Commit Graph

622 Commits

Author SHA1 Message Date
maverickdgg 56cda49ea7 Merge branch 'main' into SP3-20-UI-System 2023-03-10 19:01:20 +08:00
maverickdgg 82a20e49f7 updated buttons 2023-03-10 19:00:58 +08:00
Kah Wei e531a087f6 Added events for play, pause and finished animations 2023-03-10 18:53:40 +08:00
Brandon Mak 39bebd1db4 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-10 18:37:39 +08:00
Brandon Mak 801da75d87 Fixed shadows for animation 2023-03-10 18:37:28 +08:00
SHAM-DP 3ef6fef289 fix for options slider 2023-03-10 18:07:40 +08:00
SHAM-DP 9a39e52939 Merge branch 'main' into AudioImpl 2023-03-10 17:46:09 +08:00
Brandon Mak 683ce6146a Merge branch 'main' into SP3-1-Rendering 2023-03-10 17:29:24 +08:00
Glence 3f4674e38f minor fix 2023-03-10 17:25:41 +08:00
Glence a3318d500d change old audio code 2023-03-10 17:21:49 +08:00
Brandon Mak e9dee89b17 Accommodated animation when shadows are in the scene 2023-03-10 16:47:19 +08:00
Glence 9b9cf1a1bb WIP for animatons 2023-03-10 16:26:52 +08:00
Glence 2cf67a1378 Merge branch 'main' into PlayerController 2023-03-10 14:59:47 +08:00
Kah Wei 8c0ad47921 Added timescale for animation system 2023-03-10 14:55:49 +08:00
Kah Wei 089eb9de26 Fixed bug where C# Asset implicit bool conversion operators were internal 2023-03-10 14:11:59 +08:00
Glence 57d1adb292 animation for raccoon WIP 2023-03-10 00:16:38 +08:00
Glence f706bd8188 updated level 1 &3 to have tree 2023-03-09 21:19:00 +08:00
Glence 2eee1d4ab7 camera offset rotation fix along with ai not hard hard for box collider 2023-03-09 18:47:06 +08:00
Glence ec91bdb687 Merge branch 'main' into PlayerController 2023-03-09 18:38:08 +08:00
Kah Wei 8a42cb4940 Merge branch 'main' into SP3-22-AnimationController 2023-03-09 15:46:31 +08:00
Kah Wei 7f170deb27 Fixed animations not playing from the correct start point 2023-03-09 15:46:15 +08:00
Xiao Qi 54e186063c Changed to correct RIG 2023-03-09 15:20:40 +08:00
Kah Wei bfbca68d50 Added more animation tests 2023-03-09 15:14:30 +08:00
Brandon Mak bf08be045a Solved bugs with shadows
Switching a scene causes a crash from shadows.
2023-03-09 14:56:03 +08:00
SHAM-DP 6dd503daad updated audio assets, fix scale for sfx & bgm sliders 2023-03-09 14:12:17 +08:00
Kah Wei 5669babc0f Fixed animator components in scripts not being retrievable. Also added script for testing animations 2023-03-09 13:35:49 +08:00
Glence 73022cb8d6 update scene with new tween 2023-03-09 13:22:14 +08:00
Xiao Qi 2c8eca4125 Added facility to create new animation clip container asset.
Changed raw anim editor to open when double clicking anim container asset/after creating new anim container asset

