Fixed and Enhanced Input Binding Management #298
|
@ -159,7 +159,7 @@ namespace SHADE
|
|||
}
|
||||
}
|
||||
|
||||
//Mouse Positioning/////////////////////////////////////
|
||||
//Mouse Positioning/////////////////////////////////////////////////////////
|
||||
//https://stackoverflow.com/a/6423739
|
||||
|
||||
//Set last positioning
|
||||
|
@ -181,7 +181,7 @@ namespace SHADE
|
|||
mouseWheelVerticalDelta = mouseWheelVerticalDeltaPoll;
|
||||
mouseWheelVerticalDeltaPoll = 0;
|
||||
|
||||
//Controllers//////////////////////////////////////////////////////////////
|
||||
//Controllers///////////////////////////////////////////////////////////////
|
||||
|
||||
controllersConnectedCount = 0;
|
||||
|
||||
|
@ -447,6 +447,137 @@ namespace SHADE
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Bindings//////////////////////////////////////////////////////////////////
|
||||
for (std::pair<std::string, SHLogicalBindingData> binding : bindings)
|
||||
{
|
||||
SHLogicalBindingData& data = binding.second;
|
||||
|
||||
if (data.bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_X)
|
||||
{
|
||||
double velX = 0.0;
|
||||
GetMouseVelocity(&velX, nullptr);
|
||||
data.value = velX * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
||||
}
|
||||
else if (data.bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_Y)
|
||||
{
|
||||
double velY = 0.0;
|
||||
GetMouseVelocity(nullptr, &velY);
|
||||
data.value = velY * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
||||
}
|
||||
else if (data.bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_SCROLL)
|
||||
{
|
||||
data.value = mouseWheelVerticalDelta * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
||||
}
|
||||
else if (data.bindingType == SHLogicalBindingData::SH_BINDINGTYPE::KB_MB_CONTROLLER)
|
||||
{
|
||||
//Prioritise the largest magnitude
|
||||
double largestMagnitude = 0.0;
|
||||
|
||||
//If digital input was in, use sensitivity
|
||||
bool digitalInput = false;
|
||||
|
||||
//If data was read
|
||||
bool positiveInputRead = false;
|
||||
bool negativeInputRead = false;
|
||||
|
||||
//Over keycodes
|
||||
for (SH_KEYCODE k : data.positiveKeyCodes)
|
||||
{
|
||||
if (GetKey(k))
|
||||
{
|
||||
if (std::abs(1.0) > std::abs(largestMagnitude)) largestMagnitude = 1.0;
|
||||
digitalInput = true;
|
||||
positiveInputRead = true;
|
||||
}
|
||||
}
|
||||
for (SH_KEYCODE k : data.negativeKeyCodes)
|
||||
{
|
||||
if (GetKey(k))
|
||||
{
|
||||
if (std::abs(-1.0) > std::abs(largestMagnitude)) largestMagnitude = -1.0;
|
||||
digitalInput = true;
|
||||
negativeInputRead = true;
|
||||
}
|
||||
}
|
||||
|
||||
//Over controllerCodes
|
||||
for (SH_CONTROLLERCODE c : data.positiveControllerCodes)
|
||||
{
|
||||
double newValue = 0.0;
|
||||
if (GetControllerInput(c, &newValue))
|
||||
{
|
||||
positiveInputRead = true;
|
||||
if (static_cast<size_t>(c) < NUM_CONTROLLER_BUTTON)
|
||||
{
|
||||
digitalInput = true;
|
||||
}
|
||||
if (std::abs(newValue) > std::abs(largestMagnitude))
|
||||
largestMagnitude = newValue * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
for (SH_CONTROLLERCODE c : data.negativeControllerCodes)
|
||||
{
|
||||
double newValue = 0.0;
|
||||
if (GetControllerInput(c, &newValue))
|
||||
{
|
||||
negativeInputRead = true;
|
||||
if (static_cast<size_t>(c) < NUM_CONTROLLER_BUTTON)
|
||||
{
|
||||
digitalInput = true;
|
||||
}
|
||||
if (std::abs(newValue) > std::abs(largestMagnitude))
|
||||
largestMagnitude = -newValue * data.sensitivity * (data.inverted ? -1.0 : 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
//If both positive and negative inputs read, do not modify value
|
||||
if (positiveInputRead && negativeInputRead)
|
||||
{
|
||||
data.value = data.value;
|
||||
}
|
||||
else
|
||||
{
|
||||
//If no data received, use gravity
|
||||
