Kah Wei
|
166a036142
|
Completed script serialization in YAML
|
2022-10-20 11:08:20 +08:00 |
Kah Wei
|
cfed342f9c
|
Modified script serialization to use a sequence of scripts instead of a map
|
2022-10-20 09:54:51 +08:00 |
Kah Wei
|
4f177bc455
|
Reworked script serialization and deserialization functions (WIP)
|
2022-10-19 20:43:22 +08:00 |
Kah Wei
|
1bede86ff6
|
Awake(), Start() and Update(), OnDestroy() for scripts now all run as intended
|
2022-09-22 17:25:43 +08:00 |
Kah Wei
|
4958240806
|
Added implementation of GetComponentInChildren() for scripts
|
2022-09-22 11:37:24 +08:00 |
Xiao Qi
|
7315d3038f
|
Fixed outdated header includes in cxx files
Changed references to isActive to function calls
|
2022-09-16 14:14:51 +08:00 |
Kah Wei
|
0c28199acf
|
Converted SHScriptEngine to static and replaced json references with yaml
|
2022-09-13 20:30:32 +08:00 |
Kah Wei
|
d643fe66b0
|
Fixed errors in SHADE_Managed
|
2022-09-13 17:16:36 +08:00 |
Kah Wei
|
0ed5cecbf3
|
Fixed ECS references in various files in SHADE_Managed
|
2022-09-13 15:18:56 +08:00 |
Kah Wei
|
b674805547
|
Added ECS and Component classes for SHADE_Managed
|
2022-09-13 13:51:11 +08:00 |
Kah Wei
|
5a6ff60fe1
|
Added ScriptStore
|
2022-09-13 00:18:33 +08:00 |
Kah Wei
|
216a9ac7cb
|
Added Script class
|
2022-09-12 22:42:46 +08:00 |
Kah Wei
|
b0e9469e4e
|
Added Entity and WIP GameObject
|
2022-09-12 19:00:54 +08:00 |