Xiao Qi
|
ea3b851ed0
|
Merge branch 'main' into SP3-13-Assets-Manager
|
2023-03-07 23:01:21 +08:00 |
XiaoQiDigipen
|
259fca6443
|
Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
|
2023-03-07 20:11:21 +08:00 |
Diren D Bharwani
|
e3fb14d698
|
Merge branch 'main' into SP3-2-Physics
|
2023-03-07 18:48:31 +08:00 |
Diren D Bharwani
|
c36345c60c
|
Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
|
2023-03-07 18:48:06 +08:00 |
Diren D Bharwani
|
50dafa555a
|
Fixed conversion warnings
|
2023-03-07 18:46:36 +08:00 |
SHAM-DP
|
e1fa843511
|
Merge branch 'main' into SP3-129-AudioSystem
|
2023-03-07 18:10:52 +08:00 |
SHAM-DP
|
5ba50cfbcc
|
Fix for 3d audio (listener up vec was wrong)
|
2023-03-07 17:57:48 +08:00 |
Diren D Bharwani
|
cc2afbcf9f
|
Fixed duplicate collision calls
|
2023-03-07 14:13:06 +08:00 |
SHAM-DP
|
87d9158f75
|
Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
|
2023-03-07 10:35:45 +08:00 |
maverickdgg
|
e42a5c68f3
|
Settings
|
2023-03-07 10:08:30 +08:00 |
Diren D Bharwani
|
2147c2c34b
|
Fixed capsule debug draw
Height is distance between centers
|
2023-03-07 05:00:43 +08:00 |
Diren D Bharwani
|
2197a3bcb9
|
Added capsule collider
Debug draw is a bit wonky. Further polish needed,
|
2023-03-07 04:51:58 +08:00 |
Diren D Bharwani
|
33ccdccd8a
|
Expanded Physics Settings
Editor Menu needs to be resized...idgi...
|
2023-03-07 03:23:40 +08:00 |
Xiao Qi
|
6911ad0d2b
|
Fixed bug with extensions count, resulting in regeneration of bank metas every time
|
2023-03-07 01:31:23 +08:00 |
Kah Wei
|
9855d7e245
|
Total time and tickers per second is now auto calculated in SHAnimationClip
|
2023-03-06 19:42:40 +08:00 |
Kah Wei
|
43fd04dd5e
|
Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices
|
2023-03-06 18:59:04 +08:00 |
Diren D Bharwani
|
e89f5df35f
|
Added physics constants
|
2023-03-06 18:17:13 +08:00 |
Diren D Bharwani
|
8506298fd3
|
Merge remote-tracking branch 'origin/main' into SP3-2-Physics
|
2023-03-06 17:56:52 +08:00 |
Diren D Bharwani
|
78a3bf4575
|
Added function to test an AABB against the physics world
Update React Dependency
|
2023-03-06 17:44:58 +08:00 |
Diren D Bharwani
|
550b99b3d7
|
Added a generic AABB class
|
2023-03-06 17:44:40 +08:00 |
Xiao Qi
|
f861304f5e
|
Testing in progress for skinning test
|
2023-03-06 17:34:38 +08:00 |
Xiao Qi
|
becff4824f
|
Camera without editor compile fix
|
2023-03-06 15:38:42 +08:00 |
Diren D Bharwani
|
0b803d0bd1
|
Merge branch 'main' into SP3-2-Physics
|
2023-03-06 13:31:48 +08:00 |
Glence
|
8d6ef16625
|
Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
|
2023-03-05 23:48:25 +08:00 |
Diren D Bharwani
|
d59f4e88c2
|
Added gravity scale
Update react dependency
|
2023-03-05 23:39:33 +08:00 |
Sri Sham Haran
|
9866c6e307
|
Handle mouse center/visible when editor play/pause/stop
|
2023-03-05 21:33:05 +08:00 |
Sri Sham Haran
|
77e3fe376b
|
Handle mouse center/visible when editor play/pause/stop
|
2023-03-05 21:24:16 +08:00 |
Sri Sham Haran
|
0e2b767263
|
Fix for button w wrong textures (remove reflection of currentTexture)
|
2023-03-05 20:23:52 +08:00 |
Glence
|
bf5472e2c6
|
stuff dont ask me
|
2023-03-05 15:35:57 +08:00 |
maverickdgg
|
8b24d7e32b
|
re-added the button texture check before setting texture
|
2023-03-05 13:58:07 +08:00 |
maverickdgg
|
76e794a543
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-05 13:56:29 +08:00 |
maverickdgg
|
4bc568899d
|
Fix Button click state not resetting if the release event happen when button is inactive
|
2023-03-05 13:55:51 +08:00 |
Kah Wei
|
cedd10c188
|
Merge branch 'main' into SP3-6-c-scripting
|
2023-03-05 12:17:31 +08:00 |
Kah Wei
|
24f09ab537
|
Fixed issue with ImGui corrupting strings passed to managed data.
|
2023-03-05 12:17:19 +08:00 |
maverickdgg
|
ef0ff801e4
|
Camera arm target offset rotation fix
|
2023-03-05 10:55:39 +08:00 |
Xiao Qi
|
816c16324c
|
WIP Commit, Node and Joint indexing
|
2023-03-05 04:25:30 +08:00 |
Brandon Mak
|
13f28d6bdb
|
Fixed shiny highlight shaders
|
2023-03-04 15:55:04 +08:00 |
Xiao Qi
|
d4081a7e09
|
Tranpose Inverse Bind Matrix
WIP, building transform matrix not working
|
2023-03-04 03:20:01 +08:00 |
Brandon Mak
|
17bb7a08eb
|
Fixed render to swapchain errors
|
2023-03-04 01:01:26 +08:00 |
Brandon Mak
|
ce41e975d0
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-04 00:52:05 +08:00 |
Xiao Qi
|
56693565f4
|
WIP Load and test animations
|
2023-03-04 00:43:31 +08:00 |
Brandon Mak
|
166e13a339
|
Shadows WIP
- Light direction in 2nd level changed
|
2023-03-03 22:01:34 +08:00 |
SHAM-DP
|
96d73ca626
|
added ifdef check for editor
|
2023-03-03 20:06:58 +08:00 |
XiaoQiDigipen
|
421016f4fc
|
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
|
2023-03-03 18:30:17 +08:00 |
SHAM-DP
|
dfc2a68dde
|
Add Set audio param with label functionality
|
2023-03-03 18:13:35 +08:00 |
Kah Wei
|
f9ae0c10ce
|
Modified SHAnimator and SHRig to use new model formats
|
2023-03-03 17:11:33 +08:00 |
SHAM-DP
|
9eb40d5928
|
Fix showcursor
|
2023-03-03 16:52:43 +08:00 |
Glence
|
97db3b1021
|
Merge branch 'main' into PlayerController
|
2023-03-02 17:33:42 +08:00 |
Glence
|
8c74ec85d3
|
Done with level preview
|
2023-03-02 17:33:02 +08:00 |
Xiao Qi
|
f083147806
|
WIP Retrofit new data into existing structure
|
2023-03-02 16:35:30 +08:00 |