SHADE_Y3/SHADE_Engine/src
Brandon Mak 9ce5a4a47b Mouse picking system now uses cursor returned from editor
- This new cursor position is relative to where the viewport is rendering
- Window resize callback in Graphics system now checks if editor is enabled before signaling for resize. This is because editor will handle the signaling for resizing when its enabled. When its disabled, the graphics system will signal itself to resize when the window resize callback is called.
2022-10-18 17:41:14 +08:00
..
Assets Fixed all asset related warnings 2022-10-01 23:57:26 +08:00
AudioSystem fix audiosystem warnings 2022-10-01 21:29:40 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Merge remote-tracking branch 'origin/main' into SP3-2-Physics 2022-10-01 01:13:13 +08:00
Editor Mouse picking system now uses cursor returned from editor 2022-10-18 17:41:14 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added component added and removed events 2022-09-30 20:25:26 +08:00
FRC FRC changed 2022-09-27 22:05:59 +08:00
Filesystem Changed asserts to SHLOG related functions 2022-10-01 23:42:54 +08:00
Graphics Mouse picking system now uses cursor returned from editor 2022-10-18 17:41:14 +08:00
Input removed routines for graphics from application (remember to add back after ingui update routine is added). 2022-10-14 00:08:14 +08:00
Math Merge branch 'SP3-16-Math' into SP3-2-Physics 2022-10-13 18:15:52 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-10-14 00:10:45 +08:00
Reflection Add remaining controls to component view 2022-09-28 18:36:22 +08:00
Resource WIP 2022-10-18 01:12:03 +08:00
Scene removed routines for graphics from application (remember to add back after ingui update routine is added). 2022-10-14 00:08:14 +08:00
Scripting Removed mixed tabs and spaces 2022-10-01 22:58:19 +08:00
Tools Added RigidBody Component 2022-09-27 16:24:08 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Added RigidBody Component 2022-09-27 16:24:08 +08:00