SHADE_Y3/TempScriptsFolder
Glence d4d9e0c3b3 setting stuff up for fsm
rename file name to fit convention
pickandthrow got ref issue
2022-11-10 13:06:37 +08:00
..
AIPrototype.cs AI Capture Mechanic 2022-11-03 21:25:43 +08:00
CameraControl.cs Added C# interface for Camera and Camera Arm. Added some test scripts 2022-11-01 15:30:13 +08:00
CameraFix.cs updates to the player controller 2022-11-01 01:31:13 +08:00
PhysicsTest.cs Added EntityID retrieval from GameObject 2022-11-01 15:25:19 +08:00
PrintWhenActive.cs Added proper implementation of IsActiveInHierarchy() 2022-10-31 16:29:29 +08:00
RaccoonShowcase.cs Collider now will have it's sub collider list updated based on events 2022-10-27 12:32:06 +08:00
RaccoonSpin.cs Added support for parameter-less CallbackActions and CallbackEvents 2022-11-08 15:02:08 +08:00
SC_Item.cs setting stuff up for fsm 2022-11-10 13:06:37 +08:00
SC_PickAndThrow.cs setting stuff up for fsm 2022-11-10 13:06:37 +08:00
SC_PlayerController.cs setting stuff up for fsm 2022-11-10 13:06:37 +08:00
ThirdPersonCamera.cs Changes to main for presentation 2022-11-03 01:50:02 +08:00
UT_BaseSate.cs setting stuff up for fsm 2022-11-10 13:06:37 +08:00
UT_StateMachine.cs setting stuff up for fsm 2022-11-10 13:06:37 +08:00