if (!positiveInputRead && !negativeInputRead)
|
||||
{
|
||||
if (data.value > 0.0)
|
||||
{
|
||||
data.value -= data.gravity * dt;
|
||||
if (data.value < 0.0) data.value = 0.0;
|
||||
}
|
||||
if (data.value < 0.0)
|
||||
{
|
||||
data.value += data.gravity * dt;
|
||||
if (data.value > 0.0) data.value = 0.0;
|
||||
}
|
||||
}
|
||||
else //Either positive OR negative input was read
|
||||
{
|
||||
//If digital input was in, use sensitivity
|
||||
if (digitalInput)
|
||||
{
|
||||
data.value += data.sensitivity * largestMagnitude * dt;
|
||||
if (data.value > 1.0) data.value = 1.0;
|
||||
else if (data.value < -1.0) data.value = -1.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
data.value = largestMagnitude;
|
||||
}
|
||||
|
||||
if (data.snap) //Snapping
|
||||
{
|
||||
if (data.value > 0.0 && negativeInputRead)
|
||||
data.value = 0.0;
|
||||
if (data.value < 0.0 && positiveInputRead)
|
||||
data.value = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool SHInputManager::AnyKeyDown(SH_KEYCODE* firstDetected) noexcept
|
||||
|
@ -574,60 +705,9 @@ namespace SHADE
|
|||
return false;
|
||||
}
|
||||
|
||||
//Only get of largest magnitude
|
||||
double SHInputManager::GetBindingAxis(std::string const& bindingName, size_t cNum) noexcept
|
||||
{
|
||||
if (cNum >= XUSER_MAX_COUNT) return 0.0f;
|
||||
|
||||
//Over mouse movement, if used for this axis
|
||||
if (bindings[bindingName].bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_X)
|
||||
{
|
||||
double velX = 0.0f;
|
||||
GetMouseVelocity(&velX, nullptr);
|
||||
return velX;
|
||||
}
|
||||
|
||||
if (bindings[bindingName].bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_Y)
|
||||
{
|
||||
double velY = 0.0f;
|
||||
GetMouseVelocity(nullptr, &velY);
|
||||
return velY;
|
||||
}
|
||||
|
||||
//Over mouse scroll, if used for this axis
|
||||
if (bindings[bindingName].bindingType == SHLogicalBindingData::SH_BINDINGTYPE::MOUSE_SCROLL)
|
||||
{
|
||||
return mouseWheelVerticalDelta;
|
||||
}
|
||||
|
||||
//The largest magnitude recorded so far
|
||||
double largestMagnitude = 0.0;
|
||||
|
||||
//Over keycodes, prioritise positive
|
||||
for (SH_KEYCODE k : bindings[bindingName].positiveKeyCodes)
|
||||
{
|
||||
if (GetKey(k)) if (std::abs(1.0f) > std::abs(largestMagnitude)) largestMagnitude = 1.0f;
|
||||
}
|
||||
for (SH_KEYCODE k : bindings[bindingName].negativeKeyCodes)
|
||||
{
|
||||
if (GetKey(k)) if (std::abs(-1.0f) > std::abs(largestMagnitude)) largestMagnitude = -1.0f;
|
||||
}
|
||||
|
||||
//Over controllerCodes
|
||||
for (SH_CONTROLLERCODE c : bindings[bindingName].positiveControllerCodes)
|
||||
{
|
||||
double newValue = 0.0;
|
||||
if (GetControllerInput(c, &newValue, nullptr, nullptr, cNum))
|
||||
if (std::abs(newValue) > std::abs(largestMagnitude)) largestMagnitude = newValue;
|
||||
}
|
||||
for (SH_CONTROLLERCODE c : bindings[bindingName].negativeControllerCodes)
|
||||
{
|
||||
double newValue = 0.0;
|
||||
if (GetControllerInput(c, &newValue, nullptr, nullptr, cNum))
|
||||
if (std::abs(newValue) > std::abs(largestMagnitude)) largestMagnitude = -newValue;
|
||||
}
|
||||
|
||||
return largestMagnitude;
|
||||
return bindings[bindingName].value;
|
||||
}
|
||||
|
||||
bool SHInputManager::GetBindingPositiveButton(std::string const& bindingName, size_t cNum) noexcept
|
||||
|
|
|
@ -335,7 +335,7 @@ namespace SHADE
|
|||
//VALUES//////////////////////////////////////////////////////////////////
|
||||
|
||||
//The current value of the axis binding
|
||||
double value = 0.0f;
|
||||
double value = 0.0;
|
||||
|
||||
//Whether the input is inverted,
|
||||
//If so, positive bindings will make the value negative,
|
||||
|
@ -345,15 +345,16 @@ namespace SHADE
|
|||
bool inverted = false;
|
||||
|
||||
//When no input is present, how fast does the value fall back to neutral?
