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Kah Wei f0ef9fc0cf Fixed validation errors due to debug draw 2022-11-02 15:13:12 +08:00
Assets Merge branch 'main' into SP3-1-DebugDraw2 2022-11-01 21:00:55 +08:00
Premake Replaced premake exe with custom compiled one 2022-09-15 09:31:37 +08:00
SHADE_Application Added editor gridlines and cardinal axes 2022-11-02 10:33:17 +08:00
SHADE_CSharp Fixed script error and added support for static functions in CallbackAction 2022-10-30 02:37:58 +08:00
SHADE_Engine Fixed validation errors due to debug draw 2022-11-02 15:13:12 +08:00
SHADE_Managed Shifted Hierarchy interface from Transform to GameObject 2022-11-01 19:00:31 +08:00
TempScriptsFolder Merge branch 'main' into SP3-141-Camera-System 2022-11-01 15:50:45 +08:00
bin Added compiled documentation for C# interfaces 2022-11-01 15:29:12 +08:00
.editorconfig Added .editorconfig to enforce 2-spacing indentation 2022-10-25 15:39:18 +08:00
.gitignore select picked entity in hierarchy panel 2022-10-18 19:08:31 +08:00
Dependencies.bat added fmod to dependencies.bat 2022-09-28 18:40:45 +08:00
Dependencies.lua Merge branch 'main' into SP3-129-AudioSystem 2022-09-26 15:51:59 +08:00
generate.bat Modified generate.bat to delete all generated files before generating files 2022-09-20 16:37:29 +08:00
premake5.lua Added SHADE_CSharp 2022-10-23 18:20:38 +08:00