Updated MainMenu and Gameplay UI #433

Merged
maverickdgg merged 8 commits from SP3-20-UI-System into main 2023-03-21 14:48:59 +08:00
34 changed files with 708 additions and 258 deletions

View File

@ -3,6 +3,6 @@
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View File

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View File

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View File

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View File

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View File

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Translate: {x: -700, y: -400, z: 0.400000006}
Translate: {x: 450, y: 0, z: 0.400000006}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 450, y: 100, z: 1}
Scale: {x: 400, y: 100, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
@ -343,7 +343,7 @@
- EID: 13
Name: How To Play Canvas
IsActive: false
NumberOfChildren: 5
NumberOfChildren: 6
Components:
Canvas Component:
Canvas Width: 1920
@ -479,17 +479,17 @@
Components:
Transform Component:
Translate: {x: -800, y: 450, z: 0}
Rotate: {x: 0, y: 0, z: 3.14159274}
Scale: {x: 100, y: 100, z: 1}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 273, y: 100, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 55358401
Hovered Texture: 59400474
Clicked Texture: 52333376
Default Texture: 59813125
Hovered Texture: 59813125
Clicked Texture: 59813125
IsActive: true
UI Component:
Canvas ID: 13
@ -508,24 +508,40 @@
onReleaseSound: event:/UI/button_fail
hoverScale: 1.10000002
clickScale: 0.899999976
- EID: 444
Name: SubMenuBackGround
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 2}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 130823048
IsActive: true
UI Component:
Canvas ID: 13
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: SHADE_Scripting.UI.FadeInOnActive
Enabled: true
alpha: 0
- EID: 19
Name: Options Canvas
IsActive: false
NumberOfChildren: 11
NumberOfChildren: 12
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
Scale by canvas width: false
IsActive: false
Scripts:
- Type: SHADE_Scripting.UI.Options
Enabled: true
masterVolSlider: 29
sfxVolSlider: 30
bgmVolSlider: 31
fovSlider: 37
sensitivitySlider: 38
Scripts: ~
- EID: 20
Name: BackGround
IsActive: true
@ -553,17 +569,17 @@
Components:
Transform Component:
Translate: {x: -800, y: 450, z: 0}
Rotate: {x: 0, y: 0, z: 3.14159274}
Scale: {x: 100, y: 100, z: 1}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 273, y: 100, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 55358401
Hovered Texture: 59400474
Clicked Texture: 52333376
Default Texture: 59813125
Hovered Texture: 59813125
Clicked Texture: 59813125
IsActive: true
UI Component:
Canvas ID: 19
@ -1198,6 +1214,29 @@
- Type: SHADE_Scripting.UI.SliderText
Enabled: true
sliderObj: 38
- EID: 443
Name: SubMenuBackGround
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 1}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 130823048
IsActive: true
UI Component:
Canvas ID: 19
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: SHADE_Scripting.UI.FadeInOnActive
Enabled: true
alpha: 0
- EID: 46
Name: Credits Canvas
IsActive: false
@ -1231,8 +1270,8 @@
Scripts:
- Type: SHADE_Scripting.UI.ScrollingCredits
Enabled: true
endY: 4000
duration: 20
endY: 4500
duration: 32
- EID: 48
Name: BackButton
IsActive: true
@ -1240,17 +1279,17 @@
Components:
Transform Component:
Translate: {x: -800, y: 450, z: 0}
Rotate: {x: 0, y: 0, z: 3.14159274}
Scale: {x: 100, y: 100, z: 1}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 273, y: 100, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 55358401
Hovered Texture: 59400474
Clicked Texture: 52333376
Default Texture: 59813125
Hovered Texture: 59813125
Clicked Texture: 59813125
IsActive: true
UI Component:
Canvas ID: 46
@ -1314,7 +1353,7 @@
- EID: 50
Name: Level Select Canvas
IsActive: false
NumberOfChildren: 3
NumberOfChildren: 5
Components:
Canvas Component:
Canvas Width: 1920
@ -1349,17 +1388,17 @@
Components:
Transform Component:
Translate: {x: -800, y: 450, z: 0}
Rotate: {x: 0, y: 0, z: 3.14159274}
Scale: {x: 100, y: 100, z: 1}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 273, y: 100, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 55358401
Hovered Texture: 59400474
Clicked Texture: 52333376
Default Texture: 59813125
Hovered Texture: 59813125
Clicked Texture: 59813125
IsActive: true
UI Component:
Canvas ID: 50
@ -1400,6 +1439,129 @@
Clicked: false
IsActive: true
Scripts: ~
- EID: 442
Name: SubMenuBackGround
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0.5}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 130823048
IsActive: true
UI Component:
Canvas ID: 50
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: SHADE_Scripting.UI.FadeInOnActive
Enabled: true
alpha: 0
- EID: 441
Name: Level Select Buttons
IsActive: true
NumberOfChildren: 3
Components:
Transform Component:
Translate: {x: 0, y: -75, z: 0.100000001}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
UI Component:
Canvas ID: 50
Hovered: false
Clicked: false
IsActive: true
Scripts: ~
- EID: 440
Name: Level 1 Button
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: -600, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 380, y: 879, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 52916516
Hovered Texture: 52916516
Clicked Texture: 52916516
IsActive: true
UI Component:
Canvas ID: 50
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: ChangeSceneButton
Enabled: true
sceneID: 91947920
- EID: 439
Name: Level 2 Button
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 380, y: 879, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 55380564
Hovered Texture: 55380564
Clicked Texture: 55380564
IsActive: true
UI Component:
Canvas ID: 50
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: ChangeSceneButton
Enabled: true
sceneID: 86098106
- EID: 438
Name: Level 3 Button
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 600, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 380, y: 879, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
IsActive: true
Button Component:
Default Texture: 53392159
Hovered Texture: 53392159
Clicked Texture: 53392159
IsActive: true
UI Component:
Canvas ID: 50
Hovered: false
Clicked: false
IsActive: true
Scripts:
- Type: ChangeSceneButton
Enabled: true
sceneID: 88928066
- EID: 450
Name: TransitionCanvas
IsActive: true

