Kah Wei
12cfbb9952
Fixed SHDotNetRuntime::IsLoaded() giving incorrect data and updated qualifiers and comment formats
2022-09-15 11:25:58 +08:00
Kah Wei
9a97d12d96
Fixed SHADE_Managed target and intermediate directory paths
2022-09-15 09:23:40 +08:00
Kah Wei
79828740fd
Fixed hot reloading copying the wrong DLL
2022-09-15 09:21:51 +08:00
Kah Wei
ad7df083bf
Merge branch 'main' into SP3-6-c-scripting
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# Conflicts:
# Premake/premake5.exe
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
2022-09-15 09:17:17 +08:00
Kah Wei
196ef93fed
CSProj for SHADE_Scripting is now generated if a build is attempted without it existing
2022-09-15 09:11:02 +08:00
Xiao Qi
8e601e60e5
Added SHCommonTypes header file
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Changed C++ std from latest to 20
Updated premake program
2022-09-15 01:51:04 +08:00
XiaoQiDigipen
0cf4093b63
Merge pull request #16 from SHADE-DP/SetWorkingDirectory
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Set working directory of the application to be the executable location
2022-09-15 01:39:33 +08:00
XiaoQiDigipen
98d61f1ca7
Merge branch 'main' into SetWorkingDirectory
2022-09-15 01:39:10 +08:00
XiaoQiDigipen
cff0b29ce8
Merge pull request #15 from SHADE-DP/CleanUpPremake
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Moved spdlog lib link to SHADE_Engine and removed KTX references in Premake
2022-09-15 01:37:32 +08:00
Kah Wei
7bc0dfb399
Set working directory of the application to be the executable location
2022-09-15 00:33:12 +08:00
Kah Wei
57393ad7e4
Updated projects to use .NET 6.0
2022-09-14 20:29:40 +08:00
Kah Wei
95c3609d21
Removed all references to Plushie
2022-09-14 20:26:31 +08:00
Kah Wei
7e4c6a986a
Merge branch 'CleanUpPremake' into SP3-6-c-scripting
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# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
2022-09-14 20:10:10 +08:00
Kah Wei
7c64a12896
Moved spdlog lib link to SHADE_Engine and removed KTX references in Premake
2022-09-14 20:09:01 +08:00
Kah Wei
e67b90c6a8
Added calls to SHScriptEngine in SBApplication
2022-09-14 20:07:13 +08:00
Kah Wei
08f3a52dab
Merge branch 'main' into SP3-6-c-scripting
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# Conflicts:
# SHADE_Application/premake5.lua
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
# premake5.lua
2022-09-14 19:57:59 +08:00
XiaoQiDigipen
becce86160
Merge pull request #14 from SHADE-DP/UseSharedOutInterDirs
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Convert SHADE_Engine to a DLL and made all projects use a shared output and intermediate directory
2022-09-14 19:40:50 +08:00
XiaoQiDigipen
b66e2cf3d1
Merge branch 'main' into UseSharedOutInterDirs
2022-09-14 19:40:33 +08:00
XiaoQiDigipen
414b6204a5
Merge pull request #13 from SHADE-DP/SP3-15-Tools
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SP3-15 Tools
NEW
Added Logging Functions that wrap around logging macros for C++/CLI
2022-09-14 19:29:12 +08:00
Cocoa
803b29146e
Fixed memory error with SHLogger & spdlog
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The logger needs to be registered outside the library. As such, a macro SHLOG_REGISTER has been added, as well as a variable to the actual logger. The logger needs to be passed into the macro anywhere outside the library after it has been initialised to work on the dll. This has already been done right before the application runs.
