SHADE_Y3/Assets/Scripts/UI/SC_ChangeSceneButton.cs

35 lines
790 B
C#

using System;
using SHADE;
public class ChangeSceneButton : Script
{
public uint sceneID = 0;
protected override void start()
{
UIElement ui = GetComponent<UIElement>();
if (ui != null)
{
ui.OnHoverEnter.RegisterAction(() =>
{
Debug.Log("C# Hover Enter");
if (sceneID != 0)
{
//Audio.PlaySFXOnce2D("event:/UI/success");
//SceneManager.ChangeScene(sceneID);
//Audio.StopAllSounds();
}
});
}
else
{
Debug.LogError("Failed to register button action for ChangeSceneButton.");
}
}
protected override void update()
{
}
}