Glence
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10555f646c
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base for jumppad
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2023-03-08 18:49:36 +08:00 |
Diren D Bharwani
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90457757a3
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Merge branch 'main' into SP3-2-Physics
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2023-03-08 18:46:07 +08:00 |
Glence
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87f7b42ec3
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made raccoon use capsule, setting for fov done
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2023-03-08 17:00:43 +08:00 |
Glence
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6854c41614
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setting up volume
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2023-03-08 16:22:05 +08:00 |
Kah Wei
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43edfeb14f
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Added serialization of animation assets for scripts
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2023-03-08 16:13:04 +08:00 |
Kah Wei
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79fe9ec43d
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Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Engine/src/Animation/SHAnimationClip.cpp
# SHADE_Engine/src/Animation/SHAnimationClip.h
# SHADE_Engine/src/Animation/SHAnimatorComponent.cpp
# SHADE_Engine/src/Animation/SHAnimatorComponent.h
# SHADE_Engine/src/Assets/Asset Types/Models/SHAnimationAsset.h
# SHADE_Engine/src/Assets/SHAssetMacros.h
# SHADE_Engine/src/Assets/SHAssetManager.cpp
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2023-03-08 15:54:32 +08:00 |
Kah Wei
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1c12a05837
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Added C# interface for animator, animation clip and animation controller
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2023-03-08 15:29:29 +08:00 |
XiaoQiDigipen
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ef7cd4c0c0
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Merge pull request #406 from SHADE-DP/SP3-1-Rendering
Implemented shadows. Light components can enable shadows through editor.
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2023-03-08 14:17:15 +08:00 |
Brandon Mak
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441d2fe7a4
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-08 14:15:12 +08:00 |
XiaoQiDigipen
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42decf10cb
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Merge pull request #405 from SHADE-DP/SP3-2-Physics
Fixed a bug causing invalid gravity scales
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2023-03-08 13:55:04 +08:00 |
Diren D Bharwani
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6f8387a5ea
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Fixed bug where gravity scales were initialised to NaN
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2023-03-08 12:59:51 +08:00 |
Diren D Bharwani
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70804f1c3d
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Merge branch 'main' into SP3-2-Physics
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2023-03-08 11:48:06 +08:00 |
Brandon Mak
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2bba48b09f
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Accounted for deletion of lights
- Not entirely urgent, but removal of resources from render graph fails. Need a valid check of handles.
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2023-03-08 10:02:51 +08:00 |
Brandon Mak
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64e60a5114
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Added editor functionality for lights to enable shadows
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2023-03-08 09:38:07 +08:00 |
Kah Wei
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6383e7d559
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Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController
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2023-03-08 00:24:45 +08:00 |
XiaoQiDigipen
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ee64580505
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Merge pull request #404 from SHADE-DP/SP3-13-Assets-Manager
Implmented GLTF Compile and Load Overhaul
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2023-03-07 23:27:01 +08:00 |
Xiao Qi
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ea3b851ed0
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Merge branch 'main' into SP3-13-Assets-Manager
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2023-03-07 23:01:21 +08:00 |
Xiao Qi
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615a5796f0
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Added line to add subasset meta to parent asset
Rewrote loading of all animation clips into resource manager
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2023-03-07 22:51:40 +08:00 |
Kah Wei
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73af61d2cb
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Merge branch 'SP3-22-AnimationController' of https://github.com/SHADE-DP/SHADE_Y3 into SP3-22-AnimationController
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2023-03-07 22:34:36 +08:00 |
Kah Wei
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e285d5e6b2
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Added functions for setting animation parameters
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2023-03-07 22:34:32 +08:00 |
XiaoQiDigipen
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4d64dd34d8
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Merge pull request #403 from SHADE-DP/AnimationClipAsset
Reimplemented animation clip container assets
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2023-03-07 22:10:34 +08:00 |
Xiao Qi
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3cc949bb7e
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Animation container redefinition
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2023-03-07 22:07:38 +08:00 |
Xiao Qi
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07100de950
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Added recognition for animation clip container as a file
Added functions to create new sub asset for animation clips
Added recognition for animation clip containers when creating new assets
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2023-03-07 22:06:42 +08:00 |
Xiao Qi
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eae6f6399b
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Changed implementation of binary loader to load animation clip containers instead of individual animation clips
