Diren D Bharwani
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c3582cf5ee
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Added a rotate method with quaternions for Vector3
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2023-01-07 16:14:55 +08:00 |
Diren D Bharwani
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9e7d7afe33
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Added proper Vector3 Rotate functions to Managed code.
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2022-11-24 12:02:26 +08:00 |
Diren D Bharwani
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411c4a4e56
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Added C# Interface for Raycasting
Untested with Scripts, tested engine side.
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2022-11-19 04:21:46 +08:00 |
Diren D Bharwani
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a752bdb985
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someone donno how to normalise sia
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2022-11-15 18:45:58 +08:00 |
Kah Wei
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bbe8622d1e
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De-plushied SHADE_Managed comments
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2022-11-09 14:45:08 +08:00 |
Kah Wei
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4e97392098
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Added support for multiplying doubles with Vectors in C#
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2022-11-01 00:27:45 +08:00 |
Kah Wei
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7d6af884a4
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Added Color struct
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2022-10-28 13:59:41 +08:00 |
Kah Wei
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73a85e4aab
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Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
# SHADE_Managed/src/Utility/Convert.cxx
# SHADE_Managed/src/Utility/Convert.hxx
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2022-10-25 15:56:11 +08:00 |
Diren D Bharwani
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c34faade86
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Converted doubles to floats in SHADE Managed. Added Quaternions.
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2022-10-24 02:45:47 +08:00 |
Diren D Bharwani
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57f9898e07
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Finished quaternion implementation
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2022-10-23 20:03:18 +08:00 |
Kah Wei
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488fd51d05
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Added Collider component and Ray struct for C#
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2022-10-20 17:07:21 +08:00 |
Kah Wei
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9896c5c913
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Added CallbackAction and CallbackEvent
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2022-09-20 16:23:03 +08:00 |
Kah Wei
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2714503efa
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Fixed warnings
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2022-09-15 12:28:53 +08:00 |
Kah Wei
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cfa12eb865
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Added NOMINMAX to SHADE_Managed
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2022-09-13 20:28:34 +08:00 |
Kah Wei
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073cf902a9
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Fixed warnings and errors in Vector2/3 and GameObject
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2022-09-13 18:37:05 +08:00 |
Kah Wei
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d643fe66b0
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Fixed errors in SHADE_Managed
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2022-09-13 17:16:36 +08:00 |
Kah Wei
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2fb61609e9
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Added C# Math functions and types along with DisposableAssemblyLoadContext
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2022-09-12 18:17:59 +08:00 |