SHADE_Y3/SHADE_Managed/src/Engine
Kah Wei 52d27ae6bd Fixed issues where scripts cannot be loaded if another instance of the engine is using it 2023-03-25 14:59:42 +08:00
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Application.cxx small scene changes and reenable mouse centering and hiding 2023-03-05 21:11:24 +08:00
Application.hxx stuff dont ask me 2023-03-05 15:35:57 +08:00
ChildListCache.cxx Added SceneGraph interaction functions in GameObject 2022-11-08 18:32:13 +08:00
ChildListCache.hxx Added SceneGraph interaction functions in GameObject 2022-11-08 18:32:13 +08:00
ECS.cxx dont ask me 2023-03-25 02:38:56 +08:00
ECS.h++ Added Transform Component C# interface 2022-09-23 19:57:29 +08:00
ECS.hxx Fixed issue where duplicate script assemblies are loaded again 2023-02-23 13:32:23 +08:00
EngineInterface.cxx Fixed issues where scripts cannot be loaded if another instance of the engine is using it 2023-03-25 14:59:42 +08:00
EngineInterface.hxx De-plushied SHADE_Managed comments 2022-11-09 14:45:08 +08:00
Entity.cxx Fixed outdated header includes in cxx files 2022-09-16 14:14:51 +08:00
Entity.hxx Fixed ECS references in various files in SHADE_Managed 2022-09-13 15:18:56 +08:00
GameObject.cxx Added RemoveScript(Script) for Scripts and GameObjects 2023-01-31 17:28:24 +08:00
GameObject.hxx Added RemoveScript(Script) for Scripts and GameObjects 2023-01-31 17:28:24 +08:00
GenericHandle.cxx Added GenericHandles to SHADE_Managed 2022-10-28 19:02:26 +08:00
GenericHandle.hxx Added changes to hide internal types and constructors that should not be available to SHADE_Scripting 2022-11-13 12:44:23 +08:00
Time.cxx Added physics constants 2023-03-06 18:17:13 +08:00
Time.hxx stuff dont ask me 2023-03-05 15:35:57 +08:00