Commit Graph

  • f061e8ed43 Updated comments to use SHRawAnimation instead of SHAnimationData Kah Wei 2023-02-27 16:52:41 +0800
  • 7839bd21f2 Renamed SHAnimationData to SHRawAnimation Kah Wei 2023-02-27 16:51:02 +0800
  • 0f0542f46f
    Merge pull request #372 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-02-27 16:41:37 +0800
  • f4114b7844 Merge branch 'main' into SP3-20-UI-System maverickdgg 2023-02-27 16:39:39 +0800
  • cbb334d48e Slider Text Default Value fix maverickdgg 2023-02-27 16:39:31 +0800
  • c328672286 black shader mushgunAX 2023-02-27 16:22:54 +0800
  • ba22638520 Renamed SHAnimationClip to SHAnimationData Kah Wei 2023-02-27 16:17:36 +0800
  • 75295b5d6e Merge branch 'main' into PlayerController Glence 2023-02-27 15:58:37 +0800
  • 9486762693 Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-02-27 15:54:48 +0800
  • c912dd2e4b WIP for cutscene and added test for KW Glence 2023-02-27 15:33:58 +0800
  • ba89dcea14 Merge branch 'main' into scenetransitions mushgunAX 2023-02-27 15:30:04 +0800
  • b3ed59d98a
    Merge pull request #371 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-02-27 15:28:55 +0800
  • f9c90ece7e Scene Transition Script mushgunAX 2023-02-27 15:28:05 +0800
  • 4c7d06452e viewport changed maverickdgg 2023-02-27 15:25:01 +0800
  • 0e7ecd382f Merge branch 'main' into SP3-20-UI-System maverickdgg 2023-02-27 15:17:03 +0800
  • 08e4db134a Tweaked main menu UI maverickdgg 2023-02-27 15:16:48 +0800
  • f6db65ddf4 Particles WIP Brandon Mak 2023-02-27 15:14:32 +0800
  • ad875050cd ID Resolution for prefabs SHAM-DP 2023-02-27 15:00:03 +0800
  • 725da6254d
    Merge pull request #370 from SHADE-DP/SP3-6-c-scripting XiaoQiDigipen 2023-02-27 13:10:35 +0800
  • 99c1eebe70 Fixed behaviour of script Awake() and Start() not getting called as intended (first frame that object is active) Kah Wei 2023-02-27 12:57:37 +0800
  • 0eae325b5f
    Merge pull request #369 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-02-27 12:00:24 +0800
  • 29f1edb9e8
    Merge pull request #368 from SHADE-DP/SP3-4-Editor XiaoQiDigipen 2023-02-27 11:59:58 +0800
  • 2fb5ec3fd9
    Merge pull request #367 from SHADE-DP/SP3-8-serialization XiaoQiDigipen 2023-02-27 11:53:46 +0800
  • 984473bdab Slider text fixed maverickdgg 2023-02-27 10:28:20 +0800
  • db8ed27cb7 main Menu layout complete for now maverickdgg 2023-02-27 10:05:30 +0800
  • eb7c0e749e Added a slider_textured fs maverickdgg 2023-02-27 09:59:58 +0800
  • 949ade5775 Options Layout done maverickdgg 2023-02-27 09:55:54 +0800
  • 90763ded71 Change Canvas Button Script maverickdgg 2023-02-27 08:08:04 +0800
  • f23853c85c Main Menu Canvas Layout with button FX and scalebounce maverickdgg 2023-02-27 07:32:26 +0800
  • eb3d8b6b8b Slider done, Slider Shader bugged maverickdgg 2023-02-27 05:42:54 +0800
  • 55953e0f08 Merge branch 'main' into PlayerController Glence 2023-02-27 00:41:35 +0800
  • efcca56c99 WIP foir silhouette, renamed scene files and fix breakable bug Glence 2023-02-27 00:41:25 +0800
  • dabc94a845 editor cam pos display as requested Sri Sham Haran 2023-02-26 23:26:24 +0800
  • 7c21544d69 Merge branch 'main' into SP3-4-Editor Sri Sham Haran 2023-02-26 23:22:36 +0800
  • 31491d06ef Merge branch 'main' into SP3-8-serialization Sri Sham Haran 2023-02-26 22:44:57 +0800
