09792d23ad
AI Prototype implemented Runs about four fixed corners in the scene. Chases an object called "Player" if it exists and is close enough. Stops chasing and resumes patrol if player is far enough. |
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AIPrototype.cs | ||
CameraControl.cs | ||
CameraFix.cs | ||
PhysicsTest.cs | ||
PickAndThrow.cs | ||
PlayerController.cs | ||
PrintWhenActive.cs | ||
RaccoonShowcase.cs | ||
RaccoonSpin.cs | ||
ThirdPersonCamera.cs |