View File

@ -476,6 +476,8 @@ public class PlayerController : Script
stateMachine.SetState(typeof(PlayerIdleState));
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
GameManager.Instance.RacoonCaught();
if (pat && pat.item)
{
if (holdItem)

View File

@ -3,6 +3,7 @@ using SHADE_Scripting.Audio;
using SHADE_Scripting.UI;
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
public class GameManager : Script
{
@ -27,6 +28,7 @@ public class GameManager : Script
public GameObject scoreText;
public GameObject timeText;
public GameObject minusTimerText;
//mulitpler info
public GameObject multiplierText;
@ -184,6 +186,19 @@ public class GameManager : Script
}
}
public void RacoonCaught()
{
timer -= 10.0f;
if(minusTimerText != GameObject.Null)
{
MinusTimerText text =minusTimerText.GetScript<MinusTimerText>();
if(text)
{
text.Reset();
}
}
}
private void Cheat()
{
if (Input.GetKeyUp(Input.KeyCode.F1))

View File

@ -10,7 +10,8 @@ using System.Threading.Tasks;
EASE_OUT_SINE,
EASE_OUT_BOUNCE,
EASE_IN_BOUNCE,
EASE_INOUT_BOUNCE
EASE_INOUT_BOUNCE,
LINEAR
}
public static class EasingHelper
@ -24,28 +25,33 @@ public static class EasingHelper
{
return EaseInSine(value);
}
break;
case EASING_METHOD.EASE_OUT_SINE:
{
return EaseOutSine(value);
}
break;
case EASING_METHOD.EASE_OUT_BOUNCE:
{
return EaseOutBounce(value);
}
break;
case EASING_METHOD.EASE_IN_BOUNCE:
{
return EaseInBounce(value);
}
break;
case EASING_METHOD.EASE_INOUT_BOUNCE:
{
return EaseInOutBounce(value);
}
break;
default:
case EASING_METHOD.LINEAR:
{
return value;
}
default:
return 0.0f;
}
}

View File

@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SHADE;
namespace SHADE_Scripting.UI
{
public class FadeInOnActive: Script
{
[NonSerialized]
TweenThread thread;
protected override void start()
{
thread = TweenManager.CreateTweenThread(0.5f, 0.0f, 1.0f, EASING_METHOD.LINEAR);
thread.SetResetOnInactive(GameObject);
}
protected override void update()
{
if(thread != null)
{
Renderable renderable = GetComponent<Renderable>();
if(renderable)
{
renderable.Material.SetProperty<float>("data.alpha", thread.GetValue());
}
}
}
}
}

