Added C# Assets System and Serialization of Script Enabled State #247
Pycorax
commented 2022-11-22 18:20:53 +08:00
(Migrated from github.com)
- Reworked C# Assets System
- Mesh is now MeshAsset
- Font is now FontAsset
- Material is now split into Material and Material Asset
- Material now refers to the Material Instance currently attached to a Renderable
- Material Asset refers to the unloaded asset
- Fixed Script Enabled state wasn't serialised
- Reworked C# Assets System
- Mesh is now MeshAsset
- Font is now FontAsset
- Material is now split into Material and Material Asset
- Material now refers to the Material Instance currently attached to a Renderable
- Material Asset refers to the unloaded asset
- Fixed Script Enabled state wasn't serialised
XiaoQiDigipen
(Migrated from github.com)
reviewed 2022-11-22 18:20:53 +08:00
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Reference: xiaoqi/SHADE_Y3#247
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