|
||||
double gravity = 1.0f;
|
||||
//Best to be non-negative
|
||||
double gravity = 1.0;
|
||||
|
||||
//How far the user needs to move an analog stick before application
|
||||
//registers the movement
|
||||
double dead = 0.1f;
|
||||
double dead = 0.1;
|
||||
|
||||
//Speed in units per second that the axis will move toward target value
|
||||
//For digital inputs only
|
||||
double sensitivity = 1.0f;
|
||||
//Speed in units per second that the axis will move toward target value for digital
|
||||
//For mouse movement / scrolling, serves as multiplier
|
||||
double sensitivity = 1.0;
|
||||
|
||||
//If enabled, axis value will reset to zero when pressing a button
|
||||
//that corresponds in the opposite direction
|
||||
|
@ -388,7 +389,7 @@ namespace SHADE
|
|||
}
|
||||
|
||||
//Get if controller or KB/M is presently being used
|
||||
static inline bool const GetControllerInUse() noexcept
|
||||
static inline bool GetControllerInUse() noexcept
|
||||
{
|
||||
return controllerInUse;
|
||||
}
|
||||
|
@ -678,9 +679,9 @@ namespace SHADE
|
|||
|
||||
//Remove a binding and all its associated inputs from the list
|
||||
//Returns 1 if found and removed, 0 if not found
|
||||
static inline size_t BindingsRemove(std::string const& targetBindingName) noexcept
|
||||
static inline size_t BindingsRemove(std::string const& bindingName) noexcept
|
||||
{
|
||||
return bindings.erase(targetBindingName);
|
||||
return bindings.erase(bindingName);
|
||||
}
|
||||
|
||||
//Clears all bindings from the list
|
||||
|
@ -695,16 +696,68 @@ namespace SHADE
|
|||
return bindings.size();
|
||||
}
|
||||
|
||||
//BINDING TYPE//////////////////////////////////////////////////////////////
|
||||
//BINDING VALUES////////////////////////////////////////////////////////////
|
||||
|
||||
static inline void BindingsSetType(std::string const& targetBindingName, SHLogicalBindingData::SH_BINDINGTYPE const newType)
|
||||
static inline bool BindingsGetInverted(std::string const& bindingName)
|
||||
{
|
||||
bindings[targetBindingName].bindingType = newType;
|
||||
return bindings[bindingName].inverted;
|
||||
}
|
||||
|
||||
static inline SHLogicalBindingData::SH_BINDINGTYPE const BindingsGetType(std::string const& targetBindingName)
|
||||
static inline void BindingsSetInverted(std::string const& bindingName, bool const newValue)
|
||||
{
|
||||
return bindings[targetBindingName].bindingType;
|
||||
bindings[bindingName].inverted = newValue;
|
||||
}
|
||||
|
||||
static inline double BindingsGetGravity(std::string const& bindingName)
|
||||
{
|
||||
return bindings[bindingName].gravity;
|
||||
}
|
||||
|
||||
static inline void BindingsSetGravity(std::string const& bindingName, double const newValue)
|
||||
{
|
||||
bindings[bindingName].gravity = newValue;
|
||||
}
|
||||
|
||||
static inline double BindingsGetDead(std::string const& bindingName)
|
||||
{
|
||||
return bindings[bindingName].dead;
|
||||
}
|
||||
|
||||
static inline void BindingsSetDead(std::string const& bindingName, double const newValue)
|
||||
{
|
||||
bindings[bindingName].dead = newValue;
|
||||
}
|
||||
|
||||
static inline double BindingsGetSensitivity(std::string const& bindingName)
