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v1.1 Stable
released this
2022-11-15 19:27:27 +08:00 | 1521 commits to main since this releaseWhat's Changed
- SP3-2 Bugfixes by @diren-13 in https://github.com/SHADE-DP/SHADE_Y3/pull/202
- Script QoL Improvements by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/203
- Asset recognise bugfix by @XiaoQiDigipen in https://github.com/SHADE-DP/SHADE_Y3/pull/204
- SP3-2 Collider Materials synchronisation with ReactPhysics & Clear Forces method by @diren-13 in https://github.com/SHADE-DP/SHADE_Y3/pull/205
- Fixed and Updated internal asset creation pipeline for editor (Textures) by @XiaoQiDigipen in https://github.com/SHADE-DP/SHADE_Y3/pull/207
- Documentation xml files for all projects now autogenerate by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/206
- Added debug-only logging macros by @diren-13 in https://github.com/SHADE-DP/SHADE_Y3/pull/208
- Editor fixes - Parenting of range selected entities, Component IsActive Checkbox, Scene Play/Pause behaviour, Gizmo controls by @srishamharan in https://github.com/SHADE-DP/SHADE_Y3/pull/209
- Added serialization of component isActive by @srishamharan in https://github.com/SHADE-DP/SHADE_Y3/pull/210
- Fixed Vector3.GetNormalised!!!!!!! by @diren-13 in https://github.com/SHADE-DP/SHADE_Y3/pull/211
Full Changelog: https://github.com/SHADE-DP/SHADE_Y3/compare/v1.0...v1.1
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