Changed new clip fields from slider to unsigned int input
2023-03-09 01:51:54 +08:00
Glence 66026ff926 jumppad done 2023-03-09 00:33:36 +08:00
Brandon Mak 4012eb97ba Auto stash before merge of "SP3-1-Rendering" and "origin/main"
Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Kah Wei 69ac4d1219 Merge branch 'main' into SP3-22-AnimationController 2023-03-08 20:00:58 +08:00
Diren D Bharwani 35b60a24e4 Added variable to control number of simulation steps for the SimulateBody method 2023-03-08 19:06:57 +08:00
Glence 10555f646c base for jumppad 2023-03-08 18:49:36 +08:00
Glence 87f7b42ec3 made raccoon use capsule, setting for fov done 2023-03-08 17:00:43 +08:00
Glence 6854c41614 setting up volume 2023-03-08 16:22:05 +08:00
Kah Wei 79fe9ec43d Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Engine/src/Animation/SHAnimationClip.cpp
#	SHADE_Engine/src/Animation/SHAnimationClip.h
#	SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
#	SHADE_Engine/src/Animation/SHAnimatorComponent.h
#	SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
#	SHADE_Engine/src/Assets/SHAssetMacros.h
#	SHADE_Engine/src/Assets/SHAssetManager.cpp
2023-03-08 15:54:32 +08:00
Brandon Mak 441d2fe7a4 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-08 14:15:12 +08:00
Xiao Qi ea3b851ed0 Merge branch 'main' into SP3-13-Assets-Manager 2023-03-07 23:01:21 +08:00
Kah Wei 4144fe0d4a Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
#	SHADE_Application/src/Application/SBApplication.cpp
#	SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
2023-03-07 20:30:47 +08:00
Diren D Bharwani e3fb14d698 Merge branch 'main' into SP3-2-Physics 2023-03-07 18:48:31 +08:00
Brandon Mak b6b2c75fc3 Implemented Shadows (f0kin finally) 2023-03-07 17:39:51 +08:00
maverickdgg e42a5c68f3 Settings 2023-03-07 10:08:30 +08:00
Diren D Bharwani 2197a3bcb9 Added capsule collider
Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Xiao Qi 5e6b68915b Working Animations 2023-03-07 01:25:32 +08:00
Xiao Qi f861304f5e Testing in progress for skinning test 2023-03-06 17:34:38 +08:00
Diren D Bharwani 0b803d0bd1 Merge branch 'main' into SP3-2-Physics 2023-03-06 13:31:48 +08:00
Brandon Mak 826df94c96 Shadows WIP 2023-03-06 00:02:06 +08:00
Glence 52f61363c0 Build shiny highlight shader 2023-03-05 23:50:44 +08:00
Glence 8d6ef16625 Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani d59f4e88c2 Added gravity scale
Update react dependency
2023-03-05 23:39:33 +08:00
Glence e40346513c Pause sfx fix 2023-03-05 22:27:35 +08:00
Glence 794f59ac48 Adjusted stair collision 2023-03-05 21:37:29 +08:00
Glence 5191eb529a Update level 3 scene 2023-03-05 21:34:05 +08:00
Glence c118ec136f Call centering of mouse at the correct place and default DT on awake 2023-03-05 21:23:41 +08:00
Glence 9f57ed1ef1 small scene changes and reenable mouse centering and hiding 2023-03-05 21:11:24 +08:00
Glence e27b143819 shift pic to avoid black alpha 2023-03-05 20:53:16 +08:00
Glence 808adaa5dd level 2 go to the correct next scene now 2023-03-05 18:06:08 +08:00
Glence bf5472e2c6 stuff dont ask me 2023-03-05 15:35:57 +08:00
Glence 3778ded1be Merge branch 'main' into PlayerController 2023-03-05 14:49:46 +08:00
Glence 7a577ecd6b Merge branch 'main' into PlayerController 2023-03-05 14:42:31 +08:00
Sri Sham Haran e417ebdfcc added missing colliders for level3 2023-03-05 14:22:24 +08:00
maverickdgg f52e5a1394 Changed pause menu to use onRelease instead of onClick 2023-03-05 14:01:30 +08:00
maverickdgg 4bc568899d Fix Button click state not resetting if the release event happen when button is inactive 2023-03-05 13:55:51 +08:00
maverickdgg f10293e2d2 Fixed button sounds 2023-03-05 10:47:16 +08:00
Xiao Qi 6c396469d4 Recompiled files for testing 2023-03-05 04:22:27 +08:00
Glence 3f960509f1 scene changes 2023-03-05 02:51:11 +08:00
Glence cc81eed630 Merge branch 'main' into PlayerController 2023-03-04 23:42:20 +08:00
Brandon Mak 73c5a0ff4a Updated shadow shaders 2023-03-04 23:12:12 +08:00
Brandon Mak 13f28d6bdb Fixed shiny highlight shaders 2023-03-04 15:55:04 +08:00
Brandon Mak 7eb4921b33 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-04 15:50:10 +08:00
maverickdgg e7ce3263b8 Level 2 Pause menu update 2023-03-04 13:12:02 +08:00
maverickdgg f3908d3afb Merge branch 'main' into SP3-20-UI-System 2023-03-04 13:09:06 +08:00
maverickdgg c3a452a1c4 Pause Canvas Updated with correct button scales and button FX 2023-03-04 12:51:19 +08:00
XiaoQiDigipen 6cf8f03ff1
Merge branch 'main' into AIFixes 2023-03-04 12:50:13 +08:00
XiaoQiDigipen 90c9a0a959
Merge branch 'main' into AudioImplementation 2023-03-04 12:46:59 +08:00
maverickdgg 0a8f90ae80 Added Gameplay Canvas for Level 1 2023-03-04 12:44:58 +08:00
mushgunAX 28949b29ff Level 1 AI start waypoint 2023-03-04 05:07:39 +08:00
mushgunAX dc54ae92a2 AI gets sent to a waypoint of choice when caught 2023-03-04 04:57:59 +08:00
maverickdgg 3a60eee32f merged 2023-03-04 03:17:20 +08:00
maverickdgg 6d1e179baf UI doine 2023-03-04 02:46:56 +08:00
Brandon Mak 17bb7a08eb Fixed render to swapchain errors 2023-03-04 01:01:26 +08:00
Brandon Mak ce41e975d0 Merge branch 'main' into SP3-1-Rendering 2023-03-04 00:52:05 +08:00
Xiao Qi 56693565f4 WIP Load and test animations 2023-03-04 00:43:31 +08:00
mushgunAX a5fe4bf0a0 New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Brandon Mak 166e13a339 Shadows WIP
- Light direction in 2nd level changed
2023-03-03 22:01:34 +08:00
Kah Wei beeeae99ca SHRawAnimInspector can now generate incomplete animation clips 2023-03-03 18:53:59 +08:00
XiaoQiDigipen 421016f4fc
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
2023-03-03 18:30:17 +08:00
SHAM-DP dfc2a68dde Add Set audio param with label functionality 2023-03-03 18:13:35 +08:00
mushgunAX 0a224726b3 revert? 2023-03-03 17:25:09 +08:00
mushgunAX d65af97166 Revert of a previous commit for scene files 2023-03-03 17:24:27 +08:00
Glence 27b00a6c4a end cutscene done 2023-03-03 14:28:10 +08:00
mushgunAX f7c33bc89a Various null checks 2023-03-03 14:26:36 +08:00
Glence 81da3e501d fix minor preview level bug 2023-03-03 00:40:16 +08:00
mushgunAX 7763a969b2 Merge branch 'main' into SP3-10-input-management 2023-03-02 22:55:29 +08:00
maverickdgg 0984eee6bb Gameplay UI WIP 2023-03-02 17:34:11 +08:00
Glence 97db3b1021 Merge branch 'main' into PlayerController 2023-03-02 17:33:42 +08:00
Glence 8c74ec85d3 Done with level preview 2023-03-02 17:33:02 +08:00
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
Brandon Mak 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-03-02 15:49:36 +08:00
mushgunAX 802924141a Scene Fade In and Out Fixes 2023-03-02 15:47:00 +08:00