Fixed and Enhanced Input Binding Management #298
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@ -577,18 +577,42 @@ namespace SHADE
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//Only get of largest magnitude
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double SHInputManager::GetBindingAxis(std::string const& bindingName, size_t cNum) noexcept
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{
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if (cNum >= XUSER_MAX_COUNT) return 0.0f;
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//Over mouse movement, if used for this axis
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if (bindings[bindingName].bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_X)
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{
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double velX = 0.0f;
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GetMouseVelocity(&velX, nullptr);
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return velX;
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}
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if (bindings[bindingName].bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_Y)
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{
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double velY = 0.0f;
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GetMouseVelocity(nullptr, &velY);
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return velY;
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}
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//Over mouse scroll, if used for this axis
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if (bindings[bindingName].bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_SCROLL)
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{
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return mouseWheelVerticalDelta;
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}
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//The largest magnitude recorded so far
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double largestMagnitude = 0.0;
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//Over keycodes, prioritise positive
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for (SH_KEYCODE k : bindings[bindingName].positiveKeyCodes)
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{
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if (GetKey(k)) return 1.0;
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if (GetKey(k)) if (std::abs(1.0f) > std::abs(largestMagnitude)) largestMagnitude = 1.0f;
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}
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for (SH_KEYCODE k : bindings[bindingName].negativeKeyCodes)
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{
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if (GetKey(k)) return -1.0;
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if (GetKey(k)) if (std::abs(-1.0f) > std::abs(largestMagnitude)) largestMagnitude = -1.0f;
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}
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double largestMagnitude = 0.0;
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//Over controllerCodes
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for (SH_CONTROLLERCODE c : bindings[bindingName].positiveControllerCodes)
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{
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@ -806,18 +830,4 @@ namespace SHADE
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return minReleaseTime;
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}
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//Only for mouse movement
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//Get largest delta
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double SHInputManager::GetBindingMouseVelocity(std::string const& bindingName, size_t cNum) noexcept
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{
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if (cNum >= XUSER_MAX_COUNT) return 0.0;
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//Mouse velocity
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double velX = 0.0;
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double velY = 0.0;
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GetMouseVelocity(&velX, &velY);
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return bindings[bindingName].mouseXPositiveMultiplier * velX + bindings[bindingName].mouseYPositiveMultiplier * velY;
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}
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} //namespace SHADE
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@ -306,6 +306,20 @@ namespace SHADE
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/*------------------------------------------------------------------------*/
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struct SH_API SHLogicalBindingData
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{
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//BINDING TYPES///////////////////////////////////////////////////////////
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enum class SH_BINDINGTYPE
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{
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KB_MB_CONTROLLER,
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MOUSE_X,
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MOUSE_Y,
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MOUSE_SCROLL
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};
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//BINDINGS////////////////////////////////////////////////////////////////
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//The type of the binding
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SH_BINDINGTYPE bindingType = SH_BINDINGTYPE::KB_MB_CONTROLLER;
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//Key codes mapped to positive
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std::set<SH_KEYCODE> positiveKeyCodes;
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@ -318,9 +332,32 @@ namespace SHADE
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//Controller Codes mapped to negative
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std::set<SH_CONTROLLERCODE> negativeControllerCodes;
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//Mouse movement mapped to axes?
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double mouseXPositiveMultiplier = 0.0f;
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double mouseYPositiveMultiplier = 0.0f;
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//VALUES//////////////////////////////////////////////////////////////////
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//The current value of the axis binding
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double value = 0.0f;
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//Whether the input is inverted,
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//If so, positive bindings will make the value negative,
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// negative bindings will make the value positive,
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// moving the mouse up will make the value negative,
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// scrolling the mousewheel up will make the value negative,
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bool inverted = false;
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//When no input is present, how fast does the value fall back to neutral?
