Default Branch

0f7d86543f · Fix adaptive bgm not changing on alert · Updated 2023-04-02 18:16:25 +08:00

Branches

c84e33731b · Fixed crash which occurs when changing the material of an object twice in a row · Updated 2022-11-25 22:24:30 +08:00    xiaoqi

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#284 Merged

609be908f9 · Revert "Made player jumping more responsive" · Updated 2022-11-25 20:18:36 +08:00    xiaoqi

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#283 Merged

b7b3301158 · Added isDirty copy in move ctor for SHBatch · Updated 2022-11-24 02:01:41 +08:00    xiaoqi

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#270 Merged

57df4e2905 · Fixed awake() and start() getting called before all objects are loaded when changing scenes · Updated 2022-11-23 20:36:28 +08:00    xiaoqi

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#266 Merged

1a26b0ac70 · When no GPU is detected, a proper exception describing it is now thrown instead of failing silently · Updated 2022-11-23 09:57:55 +08:00    xiaoqi

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#256 Merged

ac09007862 · Disabled xmldoc build, admin mode no longer required to build the engine · Updated 2022-11-22 20:59:17 +08:00    xiaoqi

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#252 Merged

e86964e5b7 · (no branch): · Updated 2022-11-22 02:06:13 +08:00    xiaoqi

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9cc008eaf4 · Fixed ghosts of a renderable being rendered when a material is changed · Updated 2022-11-21 20:21:08 +08:00    xiaoqi

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#238 Merged

c566d065c8 · Merge remote-tracking branch 'origin/UI_Integration' into UI_Integration · Updated 2022-11-20 01:45:27 +08:00    xiaoqi

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#232 Merged

27413c380e · Renderables now no longer render if disabled · Updated 2022-11-18 21:59:18 +08:00    xiaoqi

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#225 Merged

66f33554a3 · Tested adding text component to entities · Updated 2022-11-18 16:35:49 +08:00    xiaoqi

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Included

b129a68680 · Disabled setting of shader for now as it is buggy · Updated 2022-11-16 23:19:25 +08:00    xiaoqi

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#215 Merged

db7c4a6d38 · Merge branch 'main' into SP3-1-MaterialUpdate · Updated 2022-11-16 16:40:15 +08:00    xiaoqi

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#214 Merged

e93eea6381 · Cleaned up tools folder. Added debug only logging macros with _D suffix · Updated 2022-11-15 03:03:37 +08:00    xiaoqi

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#208 Merged

1f4a530dcc · Fixed compile error in Release · Updated 2022-11-08 14:06:01 +08:00    xiaoqi

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#182 Merged

40422a6d23 · Added built-in primitives · Updated 2022-11-05 00:10:54 +08:00    xiaoqi

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#176 Merged

b30da7e495 · Fixes · Updated 2022-11-04 19:16:32 +08:00    xiaoqi

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#174 Merged

0fd5674fc0 · Path changes from project build to standalone · Updated 2022-11-03 02:44:28 +08:00    xiaoqi

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6524639409 · Can finally deserialize starting scene, play and stop which saves and reloads the scene. · Updated 2022-11-01 21:07:56 +08:00    xiaoqi

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7

d7429c4627 · Merge branch 'main' into Fix-SetMesh · Updated 2022-11-01 14:56:16 +08:00    xiaoqi

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#151 Merged