Support for External Model Compiler and Model/Mesh sub assets #173

Merged
XiaoQiDigipen merged 11 commits from SP3-13-Assets-Manager into main 2022-11-04 17:53:04 +08:00
XiaoQiDigipen commented 2022-11-04 17:52:51 +08:00 (Migrated from github.com)

Compiling of external files (.gltf, .fbx) done by externally built exe
Models recognised as whole assets, contained meshes recognises and individual assets as well but saved into one file
Structured control paths for assets with and without sub assets for loading

Compiling of external files (.gltf, .fbx) done by externally built exe Models recognised as whole assets, contained meshes recognises and individual assets as well but saved into one file Structured control paths for assets with and without sub assets for loading
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