Commit Graph

17 Commits

Author SHA1 Message Date
Diren D Bharwani c3582cf5ee Added a rotate method with quaternions for Vector3 2023-01-07 16:14:55 +08:00
Diren D Bharwani 9e7d7afe33 Added proper Vector3 Rotate functions to Managed code. 2022-11-24 12:02:26 +08:00
Diren D Bharwani 411c4a4e56 Added C# Interface for Raycasting
Untested with Scripts, tested engine side.
2022-11-19 04:21:46 +08:00
Diren D Bharwani a752bdb985 someone donno how to normalise sia 2022-11-15 18:45:58 +08:00
Kah Wei bbe8622d1e De-plushied SHADE_Managed comments 2022-11-09 14:45:08 +08:00
Kah Wei 4e97392098 Added support for multiplying doubles with Vectors in C# 2022-11-01 00:27:45 +08:00
Kah Wei 7d6af884a4 Added Color struct 2022-10-28 13:59:41 +08:00
Kah Wei 73a85e4aab Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Managed/src/Utility/Convert.cxx
#	SHADE_Managed/src/Utility/Convert.hxx
2022-10-25 15:56:11 +08:00
Diren D Bharwani c34faade86 Converted doubles to floats in SHADE Managed. Added Quaternions. 2022-10-24 02:45:47 +08:00
Diren D Bharwani 57f9898e07 Finished quaternion implementation 2022-10-23 20:03:18 +08:00
Kah Wei 488fd51d05 Added Collider component and Ray struct for C# 2022-10-20 17:07:21 +08:00
Kah Wei 9896c5c913 Added CallbackAction and CallbackEvent 2022-09-20 16:23:03 +08:00
Kah Wei 2714503efa Fixed warnings 2022-09-15 12:28:53 +08:00
Kah Wei cfa12eb865 Added NOMINMAX to SHADE_Managed 2022-09-13 20:28:34 +08:00
Kah Wei 073cf902a9 Fixed warnings and errors in Vector2/3 and GameObject 2022-09-13 18:37:05 +08:00
Kah Wei d643fe66b0 Fixed errors in SHADE_Managed 2022-09-13 17:16:36 +08:00
Kah Wei 2fb61609e9 Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00