  • ff2b9b4af3 Rudimentary Prefab (no resolution) Warning Fixes Sri Sham Haran 2023-02-26 22:44:39 +0800
  • b4930b63f5
    Merge pull request #366 from SHADE-DP/SP3-141-Camera-System XiaoQiDigipen 2023-02-26 15:56:46 +0800
  • 234da235b5 Merge branch 'main' into SP3-141-Camera-System maverickdgg 2023-02-26 02:21:30 +0800
  • c8baff878e Added offset calculation to camera get position maverickdgg 2023-02-26 02:20:57 +0800
  • 2878c840c5 Merge remote-tracking branch 'origin/SP3-4-Editor' into SP3-4-Editor Sri Sham Haran 2023-02-25 23:37:22 +0800
  • 027a2c490b Added elapsedTime and shiny Highlight along with Level 3 asset and scene Glence 2023-02-25 21:56:49 +0800
  • fe27f8752b Particle system WIP Brandon Mak 2023-02-24 21:46:01 +0800
  • 1c066f4cbd Merge branch 'main' into SP3-1-Rendering Brandon Mak 2023-02-24 21:32:02 +0800
  • 54a2428b7c
    Merge pull request #364 from SHADE-DP/PlayerController XiaoQiDigipen 2023-02-24 21:14:29 +0800
  • a27b3fb80e fix vulkan red line Glence 2023-02-24 21:10:45 +0800
  • acc548678e Merge branch 'main' into PlayerController Glence 2023-02-24 21:10:10 +0800
  • 38c6cb6fed Prefab WIP Added component status SHAM-DP 2023-02-24 20:34:49 +0800
  • 42f4c1c75e Aspect Ratio WIP SHAM-DP 2023-02-24 20:21:09 +0800
  • dfbd1d027c Merge branch 'main' into PlayerController Glence 2023-02-24 18:04:26 +0800
  • d85382a06d
    Merge pull request #363 from SHADE-DP/SP3-1-Rendering XiaoQiDigipen 2023-02-24 17:20:45 +0800
  • d259e31638
    Merge pull request #362 from SHADE-DP/SP3-141-Camera-System XiaoQiDigipen 2023-02-24 17:20:13 +0800
  • 18f6720055 Merge branch 'main' into SP3-1-Rendering Brandon Mak 2023-02-24 17:18:40 +0800
  • b017618373 Merge branch 'main' into SP3-141-Camera-System maverickdgg 2023-02-24 16:32:01 +0800
  • 4690fa5f91 GetMainCamera exposed to scripts. maverickdgg 2023-02-24 16:31:53 +0800
  • 6045214b13 Camera width to resize with view port maverickdgg 2023-02-24 15:35:02 +0800
  • bbc21670c3
    Merge pull request #361 from SHADE-DP/SP3-141-Camera-System XiaoQiDigipen 2023-02-24 15:12:17 +0800
  • 774147233b
    Merge pull request #360 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-02-24 15:09:17 +0800
  • c774071b35 Merge branch 'main' into SP3-141-Camera-System maverickdgg 2023-02-24 15:05:40 +0800
  • 546ac9bb00 Gets the resource manager to pre-Load the textures when we set button texture asset ids maverickdgg 2023-02-24 15:02:41 +0800
  • 7eac238226 Accounted for subpass input descriptors Brandon Mak 2023-02-24 11:47:58 +0800
  • 6faa4e676b Updated shader for scanline (needs refining) Brandon Mak 2023-02-24 08:27:04 +0800
  • 86b662c7dc Merge branch 'main' into PlayerController Glence 2023-02-23 19:45:38 +0800
  • 79433bcba2
    Merge pull request #359 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-02-23 14:00:50 +0800
  • ae2bc8592f
    Merge pull request #358 from SHADE-DP/SP3-10-input-management XiaoQiDigipen 2023-02-23 14:00:26 +0800
  • 5d3e755b9b Reload of recompiled data Xiao Qi 2023-02-23 13:49:21 +0800
  • c4db16bb95 Merge branch 'main' into SP3-20-UI-System maverickdgg 2023-02-23 13:44:12 +0800
  • 69f2e678df re-enabled scene change and disabled debug logs maverickdgg 2023-02-23 13:42:22 +0800
