XiaoQiDigipen
062c11afa0
Merge pull request #418 from SHADE-DP/SP3-22-AnimationController
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Added Animator events and fixed Animator pause bug
2023-03-10 19:07:36 +08:00
Kah Wei
e531a087f6
Added events for play, pause and finished animations
2023-03-10 18:53:40 +08:00
SHAM-DP
9a39e52939
Merge branch 'main' into AudioImpl
2023-03-10 17:46:09 +08:00
Glence
3f4674e38f
minor fix
2023-03-10 17:25:41 +08:00
Glence
a3318d500d
change old audio code
2023-03-10 17:21:49 +08:00
Glence
9b9cf1a1bb
WIP for animatons
2023-03-10 16:26:52 +08:00
Glence
2cf67a1378
Merge branch 'main' into PlayerController
2023-03-10 14:59:47 +08:00
Kah Wei
8c0ad47921
Added timescale for animation system
2023-03-10 14:55:49 +08:00
Kah Wei
089eb9de26
Fixed bug where C# Asset implicit bool conversion operators were internal
2023-03-10 14:11:59 +08:00
Glence
57d1adb292
animation for raccoon WIP
2023-03-10 00:16:38 +08:00
Glence
f706bd8188
updated level 1 &3 to have tree
2023-03-09 21:19:00 +08:00
Glence
2eee1d4ab7
camera offset rotation fix along with ai not hard hard for box collider
2023-03-09 18:47:06 +08:00
Glence
ec91bdb687
Merge branch 'main' into PlayerController
2023-03-09 18:38:08 +08:00
Kah Wei
8a42cb4940
Merge branch 'main' into SP3-22-AnimationController
2023-03-09 15:46:31 +08:00
Kah Wei
7f170deb27
Fixed animations not playing from the correct start point
2023-03-09 15:46:15 +08:00
Xiao Qi
54e186063c
Changed to correct RIG
2023-03-09 15:20:40 +08:00
Kah Wei
bfbca68d50
Added more animation tests
2023-03-09 15:14:30 +08:00
Brandon Mak
bf08be045a
Solved bugs with shadows
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Switching a scene causes a crash from shadows.
2023-03-09 14:56:03 +08:00
SHAM-DP
6dd503daad
updated audio assets, fix scale for sfx & bgm sliders
2023-03-09 14:12:17 +08:00
Kah Wei
5669babc0f
Fixed animator components in scripts not being retrievable. Also added script for testing animations
2023-03-09 13:35:49 +08:00
Glence
73022cb8d6
update scene with new tween
2023-03-09 13:22:14 +08:00
Xiao Qi
2c8eca4125
Added facility to create new animation clip container asset.
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Changed raw anim editor to open when double clicking anim container asset/after creating new anim container asset
Changed new clip fields from slider to unsigned int input
2023-03-09 01:51:54 +08:00
Glence
66026ff926
jumppad done
2023-03-09 00:33:36 +08:00
Brandon Mak
4012eb97ba
Auto stash before merge of "SP3-1-Rendering" and "origin/main"
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Solved shadow bugs and WIP trajectory
2023-03-08 21:23:03 +08:00
Kah Wei
69ac4d1219
Merge branch 'main' into SP3-22-AnimationController
2023-03-08 20:00:58 +08:00
Diren D Bharwani
35b60a24e4
Added variable to control number of simulation steps for the SimulateBody method
2023-03-08 19:06:57 +08:00
Glence
10555f646c
base for jumppad
2023-03-08 18:49:36 +08:00
Glence
87f7b42ec3
made raccoon use capsule, setting for fov done
2023-03-08 17:00:43 +08:00
Glence
6854c41614
setting up volume
2023-03-08 16:22:05 +08:00
Kah Wei
79fe9ec43d
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Engine/src/Animation/SHAnimationClip.cpp
# SHADE_Engine/src/Animation/SHAnimationClip.h
# SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
# SHADE_Engine/src/Animation/SHAnimatorComponent.h
# SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
# SHADE_Engine/src/Assets/SHAssetMacros.h
# SHADE_Engine/src/Assets/SHAssetManager.cpp
2023-03-08 15:54:32 +08:00
Brandon Mak
441d2fe7a4
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2023-03-08 14:15:12 +08:00
Xiao Qi
ea3b851ed0
Merge branch 'main' into SP3-13-Assets-Manager
2023-03-07 23:01:21 +08:00
Kah Wei
4144fe0d4a
Merge branch 'main' into SP3-22-AnimationController
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# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
2023-03-07 20:30:47 +08:00
Diren D Bharwani
e3fb14d698
Merge branch 'main' into SP3-2-Physics
2023-03-07 18:48:31 +08:00
Brandon Mak
b6b2c75fc3
Implemented Shadows (f0kin finally)
2023-03-07 17:39:51 +08:00
maverickdgg
e42a5c68f3
Settings
2023-03-07 10:08:30 +08:00
Diren D Bharwani
2197a3bcb9
Added capsule collider
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Debug draw is a bit wonky. Further polish needed,
2023-03-07 04:51:58 +08:00
Xiao Qi
5e6b68915b
Working Animations
2023-03-07 01:25:32 +08:00
Xiao Qi
f861304f5e
Testing in progress for skinning test
2023-03-06 17:34:38 +08:00
Diren D Bharwani
0b803d0bd1
Merge branch 'main' into SP3-2-Physics
2023-03-06 13:31:48 +08:00
Brandon Mak
826df94c96
Shadows WIP
2023-03-06 00:02:06 +08:00
Glence
52f61363c0
Build shiny highlight shader
2023-03-05 23:50:44 +08:00
Glence
8d6ef16625
Hot fix
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Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
2023-03-05 23:48:25 +08:00
Diren D Bharwani
d59f4e88c2
Added gravity scale
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Update react dependency
2023-03-05 23:39:33 +08:00
Glence
e40346513c
Pause sfx fix
2023-03-05 22:27:35 +08:00
Glence
794f59ac48
Adjusted stair collision
2023-03-05 21:37:29 +08:00
Glence
5191eb529a
Update level 3 scene
2023-03-05 21:34:05 +08:00
Glence
c118ec136f
Call centering of mouse at the correct place and default DT on awake
2023-03-05 21:23:41 +08:00
Glence
9f57ed1ef1
small scene changes and reenable mouse centering and hiding
2023-03-05 21:11:24 +08:00
Glence
e27b143819
shift pic to avoid black alpha
2023-03-05 20:53:16 +08:00