|
||||
{
|
||||
return bindings[bindingName].sensitivity;
|
||||
}
|
||||
|
||||
static inline void BindingsSetSensitivity(std::string const& bindingName, double const newValue)
|
||||
{
|
||||
bindings[bindingName].sensitivity = newValue;
|
||||
}
|
||||
|
||||
static inline bool BindingsGetSnap(std::string const& bindingName)
|
||||
{
|
||||
return bindings[bindingName].snap;
|
||||
}
|
||||
|
||||
static inline void BindingsSetSnap(std::string const& bindingName, bool const newValue)
|
||||
{
|
||||
bindings[bindingName].snap = newValue;
|
||||
}
|
||||
|
||||
//BINDING TYPE//////////////////////////////////////////////////////////////
|
||||
|
||||
static inline SHLogicalBindingData::SH_BINDINGTYPE BindingsGetType(std::string const& bindingName)
|
||||
{
|
||||
return bindings[bindingName].bindingType;
|
||||
}
|
||||
|
||||
static inline void BindingsSetType(std::string const& bindingName, SHLogicalBindingData::SH_BINDINGTYPE const newType)
|
||||
{
|
||||
bindings[bindingName].bindingType = newType;
|
||||
}
|
||||
|
||||
//POSITIVE KEYCODES/////////////////////////////////////////////////////////
|
||||
|
@ -716,24 +769,24 @@ namespace SHADE
|
|||
}
|
||||
|
||||
//Add positive SH_KEYCODE to binding
|
||||
static inline void BindingsAddPositiveKeyCode(std::string const& targetBindingName,
|
||||
static inline void BindingsAddPositiveKeyCode(std::string const& bindingName,
|
||||
SH_KEYCODE toAdd) noexcept
|
||||
{
|
||||
bindings[targetBindingName].positiveKeyCodes.insert(toAdd);
|
||||
bindings[bindingName].positiveKeyCodes.insert(toAdd);
|
||||
}
|
||||
|
||||
//Remove positive SH_KEYCODE from binding
|
||||
//If toRemove found and removed, returns 1. Otherwise, 0.
|
||||
static inline size_t BindingsRemovePositiveKeyCode(std::string const& targetBindingName,
|
||||
static inline size_t BindingsRemovePositiveKeyCode(std::string const& bindingName,
|
||||
SH_KEYCODE toRemove) noexcept
|
||||
{
|
||||
return bindings[targetBindingName].positiveKeyCodes.erase(toRemove);
|
||||
return bindings[bindingName].positiveKeyCodes.erase(toRemove);
|
||||
}
|
||||
|
||||
//Clear all positive SH_KEYCODEs from binding
|
||||
static inline void BindingsClearPositiveKeyCodes(std::string const& targetBindingName) noexcept
|
||||
static inline void BindingsClearPositiveKeyCodes(std::string const& bindingName) noexcept
|
||||
{
|
||||
bindings[targetBindingName].positiveKeyCodes.clear();
|
||||
bindings[bindingName].positiveKeyCodes.clear();
|
||||
}
|
||||
|
||||
//NEGATIVE KEYCODES/////////////////////////////////////////////////////////
|
||||
|
@ -745,24 +798,24 @@ namespace SHADE
|
|||
}
|
||||
|
||||
//Add negative SH_KEYCODE to binding
|
||||
static inline void BindingsAddNegativeKeyCode(std::string const& targetBindingName,
|
||||
static inline void BindingsAddNegativeKeyCode(std::string const& bindingName,
|
||||
SH_KEYCODE toAdd) noexcept
|
||||
{
|
||||
bindings[targetBindingName].negativeKeyCodes.insert(toAdd);
|
||||
bindings[bindingName].negativeKeyCodes.insert(toAdd);
|
||||
}
|
||||
|
||||
//Remove negative SH_KEYCODE from binding
|
||||
//If toRemove found and removed, returns 1. Otherwise, 0.
