AIBaseState.cs
|
HomeOwner attack and animations
|
2023-03-25 14:51:28 +08:00 |
AIBaseState.cs.shmeta
|
basic FSM
|
2023-03-24 13:26:18 +08:00 |
AlertState.cs
|
ai fix along wit new music
|
2023-03-26 13:27:42 +08:00 |
AlertState.cs.shmeta
|
basic FSM
|
2023-03-24 13:26:18 +08:00 |
AttackState.cs
|
Added CaughtRaccoon State.
|
2023-03-30 15:26:15 +08:00 |
AttackState.cs.shmeta
|
HomeOwner attack and animations
|
2023-03-25 14:51:28 +08:00 |
CaughtRaccoonState.cs
|
Added CaughtRaccoon State.
|
2023-03-30 15:26:15 +08:00 |
CaughtRaccoonState.cs.shmeta
|
Added CaughtRaccoon State.
|
2023-03-30 15:26:15 +08:00 |
ChaseState.cs
|
Added CaughtRaccoon State.
|
2023-03-30 15:26:15 +08:00 |
ChaseState.cs.shmeta
|
basic FSM
|
2023-03-24 13:26:18 +08:00 |
IdleState.cs
|
Set detected parameters in AI states
|
2023-03-26 10:19:22 +08:00 |
PatrolState.cs.shmeta
|
basic FSM
|
2023-03-24 13:26:18 +08:00 |
TimeoutState.cs
|
HomeOwner attack and animations
|
2023-03-25 14:51:28 +08:00 |
TimeoutState.cs.shmeta
|
basic FSM
|
2023-03-24 13:26:18 +08:00 |