Commit Graph

68 Commits

Author SHA1 Message Date
Kah Wei 5eaf2b55aa Added WIP Application class and adjustments to how ScriptStore destroys scripts (SpdLog errors) 2022-10-31 12:20:46 +08:00
Diren D Bharwani 96bd982e4c Merge remote-tracking branch 'origin/main' into SP3-12-SceneGraph 2022-10-29 14:51:48 +08:00
Diren D Bharwani c9b116b8be Added skeleton functions to managed GameObject for scene graph interface 2022-10-29 14:51:34 +08:00
Kah Wei 199897adb4 Added GenericHandles to SHADE_Managed 2022-10-28 19:02:26 +08:00
Kah Wei d45d621701 Collider now will have it's sub collider list updated based on events 2022-10-27 12:32:06 +08:00
Kah Wei a3c4c347bb Added Time class for C# 2022-10-19 16:06:26 +08:00
Kah Wei 187142d5c3 Added Transform Component C# interface 2022-09-23 19:57:29 +08:00
Kah Wei 4958240806 Added implementation of GetComponentInChildren() for scripts 2022-09-22 11:37:24 +08:00
Xiao Qi 7315d3038f Fixed outdated header includes in cxx files
Changed references to isActive to function calls
2022-09-16 14:14:51 +08:00
Kah Wei 2714503efa Fixed warnings 2022-09-15 12:28:53 +08:00
Kah Wei 9c833da88a Added implementation for various GameObject functions 2022-09-13 18:42:43 +08:00
Kah Wei 073cf902a9 Fixed warnings and errors in Vector2/3 and GameObject 2022-09-13 18:37:05 +08:00
Kah Wei d643fe66b0 Fixed errors in SHADE_Managed 2022-09-13 17:16:36 +08:00
Kah Wei 0ed5cecbf3 Fixed ECS references in various files in SHADE_Managed 2022-09-13 15:18:56 +08:00
Kah Wei b674805547 Added ECS and Component classes for SHADE_Managed 2022-09-13 13:51:11 +08:00
Kah Wei 4ed417cbea Added EngineInterface 2022-09-13 11:43:49 +08:00
Kah Wei 216a9ac7cb Added Script class 2022-09-12 22:42:46 +08:00
Kah Wei 2fb61609e9 Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00