2022-09-14 17:57:36 +08:00
Kah Wei
44ef3a500f
Added post build command to copy spdlog.dll to output
2022-09-14 13:29:23 +08:00
Sri Sham Haran
a3e4b0a845
update premakes for spdlog changes
2022-09-14 09:14:18 +08:00
Cocoa
2332e5401f
Merge branch 'main' into SP3-15-Tools
2022-09-13 23:29:44 +08:00
Cocoa
e45e589ba9
Added functions that wrap around logging macros for C++/CLI integration
2022-09-13 23:29:20 +08:00
Kah Wei
cba3aa0663
Converted SHADE_Engine to a DLL project and exported common use classes
2022-09-13 21:08:13 +08:00
Kah Wei
91709b16c3
Changed out and intermediatery directories for all projects to use shared directories
2022-09-13 20:35:30 +08:00
Kah Wei
8e45b5895e
Removed references to SHLogger in Debug.cxx
2022-09-13 20:31:08 +08:00
Kah Wei
0c28199acf
Converted SHScriptEngine to static and replaced json references with yaml
2022-09-13 20:30:32 +08:00
Kah Wei
cfa12eb865
Added NOMINMAX to SHADE_Managed
2022-09-13 20:28:34 +08:00
Kah Wei
9c833da88a
Added implementation for various GameObject functions
2022-09-13 18:42:43 +08:00
Kah Wei
073cf902a9
Fixed warnings and errors in Vector2/3 and GameObject
2022-09-13 18:37:05 +08:00
Kah Wei
32a68d22ae
Merge branch 'main' into SP3-6-c-scripting
2022-09-13 18:31:24 +08:00
XiaoQiDigipen
95440b8d26
Merge pull request #12 from SHADE-DP/MTtoMD
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Converted projects to use MD instead of MT library
2022-09-13 18:27:34 +08:00
Kah Wei
60a51eb101
Converted projects to use MD instead of MT library
2022-09-13 18:24:39 +08:00
Kah Wei
d643fe66b0
Fixed errors in SHADE_Managed
2022-09-13 17:16:36 +08:00
Kah Wei
0ed5cecbf3
Fixed ECS references in various files in SHADE_Managed
2022-09-13 15:18:56 +08:00
Kah Wei
04cae0fad9
Merge branch 'main' into SP3-6-c-scripting
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# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
2022-09-13 14:09:32 +08:00
Kah Wei
b674805547
Added ECS and Component classes for SHADE_Managed
2022-09-13 13:51:11 +08:00
Xiao Qi
5f56344a74
Shifted ECS_Base out of Engine Folder
2022-09-13 13:49:24 +08:00
Kah Wei
4ed417cbea
Added EngineInterface
2022-09-13 11:43:49 +08:00
XiaoQiDigipen
cc2adcb2ab
Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
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File system base Implementation
Basic tree structure for file system created
Directory traversal with tree building
2022-09-13 11:42:30 +08:00
XiaoQiDigipen
81cd316b79
Merge pull request #10 from SHADE-DP/SP3-12-SceneGraph
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SP3-12 Added Scene Graph
2022-09-13 11:40:15 +08:00
XiaoQiDigipen
615d247722
Merge branch 'main' into SP3-12-SceneGraph
2022-09-13 11:40:08 +08:00
Xiao Qi
7b55f7fe3b
Merge branch 'main' into SP3-14-FileSystem
2022-09-13 11:36:11 +08:00
Xiao Qi
4aedf9f65a
Added new shaderc lib link
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WALAO BRANDON
2022-09-13 11:35:36 +08:00
Xiao Qi
b6a6e9b3e5
Updated some const
2022-09-13 11:28:16 +08:00
Xiao Qi
47f716f72b
SP3-105 SP3-106
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Folder tree building done
Location bit shift done
2022-09-13 11:27:51 +08:00
Kah Wei
ccdb1d0e19
Added shlwapi.lib linker input for SHADE_Engine
2022-09-13 00:18:54 +08:00
Kah Wei
5a6ff60fe1
Added ScriptStore
2022-09-13 00:18:33 +08:00
Kah Wei
216a9ac7cb
Added Script class
2022-09-12 22:42:46 +08:00