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double gravity = 1.0f;
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//How far the user needs to move an analog stick before application
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//registers the movement
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double dead = 0.1f;
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//Speed in units per second that the axis will move toward target value
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//For digital inputs only
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double sensitivity = 1.0f;
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//If enabled, axis value will reset to zero when pressing a button
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//that corresponds in the opposite direction
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bool snap = false;
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};
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public:
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@ -350,6 +387,12 @@ namespace SHADE
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mouseWheelVerticalDeltaPoll += GET_WHEEL_DELTA_WPARAM(wParam);
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}
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//Get if controller or KB/M is presently being used
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static inline bool const GetControllerInUse() noexcept
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{
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return controllerInUse;
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}
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//For testing purposes
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//static void PrintCurrentState() noexcept;
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@ -621,13 +664,19 @@ namespace SHADE
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/* Binding Functions */
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/*------------------------------------------------------------------------*/
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//Get a read-only map of the bindings
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static inline std::map<std::string, SHLogicalBindingData> const& getBindings() noexcept
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{
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return bindings;
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}
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//Add a new binding to the map
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static inline void BindingsAdd(std::string const& newBindingName) noexcept
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{
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bindings.insert({ newBindingName, SHLogicalBindingData() });
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}
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//Remove a binding from the map
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//Remove a binding and all its associated inputs from the list
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//Returns 1 if found and removed, 0 if not found
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static inline size_t BindingsRemove(std::string const& targetBindingName) noexcept
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{
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@ -646,6 +695,20 @@ namespace SHADE
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return bindings.size();
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}
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//BINDING TYPE//////////////////////////////////////////////////////////////
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static inline void BindingsSetType(std::string const& targetBindingName, SHLogicalBindingData::SH_BINDINGTYPE const newType)
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{
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bindings[targetBindingName].bindingType = newType;
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}
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static inline SHLogicalBindingData::SH_BINDINGTYPE const BindingsGetType(std::string const& targetBindingName)
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{
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return bindings[targetBindingName].bindingType;
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}
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//POSITIVE KEYCODES/////////////////////////////////////////////////////////
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//Check positive keycodes to binding
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static inline std::set<SH_KEYCODE> const& BindingsGetPositiveKeyCodes(std::string const& bindingName) noexcept
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{
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@ -667,6 +730,14 @@ namespace SHADE
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return bindings[targetBindingName].positiveKeyCodes.erase(toRemove);
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}
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//Clear all positive SH_KEYCODEs from binding
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static inline void BindingsClearPositiveKeyCodes(std::string const& targetBindingName) noexcept
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{
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bindings[targetBindingName].positiveKeyCodes.clear();
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}
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//NEGATIVE KEYCODES/////////////////////////////////////////////////////////
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//Check negative keycodes to binding
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static inline std::set<SH_KEYCODE> const& BindingsGetNegativeKeyCodes(std::string const& bindingName) noexcept
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{
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@ -688,6 +759,14 @@ namespace SHADE
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return bindings[targetBindingName].negativeKeyCodes.erase(toRemove);
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}
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//Clear all negative SH_KEYCODEs from binding
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static inline void BindingsClearNegativeKeyCodes(std::string const& targetBindingName) noexcept
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{
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bindings[targetBindingName].negativeKeyCodes.clear();
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}
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//POSITIVE CONTROLLERCODES//////////////////////////////////////////////////
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//Check positive controllercodes to binding
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static inline std::set<SH_CONTROLLERCODE> const& BindingsGetPositiveControllerCodes(std::string const& bindingName) noexcept
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{
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@ -709,6 +788,14 @@ namespace SHADE
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return bindings[targetBindingName].positiveControllerCodes.erase(toRemove);
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}
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//Clear all positive SH_CONTROLLERCODEs from binding
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static inline void BindingsClearPositiveControllerCodes(std::string const& targetBindingName) noexcept
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{
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bindings[targetBindingName].positiveControllerCodes.clear();
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}
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//NEGATIVE CONTROLLERCODES//////////////////////////////////////////////////
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//Check negative controllercodes to binding
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static inline std::set<SH_CONTROLLERCODE> const& BindingsGetNegativeControllerCodes(std::string const& bindingName) noexcept
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{
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@ -730,29 +817,16 @@ namespace SHADE
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return bindings[targetBindingName].negativeControllerCodes.erase(toRemove);
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}
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//Mouse movement bindings
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static inline double const BindingsGetMouseXPositiveMultiplier(std::string const& bindingName) noexcept
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//Clear all negative SH_CONTROLLERCODEs from binding
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static inline void BindingsClearNegativeControllerCodes(std::string const& targetBindingName) noexcept
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{
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return bindings[bindingName].mouseXPositiveMultiplier;
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bindings[targetBindingName].negativeControllerCodes.clear();
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}
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static inline void BindingsSetMouseXPositiveMultiplier(std::string const& bindingName, double newValue) noexcept
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{
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bindings[bindingName].mouseXPositiveMultiplier = newValue;
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}
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static inline double const BindingsGetMouseYPositiveMultiplier(std::string const& bindingName) noexcept
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{
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return bindings[bindingName].mouseYPositiveMultiplier;
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}
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static inline void BindingsSetMouseYPositiveMultiplier(std::string const& bindingName, double newValue) noexcept
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{
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bindings[bindingName].mouseYPositiveMultiplier = newValue;
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}
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//Get the axis value of binding, between -1 and 1
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//Get the axis value of binding, between -1 and 1 for non-mouse
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//For mouse, it won't be between -1 and 1. It will also be multiplied by sensitivity
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//To avoid interference between mouse movement/wheel and keyboard/mouse/controller input,
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//Set mouseXBound, mouseYBound and mouseScrollBound to false
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static double GetBindingAxis(std::string const& bindingName, size_t controllerNumber = 0) noexcept;
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//Whether binding is being held or not
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|
@ -780,10 +854,6 @@ namespace SHADE
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static double GetBindingPositiveReleasedTime(std::string const& bindingName, size_t controllerNumber = 0) noexcept;
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static double GetBindingNegativeReleasedTime(std::string const& bindingName, size_t controllerNumber = 0) noexcept;
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//Binding mouse velocity
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//Only for mouse movement
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static double GetBindingMouseVelocity(std::string const& bindingName, size_t controllerNumber = 0) noexcept;
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/*------------------------------------------------------------------------*/
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/* Other Functions */
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/*------------------------------------------------------------------------*/
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|
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Loading…
Reference in New Issue