SHADE_Y3/Assets
Diren D Bharwani c18d58cba3 Fixed various physics bugs
Fixed bug where world was prebuilt and entity IDs were wrongly synced
Fixed collider properties not being synced in the first frame during mass property computations
Fixed static objects being wrongly updated post world update
2022-11-22 19:26:17 +08:00
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Audio added the new banks 2022-11-18 17:04:06 +08:00
Editor Text Rendering WIP 2022-11-14 19:31:26 +08:00
Fonts Text Renderer Component serialization 2022-11-20 22:24:24 +08:00
Materials UI WIP 2022-11-18 22:03:21 +08:00
Models UI WIP 2022-11-18 22:03:21 +08:00
Scenes Fixed various physics bugs 2022-11-22 19:26:17 +08:00
Scripts added the new banks 2022-11-18 17:04:06 +08:00
Shaders Implemented Text Rendering 2022-11-20 19:03:12 +08:00
Application.SHConfig Scene loads correctly now 2022-11-04 14:44:18 +08:00
CollisionTags.SHConfig Added collision tag names file 2022-11-20 15:32:33 +08:00
RaccoonBag_Color_Ver4.dds Added test assets 2022-09-25 00:13:17 +08:00
RaccoonBag_Color_Ver4.shtex SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
RaccoonBag_Color_Ver4.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
RaccoonPreTexturedVer1_Base9.dds Added test assets 2022-09-25 00:13:17 +08:00
RaccoonPreTexturedVer1_Base9.shtex SP3-237 Texture load/compile successfully 2022-10-01 13:27:51 +08:00
RaccoonPreTexturedVer1_Base9.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
TD_Checker_Base_Color.dds Fixed camera. Can see texture now 2022-09-27 19:18:45 +08:00
TD_Checker_Base_Color.shtex SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
TD_Checker_Base_Color.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00