Commit Graph

2496 Commits

Author SHA1 Message Date
Glence 90dc4ef750 Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 17:33:57 +08:00
Diren D Bharwani 20fe6c4877 Fixed incorrect distances for AABB raycast results 2023-03-04 17:32:05 +08:00
Diren D Bharwani e293094b6d Another attempt to fix invalid error bias 2023-03-04 17:31:50 +08:00
Glence ab4a874bb1 Merge remote-tracking branch 'origin/PlayerControllerWIthNewPhysics' into PlayerControllerWIthNewPhysics 2023-03-04 17:30:14 +08:00
Brandon Mak 4530c96ffc Merge remote-tracking branch 'origin/PlayerControllerWIthNewPhysics' into PlayerControllerWIthNewPhysics 2023-03-04 15:49:51 +08:00
Brandon Mak c7c8e0046d Updated shiny effect shader 2023-03-04 15:49:41 +08:00
Glence 59eb2d767f Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 15:20:20 +08:00
Diren D Bharwani ea97dc3b50 Fixed Managed vector3 forward & back 2023-03-04 15:17:29 +08:00
Glence 9a7ad8ee17 Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 15:17:20 +08:00
Diren D Bharwani b9c9f30ce0 Fixed heap corruption caused by out-of-sync collider active states 2023-03-04 14:31:07 +08:00
Diren D Bharwani a691d2ff28 Fixed imgui error caused by merge 2023-03-04 13:50:10 +08:00
Diren D Bharwani 15bbf6892f Merge branch 'main' into SP3-2-Physics 2023-03-04 13:44:53 +08:00
Diren D Bharwani e2d96569b5 Collision shapes will only be added to broadphase if the collider is active 2023-03-04 13:30:29 +08:00
Glence c6f49e45e4 Merge branch 'main' into PlayerControllerWIthNewPhysics 2023-03-04 13:16:38 +08:00
XiaoQiDigipen 9ccde9fa07
Merge pull request #392 from SHADE-DP/SP3-20-UI-System
Updated Level 1 UI
2023-03-04 13:13:11 +08:00
maverickdgg e7ce3263b8 Level 2 Pause menu update 2023-03-04 13:12:02 +08:00
maverickdgg f3908d3afb Merge branch 'main' into SP3-20-UI-System 2023-03-04 13:09:06 +08:00
maverickdgg c3a452a1c4 Pause Canvas Updated with correct button scales and button FX 2023-03-04 12:51:19 +08:00
XiaoQiDigipen ba78f6f7a0
Merge pull request #391 from SHADE-DP/AIFixes
Implemented such that AI gets sent to a waypoint of choice (in editor) after capture
2023-03-04 12:50:19 +08:00
XiaoQiDigipen 6cf8f03ff1
Merge branch 'main' into AIFixes 2023-03-04 12:50:13 +08:00
XiaoQiDigipen 6d13c5f218
Merge pull request #389 from SHADE-DP/AudioImplementation
Implemented New SFX and (supposedly) spatial SFX
2023-03-04 12:47:08 +08:00
XiaoQiDigipen 90c9a0a959
Merge branch 'main' into AudioImplementation 2023-03-04 12:46:59 +08:00
maverickdgg 3c8b729b4d Merge branch 'main' into SP3-20-UI-System 2023-03-04 12:45:36 +08:00
maverickdgg 0a8f90ae80 Added Gameplay Canvas for Level 1 2023-03-04 12:44:58 +08:00
XiaoQiDigipen e197097d7c
Merge pull request #390 from SHADE-DP/SP3-20-UI-System
Gameplay UI on Level 2.
2023-03-04 12:42:42 +08:00
Sri Sham Haran 51d4b26e3d off mouse centering on pause/stop 2023-03-04 10:37:01 +08:00
Sri Sham Haran fff2c73994 editor set mouse visibility 2023-03-04 10:27:51 +08:00
mushgunAX 28949b29ff Level 1 AI start waypoint 2023-03-04 05:07:39 +08:00
mushgunAX dc54ae92a2 AI gets sent to a waypoint of choice when caught 2023-03-04 04:57:59 +08:00
maverickdgg 3a60eee32f merged 2023-03-04 03:17:20 +08:00
maverickdgg 6d1e179baf UI doine 2023-03-04 02:46:56 +08:00
Brandon Mak 90dd589430 No editor rendering fix 2023-03-04 01:20:27 +08:00
Glence ac99eb9ba0 Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 00:27:38 +08:00
mushgunAX a5fe4bf0a0 New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Glence 0c4f154c24 Merge remote-tracking branch 'origin/PlayerControllerWIthNewPhysics' into PlayerControllerWIthNewPhysics 2023-03-04 00:05:34 +08:00
Glence daad6699f1 fix raycast for player 2023-03-04 00:05:26 +08:00
Xiao Qi c4d2091b99 Camera system update for line without editor 2023-03-03 23:54:16 +08:00
Diren D Bharwani 6200e3f533 Fixed bug where collision & trigger state were called more than once 2023-03-03 23:47:39 +08:00
SHAM-DP 98d0021b32 sheditor ifdef checks 2023-03-03 21:57:20 +08:00
Diren D Bharwani 446db133d2 Fixed errors with publish build in physics debug draw 2023-03-03 21:39:59 +08:00
Diren D Bharwani 8743ae52fa Fixed errors with publish build in physics debug draw 2023-03-03 21:38:57 +08:00
Diren D Bharwani 337ec82dbf Removed random commented code 2023-03-03 21:19:49 +08:00
Glence ebf2bb8d85 Merge branch 'main' into PlayerControllerWIthNewPhysics 2023-03-03 21:19:00 +08:00
Diren D Bharwani 5cb4c54757 I didn't commit the change oop 2023-03-03 21:16:44 +08:00
Diren D Bharwani 5c38244ce4 Changed casts 2023-03-03 21:16:18 +08:00
Diren D Bharwani 74c32457a8 Merge branch 'main' into Revert-Revert-SHPhysics 2023-03-03 21:07:59 +08:00
XiaoQiDigipen d7d4e21005
Merge pull request #386 from SHADE-DP/SP3-4-Editor
added ifdef check for editor
2023-03-03 20:12:21 +08:00
Diren D Bharwani 5c803105b2 Merge branch 'SP3-2-Physics' into Revert-Revert-SHPhysics 2023-03-03 20:10:11 +08:00
Diren D Bharwani 4047699544 Auto stash before revert of "Revert "Implemented a custom physics engine"" 2023-03-03 20:09:59 +08:00
XiaoQiDigipen fc0d7ad052 Revert "Revert "Implemented a custom physics engine""
This reverts commit 3ff2e6bb92.
2023-03-03 20:09:46 +08:00