Fixed AI for the Gameplay Scene #275

Merged
mushgunAX merged 1 commits from ScriptingAI into main 2022-11-24 21:44:38 +08:00
mushgunAX commented 2022-11-24 21:27:31 +08:00 (Migrated from github.com)
  • Made it such that tree creation is not reliant on other GameObjects
  • Waypoints are based off a list of GameObjects with transforms parented under a specific GameObject
  • AI will retreat to nearest waypoint when unable to chase player
- Made it such that tree creation is not reliant on other GameObjects - Waypoints are based off a list of GameObjects with transforms parented under a specific GameObject - AI will retreat to nearest waypoint when unable to chase player
XiaoQiDigipen (Migrated from github.com) requested changes 2022-11-24 21:30:15 +08:00
XiaoQiDigipen (Migrated from github.com) left a comment

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