Fixed AI C# Script for final submission #283

Merged
mushgunAX merged 8 commits from AIFinalFixesGAM300M3 into main 2022-11-25 22:33:58 +08:00
mushgunAX commented 2022-11-25 20:36:32 +08:00 (Migrated from github.com)
  • The AI will now function even through scene changes
  • AI will play sound effects, including footsteps and alert yell when appropriate
  • Enhanced AI's chasing algorithm, running towards the waypoint nearest to where player was last seen. If it's more efficient for the AI to reverse his patrol/chase path, he will do that. This can be verified by running around to his back while he is chasing you.
  • The AI's fixes are in the scene "MainGameWithAIFixed"
- The AI will now function even through scene changes - AI will play sound effects, including footsteps and alert yell when appropriate - Enhanced AI's chasing algorithm, running towards the waypoint nearest to where player was last seen. If it's more efficient for the AI to reverse his patrol/chase path, he will do that. This can be verified by running around to his back while he is chasing you. - The AI's fixes are in the scene _"MainGameWithAIFixed"_
XiaoQiDigipen (Migrated from github.com) reviewed 2022-11-25 20:36:32 +08:00
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