Fixed AI C# Script for final submission #283
mushgunAX
commented 2022-11-25 20:36:32 +08:00
(Migrated from github.com)
- The AI will now function even through scene changes
- AI will play sound effects, including footsteps and alert yell when appropriate
- Enhanced AI's chasing algorithm, running towards the waypoint nearest to where player was last seen. If it's more efficient for the AI to reverse his patrol/chase path, he will do that. This can be verified by running around to his back while he is chasing you.
- The AI's fixes are in the scene "MainGameWithAIFixed"
- The AI will now function even through scene changes
- AI will play sound effects, including footsteps and alert yell when appropriate
- Enhanced AI's chasing algorithm, running towards the waypoint nearest to where player was last seen. If it's more efficient for the AI to reverse his patrol/chase path, he will do that. This can be verified by running around to his back while he is chasing you.
- The AI's fixes are in the scene _"MainGameWithAIFixed"_
XiaoQiDigipen
(Migrated from github.com)
reviewed 2022-11-25 20:36:32 +08:00
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Reference: xiaoqi/SHADE_Y3#283
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