  • 64be53bad3 Fixed button events only working once Kah Wei 2023-02-23 13:39:09 +0800
  • a391d9373e WIP Brandon Mak 2023-02-23 13:35:46 +0800
  • 7292f11cdb Fixed issue where duplicate script assemblies are loaded again Kah Wei 2023-02-23 13:32:23 +0800
  • d7846082a3 Fixed incorrect managed functions being called for new button events Kah Wei 2023-02-23 13:32:00 +0800
  • 1b865b129b Added finalizeChanges call and debug logs for hover enter maverickdgg 2023-02-23 12:50:42 +0800
  • dbe9b4d133 Controller, Bindings and Mouse Centre via C# mushgunAX 2023-02-22 23:50:39 +0800
  • ecc88dc142 Fleshed out SHAnimationController more Kah Wei 2023-02-22 23:45:42 +0800
  • 913241c73a Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-02-22 21:49:45 +0800
  • bea179fb0f Added script mappings for new button events Kah Wei 2023-02-22 21:49:10 +0800
  • 4dd496a6e8 Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering" Brandon Mak 2023-02-22 19:51:50 +0800
  • ff76704a86 New internal function in asset manager to get asset ID from name of compiled asset Xiao Qi 2023-02-22 19:48:49 +0800
  • 8e9854a130 Check for existing asset meta in browser file before sendin asset id Xiao Qi 2023-02-22 16:49:21 +0800
  • 5623115e29 Added asset id into compile function to facilitate event sending Xiao Qi 2023-02-22 16:43:49 +0800
  • f7bb8606be Shader, text, asset manager events and generic data desc sets Brandon Mak 2023-02-22 16:39:21 +0800
  • bc87fa3ae0 Merge branch 'main' into SP3-10-input-management mushgunAX 2023-02-22 15:16:05 +0800
  • 0e572d7f89 progress mushgunAX 2023-02-22 15:15:38 +0800
  • 5d025b0f9e
    Merge pull request #357 from SHADE-DP/SP3-6-c-scripting XiaoQiDigipen 2023-02-22 14:53:47 +0800
  • fbd0035ade Merge branch 'main' into SP3-4-Editor Sri Sham Haran 2023-02-21 22:17:20 +0800
  • 06ad2a4c0c moved the UI routines maverickdgg 2023-02-21 21:20:31 +0800
  • 8d10c48645 Bug fixes and WIP for alpha Glence 2023-02-21 19:31:50 +0800
  • 9a7c0d0bf6 Added SharedMaterial for Renderable Kah Wei 2023-02-21 17:30:43 +0800
  • 269d5ffc15
    Merge pull request #356 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-02-21 15:49:27 +0800
  • ded5a87cf4
    Merge pull request #354 from SHADE-DP/PlayerController XiaoQiDigipen 2023-02-21 15:49:09 +0800
  • 6b6bbc6ac5 Camera AR now stored in system instead of camera component. maverickdgg 2023-02-21 11:37:09 +0800
  • 49692e5c37 Text Rendering now checks for UI Component Brandon Mak 2023-02-21 11:16:44 +0800
  • a3112f9c60 Fixed Canvas Scaler to keep AR of the UI Elements maverickdgg 2023-02-21 10:48:07 +0800
  • 51909071e6 Change isHovered and isClicked to be stored in UIComponent instead and made a helper function to check for clicks and hovered maverickdgg 2023-02-21 10:09:58 +0800
  • 9cc318cf27 Merge branch 'main' into SP3-10-input-management mushgunAX 2023-02-21 09:55:28 +0800
  • fe64844c4e Mouse Centering mushgunAX 2023-02-21 09:55:14 +0800
  • febe22e487 Added new button events maverickdgg 2023-02-21 09:52:23 +0800
  • d7725f4e26 Pause is done Glence 2023-02-21 00:47:20 +0800
  • 09d88b5a70 small bug fixes for text and serialization and added game pause Glence 2023-02-20 19:53:22 +0800
  • f2e9d3b349 Merge branch 'main' into PlayerController Glence 2023-02-20 19:07:56 +0800