Diren D Bharwani
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1304f6e591
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Merge branch 'main' into SP3-2-Physics
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2023-03-09 14:40:40 +08:00 |
Xiao Qi
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bfc8b3600f
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Removed stupid 10 second time limit on dependencies pull
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2023-03-09 13:56:36 +08:00 |
Diren D Bharwani
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3a9ab9094f
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Merge branch 'main' into SP3-2-Physics
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2023-03-08 19:07:46 +08:00 |
Diren D Bharwani
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35b60a24e4
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Added variable to control number of simulation steps for the SimulateBody method
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2023-03-08 19:06:57 +08:00 |
Diren D Bharwani
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90457757a3
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Merge branch 'main' into SP3-2-Physics
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2023-03-08 18:46:07 +08:00 |
XiaoQiDigipen
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ef7cd4c0c0
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Merge pull request #406 from SHADE-DP/SP3-1-Rendering
Implemented shadows. Light components can enable shadows through editor.
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2023-03-08 14:17:15 +08:00 |
Brandon Mak
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441d2fe7a4
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-08 14:15:12 +08:00 |
XiaoQiDigipen
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42decf10cb
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Merge pull request #405 from SHADE-DP/SP3-2-Physics
Fixed a bug causing invalid gravity scales
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2023-03-08 13:55:04 +08:00 |
Diren D Bharwani
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6f8387a5ea
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Fixed bug where gravity scales were initialised to NaN
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2023-03-08 12:59:51 +08:00 |
Diren D Bharwani
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70804f1c3d
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Merge branch 'main' into SP3-2-Physics
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2023-03-08 11:48:06 +08:00 |
Brandon Mak
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2bba48b09f
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Accounted for deletion of lights
- Not entirely urgent, but removal of resources from render graph fails. Need a valid check of handles.
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2023-03-08 10:02:51 +08:00 |
Brandon Mak
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64e60a5114
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Added editor functionality for lights to enable shadows
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2023-03-08 09:38:07 +08:00 |
XiaoQiDigipen
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ee64580505
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Merge pull request #404 from SHADE-DP/SP3-13-Assets-Manager
Implmented GLTF Compile and Load Overhaul
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2023-03-07 23:27:01 +08:00 |
Xiao Qi
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ea3b851ed0
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Merge branch 'main' into SP3-13-Assets-Manager
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2023-03-07 23:01:21 +08:00 |
Diren D Bharwani
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e46dfd0b2e
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Merge branch 'main' into SP3-2-Physics
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2023-03-07 21:09:49 +08:00 |
XiaoQiDigipen
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259fca6443
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Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
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2023-03-07 20:11:21 +08:00 |
XiaoQiDigipen
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55932628b9
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Merge pull request #401 from SHADE-DP/SP3-129-AudioSystem
Fixed 3d audio
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2023-03-07 20:11:02 +08:00 |
Diren D Bharwani
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e3fb14d698
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Merge branch 'main' into SP3-2-Physics
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2023-03-07 18:48:31 +08:00 |
Diren D Bharwani
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c36345c60c
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Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
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2023-03-07 18:48:06 +08:00 |
Diren D Bharwani
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50dafa555a
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Fixed conversion warnings
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2023-03-07 18:46:36 +08:00 |
Brandon Mak
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ff4c294313
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Added dynamic flags for render graph nodes and light comp shadow flags
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2023-03-07 18:43:59 +08:00 |
SHAM-DP
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e1fa843511
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Merge branch 'main' into SP3-129-AudioSystem
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2023-03-07 18:10:52 +08:00 |
SHAM-DP
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5ba50cfbcc
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Fix for 3d audio (listener up vec was wrong)
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2023-03-07 17:57:48 +08:00 |
Brandon Mak
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b6b2c75fc3
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Implemented Shadows (f0kin finally)
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2023-03-07 17:39:51 +08:00 |
Xiao Qi
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d56e67248c
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Removed line in bat file to pull assimp depedency
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2023-03-07 17:19:24 +08:00 |
XiaoQiDigipen
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e62a4cd007
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Merge pull request #400 from SHADE-DP/SP3-20-UI-System
Added static class Settings to scripts
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2023-03-07 14:44:32 +08:00 |
Diren D Bharwani
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cc2afbcf9f
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Fixed duplicate collision calls
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2023-03-07 14:13:06 +08:00 |
SHAM-DP
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87d9158f75
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Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
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2023-03-07 10:35:45 +08:00 |
maverickdgg
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e42a5c68f3
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Settings
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2023-03-07 10:08:30 +08:00 |
Diren D Bharwani
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2147c2c34b
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Fixed capsule debug draw
Height is distance between centers
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2023-03-07 05:00:43 +08:00 |
Diren D Bharwani
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2197a3bcb9
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Added capsule collider
Debug draw is a bit wonky. Further polish needed,
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2023-03-07 04:51:58 +08:00 |
Diren D Bharwani
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33ccdccd8a
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Expanded Physics Settings
Editor Menu needs to be resized...idgi...
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2023-03-07 03:23:40 +08:00 |
Xiao Qi
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6911ad0d2b
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Fixed bug with extensions count, resulting in regeneration of bank metas every time
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2023-03-07 01:31:23 +08:00 |
Xiao Qi
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5e6b68915b
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Working Animations
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2023-03-07 01:25:32 +08:00 |
Kah Wei
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9855d7e245
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Total time and tickers per second is now auto calculated in SHAnimationClip
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2023-03-06 19:42:40 +08:00 |
Kah Wei
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43fd04dd5e
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Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices
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2023-03-06 18:59:04 +08:00 |
Diren D Bharwani
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e89f5df35f
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Added physics constants
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2023-03-06 18:17:13 +08:00 |
Diren D Bharwani
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8506298fd3
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2023-03-06 17:56:52 +08:00 |
Xiao Qi
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99f7c3c799
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Removed resource manager test lines
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2023-03-06 17:47:21 +08:00 |
Diren D Bharwani
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78a3bf4575
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Added function to test an AABB against the physics world
Update React Dependency
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2023-03-06 17:44:58 +08:00 |
Diren D Bharwani
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550b99b3d7
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Added a generic AABB class
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2023-03-06 17:44:40 +08:00 |
Xiao Qi
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f861304f5e
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Testing in progress for skinning test
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2023-03-06 17:34:38 +08:00 |
Xiao Qi
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becff4824f
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Camera without editor compile fix
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2023-03-06 15:38:42 +08:00 |
Diren D Bharwani
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0b803d0bd1
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Merge branch 'main' into SP3-2-Physics
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2023-03-06 13:31:48 +08:00 |
Brandon Mak
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826df94c96
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Shadows WIP
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2023-03-06 00:02:06 +08:00 |
Glence
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52f61363c0
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Build shiny highlight shader
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2023-03-05 23:50:44 +08:00 |
Glence
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8d6ef16625
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Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
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2023-03-05 23:48:25 +08:00 |
Diren D Bharwani
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d59f4e88c2
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Added gravity scale
Update react dependency
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2023-03-05 23:39:33 +08:00 |
Glence
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e40346513c
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Pause sfx fix
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2023-03-05 22:27:35 +08:00 |
Glence
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794f59ac48
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Adjusted stair collision
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2023-03-05 21:37:29 +08:00 |