SHADE_Y3/SHADE_Managed/src/Components/Transform.cxx

98 lines
3.5 KiB
C++

/************************************************************************************//*!
\file Transform.cxx
\author Tng Kah Wei, kahwei.tng, 390009620
\par email: kahwei.tng\@digipen.edu
\date Sep 23, 2022
\brief Contains the definition of the functions of the managed Transform class.
Note: This file is written in C++17/CLI.
Copyright (C) 2022 DigiPen Institute of Technology.
Reproduction or disclosure of this file or its contents without the prior written consent
of DigiPen Institute of Technology is prohibited.
*//*************************************************************************************/
// Precompiled Headers
#include "SHpch.h"
// Primary Header
#include "Transform.hxx"
namespace SHADE
{
/*---------------------------------------------------------------------------------*/
/* Properties */
/*---------------------------------------------------------------------------------*/
Vector3 Transform::LocalPosition::get()
{
return Convert::ToCLI(GetNativeComponent()->GetLocalPosition());
}
void Transform::LocalPosition::set(Vector3 val)
{
GetNativeComponent()->SetLocalPosition(Convert::ToNative(val));
}
Quaternion Transform::LocalRotation::get()
{
return Convert::ToCLI(GetNativeComponent()->GetLocalOrientation());
}
void Transform::LocalRotation::set(Quaternion val)
{
GetNativeComponent()->SetLocalOrientation(Convert::ToNative(val));
}
Vector3 Transform::LocalEulerAngles::get()
{
return Convert::ToCLI(GetNativeComponent()->GetLocalRotation());
}
void Transform::LocalEulerAngles::set(Vector3 val)
{
GetNativeComponent()->SetLocalRotation(Convert::ToNative(val));
}
Vector3 Transform::LocalScale::get()
{
return Convert::ToCLI(GetNativeComponent()->GetLocalScale());
}
void Transform::LocalScale::set(Vector3 val)
{
GetNativeComponent()->SetLocalScale(Convert::ToNative(val));
}
Vector3 Transform::GlobalPosition::get()
{
return Convert::ToCLI(GetNativeComponent()->GetWorldPosition());
}
void Transform::GlobalPosition::set(Vector3 val)
{
GetNativeComponent()->SetWorldPosition(Convert::ToNative(val));
}
Quaternion Transform::GlobalRotation::get()
{
return Convert::ToCLI(GetNativeComponent()->GetLocalOrientation());
}
void Transform::GlobalRotation::set(Quaternion val)
{
GetNativeComponent()->SetWorldOrientation(Convert::ToNative(val));
}
Vector3 Transform::GlobalEulerAngles::get()
{
return Convert::ToCLI(GetNativeComponent()->GetWorldRotation());
}
void Transform::GlobalEulerAngles::set(Vector3 val)
{
GetNativeComponent()->SetWorldRotation(Convert::ToNative(val));
}
Vector3 Transform::GlobalScale::get()
{
return Convert::ToCLI(GetNativeComponent()->GetWorldScale());
}
void Transform::GlobalScale::set(Vector3 val)
{
GetNativeComponent()->SetWorldScale(Convert::ToNative(val));
}
/*---------------------------------------------------------------------------------*/
/* Constructors */
/*---------------------------------------------------------------------------------*/
Transform::Transform(Entity entity)
: Component(entity)
{}
}