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2023-03-07 22:05:33 +08:00 |
Diren D Bharwani
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e46dfd0b2e
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Merge branch 'main' into SP3-2-Physics
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2023-03-07 21:09:49 +08:00 |
Kah Wei
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4144fe0d4a
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Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
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2023-03-07 20:30:47 +08:00 |
Kah Wei
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dc32c5c9aa
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Implemented saving of animation controller from editor
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2023-03-07 20:29:57 +08:00 |
XiaoQiDigipen
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259fca6443
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Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
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2023-03-07 20:11:21 +08:00 |
XiaoQiDigipen
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55932628b9
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Merge pull request #401 from SHADE-DP/SP3-129-AudioSystem
Fixed 3d audio
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2023-03-07 20:11:02 +08:00 |
Kah Wei
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ff27925f2d
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Added ability to reset state, delete links and nodes
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2023-03-07 20:05:37 +08:00 |
Kah Wei
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6d01bd0b78
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Added ability to set starting node
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2023-03-07 19:00:10 +08:00 |
Diren D Bharwani
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e3fb14d698
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Merge branch 'main' into SP3-2-Physics
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2023-03-07 18:48:31 +08:00 |
Diren D Bharwani
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c36345c60c
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Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
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2023-03-07 18:48:06 +08:00 |
Diren D Bharwani
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50dafa555a
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Fixed conversion warnings
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2023-03-07 18:46:36 +08:00 |
Brandon Mak
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ff4c294313
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Added dynamic flags for render graph nodes and light comp shadow flags
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2023-03-07 18:43:59 +08:00 |
SHAM-DP
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e1fa843511
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Merge branch 'main' into SP3-129-AudioSystem
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2023-03-07 18:10:52 +08:00 |
SHAM-DP
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5ba50cfbcc
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Fix for 3d audio (listener up vec was wrong)
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2023-03-07 17:57:48 +08:00 |
Brandon Mak
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b6b2c75fc3
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Implemented Shadows (f0kin finally)
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2023-03-07 17:39:51 +08:00 |
Xiao Qi
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d56e67248c
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Removed line in bat file to pull assimp depedency
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2023-03-07 17:19:24 +08:00 |
Kah Wei
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493f2c3cfe
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Fixed parameters panel for animation controller editor and added menu bar
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2023-03-07 16:38:00 +08:00 |
XiaoQiDigipen
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e62a4cd007
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Merge pull request #400 from SHADE-DP/SP3-20-UI-System
Added static class Settings to scripts
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2023-03-07 14:44:32 +08:00 |
Diren D Bharwani
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cc2afbcf9f
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Fixed duplicate collision calls
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2023-03-07 14:13:06 +08:00 |
SHAM-DP
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87d9158f75
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Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
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2023-03-07 10:35:45 +08:00 |
maverickdgg
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e42a5c68f3
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Settings
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2023-03-07 10:08:30 +08:00 |
Diren D Bharwani
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2147c2c34b
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Fixed capsule debug draw
Height is distance between centers
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2023-03-07 05:00:43 +08:00 |
Diren D Bharwani
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2197a3bcb9
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Added capsule collider
Debug draw is a bit wonky. Further polish needed,
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2023-03-07 04:51:58 +08:00 |
Diren D Bharwani
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33ccdccd8a
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Expanded Physics Settings
Editor Menu needs to be resized...idgi...
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2023-03-07 03:23:40 +08:00 |
Xiao Qi
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6911ad0d2b
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Fixed bug with extensions count, resulting in regeneration of bank metas every time
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2023-03-07 01:31:23 +08:00 |
Xiao Qi
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5e6b68915b
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Working Animations
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2023-03-07 01:25:32 +08:00 |
Kah Wei
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9855d7e245
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Total time and tickers per second is now auto calculated in SHAnimationClip
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2023-03-06 19:42:40 +08:00 |