SHADE_Y3/SHADE_Engine/src/Graphics
Glence a27b3fb80e fix vulkan red line 2023-02-24 21:10:45 +08:00
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Buffers Merge branch 'main' into SP3-1-Rendering 2022-11-14 15:38:33 +08:00
Commands WIP will update later, afraid for BSOD again 2022-12-28 12:19:30 +08:00
Debugging Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Descriptors Shadows WIP 2023-01-10 01:47:10 +08:00
Devices Force use of Dedicated GPU 2023-01-31 12:43:02 +08:00
Events Implemented events for screen resize 2023-02-20 14:28:23 +08:00
Framebuffer Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Images Shadows WIP 2023-01-16 15:06:46 +08:00
Instance Force use of Dedicated GPU 2023-01-31 12:43:02 +08:00
MiddleEnd fix vulkan red line 2023-02-24 21:10:45 +08:00
Pipeline Updated shader for scanline (needs refining) 2023-02-24 08:27:04 +08:00
Queues Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
RenderGraph Accounted for subpass input descriptors 2023-02-24 11:47:58 +08:00
Renderpass Merge branch 'main' into PlayerController 2023-02-24 18:04:26 +08:00
Shaders Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering" 2023-02-22 19:51:50 +08:00
Swapchain Graphics refactor more or less tested and working 2022-12-29 14:29:25 +08:00
Synchronization Renamed Handle, ResourceManager and ResourceLibrary to SHHandle, SHResourceHub and SHResourceLibrary 2022-10-20 19:00:36 +08:00
VertexDescriptors Fixed some bugs in render graph 2022-10-26 01:08:02 +08:00
Windowing Adjusted lighting a bit cuz it looked janky at one portion 2023-02-04 11:21:25 +08:00
SHVkUtil.cpp Fixed bug where moving objects stopped moving after chanigng their material's shader 2022-11-19 18:26:11 +08:00
SHVkUtil.h Added debug names for some SHVkBuffers 2022-11-04 19:16:57 +08:00
SHVulkanDefines.h Lots of changes 2022-10-16 14:16:14 +08:00
SHVulkanIncludes.cpp Rendering Integration 2022-09-08 19:11:25 +08:00
SHVulkanIncludes.h Updated Descriptor sets 2022-09-22 12:12:44 +08:00