Commit Graph

162 Commits

Author SHA1 Message Date
Brandon Mak c194765889 More warnings fixed. More graphics constants. 2022-09-20 16:12:47 +08:00
Brandon Mak 0bc3a23161 Fixed the fence with high quality wood 2022-09-20 14:15:09 +08:00
Brandon Mak 147292f91c Fence is broken. The neighbour's kids went to knock it down again. 2022-09-20 12:15:06 +08:00
Brandon Mak d9213fe35d Moved a bunch of global data from Graphics System to new class
New class in SHGraphicsGlobalData
2022-09-20 10:39:52 +08:00
Brandon Mak 77330511ee Fixed pipeline default color blend state
Remember to switch winding back to CCW after rendering in world space
2022-09-20 09:27:13 +08:00
Kah Wei 8ad0eee032 Fixed vertex data buffer being incorrect 2022-09-19 21:31:23 +08:00
Kah Wei 9e09896984 Fixed SHVkBuffer move and reworked batching buffers to be host visible 2022-09-19 20:15:39 +08:00
Kah Wei 4023b9d136 Added tests for rendering and fixed bugs with Batching system 2022-09-19 18:37:57 +08:00
Kah Wei f408247007 Linked MeshLibrary to RenderGraph 2022-09-19 15:52:51 +08:00
Brandon Mak d025abe43a Render graph execution now takes in graph scope buffers 2022-09-19 15:32:03 +08:00
Kah Wei 8070b2dafa Accounted for Shaders with no SHShaderBlockInterface 2022-09-19 00:11:57 +08:00
Brandon Mak 23fe51b483 Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering 2022-09-19 00:04:42 +08:00
Brandon Mak 643efbe1bb WIP 2022-09-19 00:00:07 +08:00
Kah Wei b9185eab18 Added Mesh Registration Functions to SHGraphicsSystem and a SHGraphicsSystem compatible version of mesh generation functions for SHPrimitiveGenerator 2022-09-18 23:23:48 +08:00
Kah Wei 41daaaba9c Added SHPrimitiveGenerator 2022-09-18 23:11:08 +08:00
Brandon Mak 28a5f8e4e5 Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering" 2022-09-18 22:34:48 +08:00
Kah Wei 96ec1afcdd Changed batching system to use SHRenderable* instead of handles 2022-09-18 17:02:02 +08:00
Brandon Mak ec40754eb9 Render graph, graphics system and pipeline library changes lel
Solved errors
Graphics system AddMaterial now takes in a subpass
Pipeline library now stored in render graph node instead since pipelines have to be compatible with a renderpass.
Renderers now bind render graphs instead of storing them
2022-09-18 15:23:10 +08:00
Kah Wei 8c30e656f7 Modified AddMaterial() to take in a subpass 2022-09-18 14:58:32 +08:00
Kah Wei 7a126bf1fc SHViewport now takes in a RenderGraph instead of creating one 2022-09-18 14:49:15 +08:00
Kah Wei a3aa708b34 Fixed numerous template errors and warnings 2022-09-18 00:49:27 +08:00
Kah Wei 6e4d6abd1c Fixed Handle<> include issues 2022-09-17 23:37:22 +08:00
Kah Wei 1c8a434b26 Added Batcher classes and fixed errors 2022-09-17 23:37:22 +08:00
Brandon Mak c1a3a6acf1 Created global descriptor set layouts 2022-09-17 23:32:03 +08:00
Brandon Mak bff27a7188 Added a bunch of KW's files for batching
Prepared Graphics system for merging with batcher
2022-09-17 22:29:22 +08:00
Brandon Mak 2f2567044a Submitted command buffer :D 2022-09-16 17:28:27 +08:00
Sri Sham Haran eb8cbaeebb init vulkan for imgui 2022-09-16 16:40:42 +08:00
Sri Sham Haran 470e1f07f0 Merge branch 'main' into SP3-4-editor 2022-09-16 15:02:56 +08:00
Brandon Mak c1c5e70676 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-09-16 14:46:48 +08:00
Brandon Mak a42a8b0c46 SH_API EVERYWHERE 2022-09-16 14:20:21 +08:00
XiaoQiDigipen e976dee601
Merge pull request #27 from SHADE-DP/SP3-5-ECS
SP3-5 ECS

System manager rework. Added system routines
2022-09-16 14:15:23 +08:00
Brandon Mak 4b168fb2d7 Merge branch 'main' into SP3-1-Rendering 2022-09-16 14:09:14 +08:00
Brandon Mak eb975d96c6 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-09-16 14:08:36 +08:00
Xiao Qi 0373754e37 Merge branch 'main' into SP3-5-ECS 2022-09-16 14:06:05 +08:00
Kah Wei aaf3d67eed Downgraded back to .NET 5.0 due to lack of VS 2019 support 2022-09-16 14:02:55 +08:00
Sri Sham Haran 6f67c1acc7 Base Editor (WIP, no vulkan) 2022-09-16 13:55:29 +08:00
Brandon Mak f0b9f19f4d clear color value fix 2022-09-16 12:33:42 +08:00
Xiao Qi 1dde480a9f Merge branch 'main' into SP3-18-Events 2022-09-15 18:38:11 +08:00
Xiao Qi f9743f394d Added some lines in comments for clarity 2022-09-15 18:37:05 +08:00
Xiao Qi e1074887c8 Added instructions 2022-09-15 18:34:07 +08:00
Xiao Qi 5af0bf7d25 Instructions on how to use events 2022-09-15 18:33:36 +08:00
Kah Wei 382d75528a Removed and ignored VS project and solution files 2022-09-15 12:50:48 +08:00
Kah Wei e5b7742955 Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	Dependencies.bat
2022-09-15 12:22:37 +08:00
maverickdgg 7900c52984 Merge branch 'main' into SP3-5-ECS 2022-09-15 12:18:20 +08:00
maverickdgg a90c137445 #comment Completed System Routine Added Unit Test version 1 2022-09-15 12:10:06 +08:00
Xiao Qi ddf6a7bee5 SP3-108
Removed singleton instance from event manager and changed it to static class instead.

WARNING: Might need to change back to singleton next time, I had to do it previously for some reason but I don't remember why
2022-09-15 12:06:09 +08:00
Kah Wei 972fe46ec2 Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
#	SHADE_Engine/premake5.lua
2022-09-15 12:05:12 +08:00
Kah Wei e1fb74f784 SHADE_Engine now copies the SDL2.dll to the out directory 2022-09-15 11:55:22 +08:00
Kah Wei 9b25d909dd Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj.filters
2022-09-15 11:43:30 +08:00
Kah Wei 10c38a10a7 Merge branch 'DisableDllWarnings' into SP3-6-c-scripting
# Conflicts:
#	Dependencies.bat
#	SHADE_Application/SHADE_Application.vcxproj
#	SHADE_Application/premake5.lua
#	SHADE_Application/src/Application/SBApplication.cpp
#	SHADE_Engine/SHADE_Engine.vcxproj
2022-09-15 11:43:03 +08:00