SHADE_Y3/SHADE_Engine/src/Math
Diren D Bharwani dffdec9d9c Cleaned up colliders 2023-01-04 19:45:41 +08:00
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Geometry Cleaned up colliders 2023-01-04 19:45:41 +08:00
Transform Added physics world and tested applied gravity for linear movement 2022-12-05 00:20:29 +08:00
Vector Generalised the Parallel Axis Theorem for computing inertia tensors 2023-01-04 15:03:58 +08:00
SHColour.cpp Fixed warnings for subscript operator in vectors and removed react conversions 2022-12-16 14:38:01 +08:00
SHColour.h Added Debug Drawing for Colliders (wonk) and Trigger checkbox to Colldiers 2022-11-02 15:44:24 +08:00
SHMath.h Reworked SHColour to be compatible with SHVec4 2022-11-02 00:47:19 +08:00
SHMathHelpers.cpp Added Math helper functions & wrappers for Vectors, Matrix and Quaternion. 2022-09-08 14:18:26 +08:00
SHMathHelpers.h Separated collision detection and added contact manager 2022-12-20 23:10:23 +08:00
SHMathHelpers.hpp Fixed pre & post physics transforms update routines 2022-11-25 14:06:20 +08:00
SHMatrix.cpp Generalised the Parallel Axis Theorem for computing inertia tensors 2023-01-04 15:03:58 +08:00
SHMatrix.h Generalised the Parallel Axis Theorem for computing inertia tensors 2023-01-04 15:03:58 +08:00
SHQuaternion.cpp Merge remote-tracking branch 'origin/main' into PhySH 2022-12-30 01:23:02 +08:00
SHQuaternion.h Merge remote-tracking branch 'origin/main' into PhySH 2022-12-30 01:23:02 +08:00
SHRay.cpp Fixed warnings for subscript operator in vectors and removed react conversions 2022-12-16 14:38:01 +08:00
SHRay.h Fixed warnings for subscript operator in vectors and removed react conversions 2022-12-16 14:38:01 +08:00