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v1.4 Stable
released this
2022-11-21 00:29:46 +08:00 | 1359 commits to main since this releaseWhat's Changed
- Separated Ortho and perspective matrices in camera by @maverickdgg in https://github.com/SHADE-DP/SHADE_Y3/pull/221
- Canvas and UI Component by @maverickdgg in https://github.com/SHADE-DP/SHADE_Y3/pull/222
- Added UI and Canvas to editor by @maverickdgg in https://github.com/SHADE-DP/SHADE_Y3/pull/223
- Update changes to scripts and AudioSystem by @glencelow in https://github.com/SHADE-DP/SHADE_Y3/pull/224
- Renderables now no longer render if disabled by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/225
- Added in Raycasting through Physics by @diren-13 in https://github.com/SHADE-DP/SHADE_Y3/pull/226
- Fixed premake bug where project configuration tag was missing for SHADE_CSharp by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/227
- Fixed crash caused when loading more than one graphics pipeline by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/228
- Re-added ability to change shaders by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/229
- Vertex shader can now be modified in the material inspector by @Pycorax in https://github.com/SHADE-DP/SHADE_Y3/pull/230
- Fix not being able to disable/enable Rigidbody freeze rotation through editor inspector panel by @srishamharan in https://github.com/SHADE-DP/SHADE_Y3/pull/231
- Added UI functionality to the Graphics System by @Xenosas1337 in https://github.com/SHADE-DP/SHADE_Y3/pull/232
- Added Collision Tags by @diren-13 in https://github.com/SHADE-DP/SHADE_Y3/pull/233
- Implemented serialization and editor inspector display for text renderer component by @Xenosas1337 in https://github.com/SHADE-DP/SHADE_Y3/pull/234
Full Changelog: https://github.com/SHADE-DP/SHADE_Y3/compare/v1.2...v1.4
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