Kah Wei
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a3c4c347bb
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Added Time class for C#
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2022-10-19 16:06:26 +08:00 |
Kah Wei
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7df24e7a66
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Fixed RangeAttribute not working correctly
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2022-10-19 10:12:56 +08:00 |
Kah Wei
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ceb4c6c4ca
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Added Range Attribute
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2022-10-18 22:34:46 +08:00 |
Kah Wei
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87cf3ffa61
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Added script inspector tooltips support via Tooltip attribute
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2022-10-18 20:09:50 +08:00 |
Kah Wei
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3b3492843f
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Added input class
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2022-10-16 03:25:33 +08:00 |
Kah Wei
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15c39d7028
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Removed mixed tabs and spaces
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2022-10-01 22:58:19 +08:00 |
Kah Wei
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f717b61c88
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Added undo and redo support for script changes in the inspector
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2022-10-01 22:56:15 +08:00 |
Kah Wei
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b3d15b6a39
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Added WIP UndoRedoStack
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2022-10-01 20:34:23 +08:00 |
Kah Wei
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70559204bf
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Added spinning raccoons and fixed TRansform component bug
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2022-09-28 23:55:44 +08:00 |
Kah Wei
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94a7258eb3
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Context menu for the script inspector will now work even when collapsed
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2022-09-28 15:33:32 +08:00 |
Kah Wei
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7010e1b688
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Added initial implementation of script inspector
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2022-09-28 00:06:47 +08:00 |
Kah Wei
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a57c4d0d73
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WIP Script Inspector
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2022-09-27 19:17:53 +08:00 |
Kah Wei
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187142d5c3
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Added Transform Component C# interface
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2022-09-23 19:57:29 +08:00 |
Kah Wei
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1bede86ff6
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Awake(), Start() and Update(), OnDestroy() for scripts now all run as intended
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2022-09-22 17:25:43 +08:00 |
Kah Wei
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5ff375113f
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Removed CallbackAction and CallbackEvent for moving to C# library in future
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2022-09-22 11:39:50 +08:00 |
Kah Wei
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4958240806
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Added implementation of GetComponentInChildren() for scripts
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2022-09-22 11:37:24 +08:00 |
Kah Wei
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9896c5c913
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Added CallbackAction and CallbackEvent
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2022-09-20 16:23:03 +08:00 |
Kah Wei
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5171ddd2bf
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Added SHLog class and changed Debug::Log to use SHLog
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2022-09-17 03:20:24 +08:00 |
Kah Wei
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941f4a135f
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Merge branch 'main' into SP3-6-c-scripting
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2022-09-16 16:21:58 +08:00 |
Kah Wei
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4546b84c06
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Added YAML serialization of scripts
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2022-09-16 16:19:58 +08:00 |
Xiao Qi
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7315d3038f
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Fixed outdated header includes in cxx files
Changed references to isActive to function calls
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2022-09-16 14:14:51 +08:00 |
Kah Wei
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da582e0f1d
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added serial
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2022-09-16 13:58:08 +08:00 |
Kah Wei
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b933b0f7fc
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Added SerializeField attribute
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2022-09-16 13:13:38 +08:00 |
Kah Wei
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2714503efa
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Fixed warnings
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2022-09-15 12:28:53 +08:00 |
Kah Wei
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8e45b5895e
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Removed references to SHLogger in Debug.cxx
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2022-09-13 20:31:08 +08:00 |
Kah Wei
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0c28199acf
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Converted SHScriptEngine to static and replaced json references with yaml
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2022-09-13 20:30:32 +08:00 |
Kah Wei
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cfa12eb865
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Added NOMINMAX to SHADE_Managed
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2022-09-13 20:28:34 +08:00 |
Kah Wei
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9c833da88a
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Added implementation for various GameObject functions
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2022-09-13 18:42:43 +08:00 |
Kah Wei
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073cf902a9
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Fixed warnings and errors in Vector2/3 and GameObject
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2022-09-13 18:37:05 +08:00 |
Kah Wei
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d643fe66b0
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Fixed errors in SHADE_Managed
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2022-09-13 17:16:36 +08:00 |
Kah Wei
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0ed5cecbf3
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Fixed ECS references in various files in SHADE_Managed
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2022-09-13 15:18:56 +08:00 |
Kah Wei
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b674805547
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Added ECS and Component classes for SHADE_Managed
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2022-09-13 13:51:11 +08:00 |
Kah Wei
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4ed417cbea
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Added EngineInterface
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2022-09-13 11:43:49 +08:00 |
Kah Wei
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5a6ff60fe1
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Added ScriptStore
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2022-09-13 00:18:33 +08:00 |
Kah Wei
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216a9ac7cb
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Added Script class
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2022-09-12 22:42:46 +08:00 |
Kah Wei
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b0e9469e4e
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Added Entity and WIP GameObject
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2022-09-12 19:00:54 +08:00 |
Kah Wei
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2fb61609e9
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Added C# Math functions and types along with DisposableAssemblyLoadContext
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2022-09-12 18:17:59 +08:00 |