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Animation
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Added SHRig and stubs for SHAnimatorComponent and SHAnimationSystem
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2022-11-21 00:22:46 +08:00 |
Assets
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Merge branch 'main' into SP3-17-animation-system
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2022-11-21 12:15:57 +08:00 |
AudioSystem
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added the new banks
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2022-11-18 17:04:06 +08:00 |
Camera
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Added UI Component check in SHBatch
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2022-11-20 01:45:14 +08:00 |
Common
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SP3-107 SP3-108
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2022-09-13 16:34:05 +08:00 |
ECS_Base
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Merge branch 'main' into SP3-141-Camera-System
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2022-11-17 04:56:04 +08:00 |
Editor
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Text Renderer Component serialization
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2022-11-20 22:24:24 +08:00 |
Engine
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Events
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Added Add and Remove Child Events to SceneGraph
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2022-11-10 09:06:38 +08:00 |
FRC
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Cleaned up tools folder. Added debug only logging macros with _D suffix
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2022-11-15 03:03:37 +08:00 |
Filesystem
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Accounted for texture compilation
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2022-11-14 21:18:36 +08:00 |
Graphics
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Merge branch 'main' into SP3-17-animation-system
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2022-11-21 12:15:57 +08:00 |
Input
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Zero out arrays for input manager
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2022-11-02 16:14:26 +08:00 |
Math
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Added Physics Raycasts with Debug Drawing
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2022-11-18 18:15:19 +08:00 |
Meta
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Physics
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Fix compile error with collision tags
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2022-11-20 20:12:20 +08:00 |
Reflection
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Resource
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Merge branch 'main' into SP3-17-animation-system
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2022-11-21 12:15:57 +08:00 |
Scene
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Merge branch 'main' into SP3-141-Camera-System
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2022-11-13 05:31:34 +08:00 |
Scripting
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Scripts are now always built on engine launch
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2022-11-17 17:36:35 +08:00 |
Serialization
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Text Renderer Component serialization
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2022-11-20 22:24:24 +08:00 |
Tools
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Removed old SHLog trace methods
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2022-11-15 16:22:16 +08:00 |
UI
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Added Canvas and UI to editor
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2022-11-18 16:37:33 +08:00 |
SHCommonTypes.h
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Added SHCommonTypes header file
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2022-09-15 01:51:04 +08:00 |
SH_API.h
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
SHpch.cpp
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
SHpch.h
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Cleaned up tools folder. Added debug only logging macros with _D suffix
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2022-11-15 03:03:37 +08:00 |