View File

@ -0,0 +1,3 @@
Name: SC_FadeInOnActive
ID: 163833605
Type: 9

View File

@ -0,0 +1,78 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SHADE;
namespace SHADE_Scripting.UI
{
public class MinusTimerText: Script
{
public float duration = 0.5f;
private Vector3 startPos;
[NonSerialized]
TweenThread thread;
protected override void awake()
{
Transform transform = GetComponent<Transform>();
if(transform)
{
startPos = transform.LocalPosition;
}
}
protected override void start()
{
thread = TweenManager.CreateTweenThread(duration, 1.0f, 0.0f, EASING_METHOD.LINEAR);
thread.SetResetOnInactive(GameObject);
}
protected override void update()
{
if(thread != null)
{
TextRenderable text = GetComponent<TextRenderable>();
if (text)
{
Color temp = text.TextColor;
temp.a = thread.GetValue();
text.TextColor = temp;
}
if(thread.IsCompleted())
{
GameObject.SetActive(false);
}
}
Transform transform = GetComponent<Transform>();
if(transform)
{
Vector3 temp = transform.LocalPosition;
temp.y -= (float)Time.DeltaTime;
transform.LocalPosition = temp;
}
}
public void Reset()
{
GameObject.SetActive(true);
thread.Reset();
Transform transform = GetComponent<Transform>();
if (transform)
{
transform.LocalPosition = startPos;
}
}
}
}

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@ -0,0 +1,3 @@
Name: SC_MinusTimerText
ID: 154875718
Type: 9

View File

@ -30,7 +30,8 @@ namespace SHADE_Scripting.UI
Transform transform = GetComponent<Transform>();
if(transform != null)
{
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.EASE_IN_SINE);
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.LINEAR);
thread.SetResetOnInactive(GameObject);
}
}

View File

@ -12,6 +12,8 @@ public class TweenThread
private float value = 0.0f;
public float startValue = 0.0f;
public float endValue = 1.0f;
private GameObject goToCheckActive = GameObject.Null;
public TweenThread(float duration, float startValue, float endValue, EASING_METHOD method)
{
this.duration = duration;
@ -21,6 +23,15 @@ public class TweenThread
}
public void Update(float deltaTime)
{
if (goToCheckActive != GameObject.Null)
{
if (goToCheckActive.IsActiveInHierarchy == false)
{
Reset();
return;
}
}
if (timer >= duration)
return;
@ -56,6 +67,11 @@ public class TweenThread
{
return value;
}
public void SetResetOnInactive(GameObject go)
{
goToCheckActive = go;
}
}
@ -67,6 +83,9 @@ public class TweenThreadVec3
private Vector3 value = Vector3.Zero;
public Vector3 startValue = Vector3.Zero;
public Vector3 endValue = Vector3.Zero;
private GameObject goToCheckActive = GameObject.Null;
public TweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
{
this.duration = duration;
@ -76,6 +95,16 @@ public class TweenThreadVec3
}
public void Update(float deltaTime)
{
if(goToCheckActive != GameObject.Null)
{
if(goToCheckActive.IsActiveInHierarchy == false)
{
Reset();
return;
}
}
if (timer >= duration)
return;
@ -111,6 +140,11 @@ public class TweenThreadVec3
{
return value;
}
public void SetResetOnInactive(GameObject go)
{
this.goToCheckActive = go;
}
}

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@ -0,0 +1,3 @@
Name: TX_Button_Back
ID: 59813125
Type: 3

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@ -0,0 +1,3 @@
Name: TX_Button_Level1
ID: 52916516
Type: 3

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@ -0,0 +1,3 @@
Name: TX_Button_Level2_1
ID: 55380564
Type: 3

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@ -0,0 +1,3 @@
Name: TX_Button_Level3_1
ID: 53392159
Type: 3

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@ -0,0 +1,3 @@
Name: TX_BG_MainMenu
ID: 56004904
Type: 3

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@ -0,0 +1,3 @@
Name: TX_BG_SubMenus
ID: 60776650
Type: 3