Added C# Assets System and Serialization of Script Enabled State #247
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@ -40,6 +40,8 @@ typedef FMOD::Sound* SHSound;
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// Asset Meta Version
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constexpr std::string_view ASSET_META_VER { "1.0" };
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constexpr AssetID INVALID_ASSET_ID {0};
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// Asset type enum
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enum class AssetType : AssetTypeMeta
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{
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