SHADE_Y3/SHADE_Engine
Brandon Mak 61a877cee1 Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
2023-03-02 16:04:22 +08:00
..
src Fixed bug texture loading 2023-03-02 16:04:22 +08:00
NatvisFile.natvis Handles will now properly show up automatically dereferenced or NULL in Visual Studio's debug views 2022-09-25 20:28:01 +08:00
premake5.lua Added additional file utilities, PowerShell based execution of commands and tools for working with visual studio 2022-12-30 17:02:09 +08:00