
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Added isDirty copy in move ctor for SHBatch
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2022-11-24 02:01:41 +08:00 |
Diren D Bharwani
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90ac168309
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-24 01:46:46 +08:00 |
Diren D Bharwani
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33ac1a868a
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Fixed wrongly returning fixed DT in managed code & collision listener bug
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2022-11-24 01:46:29 +08:00 |
XiaoQiDigipen
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83a4577081
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Merge pull request #269 from SHADE-DP/PlayerController
Change playercontroller to fixed dt and change starting scene
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2022-11-24 01:41:01 +08:00 |
Glence
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d23683f34a
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Merge branch 'main' into PlayerController
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2022-11-24 01:08:22 +08:00 |
Glence
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5ee8403e80
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make starting scene mainmenu
change playercontroller to fixed dt
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2022-11-24 01:08:08 +08:00 |
XiaoQiDigipen
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26e4499d85
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Merge pull request #268 from SHADE-DP/PlayerController
adding ai fixes in
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2022-11-24 01:05:35 +08:00 |
Glence
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d8b2addd1f
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added the fix for AI
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2022-11-23 22:44:15 +08:00 |
Diren D Bharwani
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97837c2829
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2022-11-23 22:21:09 +08:00 |