SHADE_Y3/SHADE_Engine/src
Kah Wei db7c4a6d38 Merge branch 'main' into SP3-1-MaterialUpdate 2022-11-16 16:40:15 +08:00
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Assets Accounted for texture compilation 2022-11-14 21:18:36 +08:00
AudioSystem Added Audio class for playing audio from C# 2022-11-16 15:00:56 +08:00
Camera Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Editor Changed formatting slightly for RigidBody component view 2022-11-16 15:28:42 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added Add and Remove Child Events to SceneGraph 2022-11-10 09:06:38 +08:00
FRC Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Filesystem Accounted for texture compilation 2022-11-14 21:18:36 +08:00
Graphics Fixed bug where creation of custom material instance for Renderables are not updated on the GPU 2022-11-16 16:38:04 +08:00
Input Zero out arrays for input manager 2022-11-02 16:14:26 +08:00
Math Merge remote-tracking branch 'origin/main' into SP3-16-Math 2022-11-15 18:41:16 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Reflection Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Resource Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Scene Merge branch 'main' into SP3-141-Camera-System 2022-11-13 05:31:34 +08:00
Scripting Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Serialization Added serialization of component isActive 2022-11-15 17:04:52 +08:00
Tools Removed old SHLog trace methods 2022-11-15 16:22:16 +08:00
UI Canvas Component 2022-11-10 13:01:31 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00