|
||||
static inline size_t BindingsRemoveNegativeKeyCode(std::string const& targetBindingName,
|
||||
static inline size_t BindingsRemoveNegativeKeyCode(std::string const& bindingName,
|
||||
SH_KEYCODE toRemove) noexcept
|
||||
{
|
||||
return bindings[targetBindingName].negativeKeyCodes.erase(toRemove);
|
||||
return bindings[bindingName].negativeKeyCodes.erase(toRemove);
|
||||
}
|
||||
|
||||
//Clear all negative SH_KEYCODEs from binding
|
||||
static inline void BindingsClearNegativeKeyCodes(std::string const& targetBindingName) noexcept
|
||||
static inline void BindingsClearNegativeKeyCodes(std::string const& bindingName) noexcept
|
||||
{
|
||||
bindings[targetBindingName].negativeKeyCodes.clear();
|
||||
bindings[bindingName].negativeKeyCodes.clear();
|
||||
}
|
||||
|
||||
//POSITIVE CONTROLLERCODES//////////////////////////////////////////////////
|
||||
|
@ -774,24 +827,24 @@ namespace SHADE
|
|||
}
|
||||
|
||||
//Add positive SH_CONTROLLERCODE to binding
|
||||
static inline void BindingsAddPositiveControllerCode(std::string const& targetBindingName,
|
||||
static inline void BindingsAddPositiveControllerCode(std::string const& bindingName,
|
||||
SH_CONTROLLERCODE toAdd) noexcept
|
||||
{
|
||||
bindings[targetBindingName].positiveControllerCodes.insert(toAdd);
|
||||
bindings[bindingName].positiveControllerCodes.insert(toAdd);
|
||||
}
|
||||
|
||||
//Remove positive SH_CONTROLLERCODE from binding
|
||||
//If toRemove found and removed, returns 1. Otherwise, 0.
|
||||
static inline size_t BindingsRemovePositiveControllerCode(std::string const& targetBindingName,
|
||||
static inline size_t BindingsRemovePositiveControllerCode(std::string const& bindingName,
|
||||
SH_CONTROLLERCODE toRemove) noexcept
|
||||
{
|
||||
return bindings[targetBindingName].positiveControllerCodes.erase(toRemove);
|
||||
return bindings[bindingName].positiveControllerCodes.erase(toRemove);
|
||||
}
|
||||
|
||||
//Clear all positive SH_CONTROLLERCODEs from binding
|
||||
static inline void BindingsClearPositiveControllerCodes(std::string const& targetBindingName) noexcept
|
||||
static inline void BindingsClearPositiveControllerCodes(std::string const& bindingName) noexcept
|
||||
{
|
||||
bindings[targetBindingName].positiveControllerCodes.clear();
|
||||
bindings[bindingName].positiveControllerCodes.clear();
|
||||
}
|
||||
|
||||
//NEGATIVE CONTROLLERCODES//////////////////////////////////////////////////
|
||||
|
@ -803,24 +856,24 @@ namespace SHADE
|
|||
}
|
||||
|
||||
//Add negative SH_CONTROLLERCODE to binding
|
||||
static inline void BindingsAddNegativeControllerCode(std::string const& targetBindingName,
|
||||
static inline void BindingsAddNegativeControllerCode(std::string const& bindingName,
|
||||
SH_CONTROLLERCODE toAdd) noexcept
|
||||
{
|
||||
bindings[targetBindingName].negativeControllerCodes.insert(toAdd);
|
||||
bindings[bindingName].negativeControllerCodes.insert(toAdd);
|
||||
}
|
||||
|
||||
//Remove negative SH_CONTROLLERCODE from binding
|
||||
//If toRemove found and removed, returns 1. Otherwise, 0.
|
||||
static inline size_t BindingsRemoveNegativeControllerCode(std::string const& targetBindingName,
|
||||
static inline size_t BindingsRemoveNegativeControllerCode(std::string const& bindingName,
|
||||
SH_CONTROLLERCODE toRemove) noexcept
|
||||
{
|
||||
return bindings[targetBindingName].negativeControllerCodes.erase(toRemove);
|
||||
return bindings[bindingName].negativeControllerCodes.erase(toRemove);
|
||||
}
|
||||
|
||||
//Clear all negative SH_CONTROLLERCODEs from binding
|
||||
static inline void BindingsClearNegativeControllerCodes(std::string const& targetBindingName) noexcept
|
||||
static inline void BindingsClearNegativeControllerCodes(std::string const& bindingName) noexcept
|
||||
{
|
||||
bindings[targetBindingName].negativeControllerCodes.clear();
|
||||
bindings[bindingName].negativeControllerCodes.clear();
|
||||
}
|
||||
|
||||
//Get the axis value of binding, between -1 and 1 for non-mouse
|
||||
|
|
Loading…
Reference in New Issue