Kah Wei
|
04cae0fad9
|
Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
|
2022-09-13 14:09:32 +08:00 |
maverickdgg
|
51fc65b825
|
Added some typedefs
|
2022-09-13 14:07:40 +08:00 |
maverickdgg
|
8b8f0a076d
|
Added const to some functions
|
2022-09-13 13:57:01 +08:00 |
maverickdgg
|
9c5a705bef
|
Merge branch 'main' into SP3-5-ECS
|
2022-09-13 13:52:52 +08:00 |
Kah Wei
|
b674805547
|
Added ECS and Component classes for SHADE_Managed
|
2022-09-13 13:51:11 +08:00 |
Xiao Qi
|
5f56344a74
|
Shifted ECS_Base out of Engine Folder
|
2022-09-13 13:49:24 +08:00 |
maverickdgg
|
88894d1c3c
|
Merge branch 'main' into SP3-5-ECS
|
2022-09-13 13:30:21 +08:00 |
Kah Wei
|
4ed417cbea
|
Added EngineInterface
|
2022-09-13 11:43:49 +08:00 |
XiaoQiDigipen
|
cc2adcb2ab
|
Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
File system base Implementation
Basic tree structure for file system created
Directory traversal with tree building
|
2022-09-13 11:42:30 +08:00 |
XiaoQiDigipen
|
81cd316b79
|
Merge pull request #10 from SHADE-DP/SP3-12-SceneGraph
SP3-12 Added Scene Graph
|
2022-09-13 11:40:15 +08:00 |
XiaoQiDigipen
|
615d247722
|
Merge branch 'main' into SP3-12-SceneGraph
|
2022-09-13 11:40:08 +08:00 |
Xiao Qi
|
7b55f7fe3b
|
Merge branch 'main' into SP3-14-FileSystem
|
2022-09-13 11:36:11 +08:00 |
Xiao Qi
|
4aedf9f65a
|
Added new shaderc lib link
WALAO BRANDON
|
2022-09-13 11:35:36 +08:00 |
Xiao Qi
|
b6a6e9b3e5
|
Updated some const
|
2022-09-13 11:28:16 +08:00 |
Xiao Qi
|
47f716f72b
|
SP3-105 SP3-106
Folder tree building done
Location bit shift done
|
2022-09-13 11:27:51 +08:00 |
Brandon Mak
|
8f7d8cd8bc
|
Added vertex attributes
|
2022-09-13 09:13:39 +08:00 |
Kah Wei
|
ccdb1d0e19
|
Added shlwapi.lib linker input for SHADE_Engine
|
2022-09-13 00:18:54 +08:00 |
Kah Wei
|
5a6ff60fe1
|
Added ScriptStore
|
2022-09-13 00:18:33 +08:00 |
Kah Wei
|
216a9ac7cb
|
Added Script class
|
2022-09-12 22:42:46 +08:00 |
Brandon Mak
|
506d3a1c35
|
WIP
|
2022-09-12 20:08:01 +08:00 |
Kah Wei
|
b0e9469e4e
|
Added Entity and WIP GameObject
|
2022-09-12 19:00:54 +08:00 |
Kah Wei
|
2fb61609e9
|
Added C# Math functions and types along with DisposableAssemblyLoadContext
|
2022-09-12 18:17:59 +08:00 |
Kah Wei
|
1400a25c4d
|
Added SHADE_Managed project and added patched premake5.exe
|
2022-09-12 17:46:01 +08:00 |
Kah Wei
|
548b09df06
|
Added SHScriptEngine and SHDotNetRuntime for managed code execution
|
2022-09-12 16:04:22 +08:00 |
Kah Wei
|
ba5bea9d53
|
Added dotnet dependencies acquisition
|
2022-09-12 16:04:08 +08:00 |
Diren D Bharwani
|
d4944ef920
|
Added a scene graph
|
2022-09-11 22:47:30 +08:00 |
Brandon Mak
|
47e9e3d3f2
|
WIP
|
2022-09-11 22:34:55 +08:00 |
Brandon Mak
|
bf447c1d1d
|
Auto stash before merge of "SP3-4-editor" and "origin/SP3-4-editor"
|
2022-09-11 20:03:11 +08:00 |
Sri Sham Haran
|
4b8c842615
|
[WIP] SHADE ImGui Vulkan Backend
|
2022-09-09 21:46:30 +08:00 |
Sri Sham Haran
|
a8d00a29ec
|
[WIP] Editor: ImGui-Vulkan integration
|
2022-09-09 16:04:49 +08:00 |
Brandon Mak
|
09c1d2654d
|
WIP
|
2022-09-09 16:02:34 +08:00 |
Sri Sham Haran
|
4eb7e1f5f4
|
Merge branch 'SP3-1-Rendering' into SP3-4-editor
|
2022-09-09 14:38:28 +08:00 |
Brandon Mak
|
361237ede1
|
GETTER FOR RENDER GRAPH
|
2022-09-09 14:38:09 +08:00 |
Sri Sham Haran
|
122dc2f531
|
Merge branch 'SP3-1-Rendering' into SP3-4-editor
|
2022-09-09 14:35:23 +08:00 |
Brandon Mak
|
ae372f2917
|
Getter for renderpass in render node
|
2022-09-09 14:34:09 +08:00 |
Sri Sham Haran
|
8208e14fed
|
Merge branch 'SP3-1-Rendering' into SP3-4-editor
|
2022-09-09 14:21:42 +08:00 |
Brandon Mak
|
d7954245d6
|
Created a descriptor pool for Graphics System
|
2022-09-09 14:21:13 +08:00 |
Sri Sham Haran
|
8ab95e9a6d
|
Merge branch 'SP3-1-Rendering' into SP3-4-editor
|
2022-09-09 14:04:11 +08:00 |
Brandon Mak
|
fe954271cb
|
Getter for queue
|
2022-09-09 14:02:48 +08:00 |
Sri Sham Haran
|
03075ce738
|
Merge branch 'SP3-1-Rendering' into SP3-4-editor
|
2022-09-09 13:55:14 +08:00 |
Brandon Mak
|
78f8a9e455
|
Getter for physical device
|
2022-09-09 13:55:00 +08:00 |
Sri Sham Haran
|
b164ecbd16
|
Merge branch 'SP3-1-Rendering' into SP3-4-editor
|
2022-09-09 13:37:10 +08:00 |
Brandon Mak
|
94a358995a
|
Window is rendering black screen
|
2022-09-09 13:32:55 +08:00 |
Brandon Mak
|
bed017e539
|
Fixed some warnings and premake files now include hpp files
|
2022-09-09 13:28:57 +08:00 |
Brandon Mak
|
cce1d24374
|
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
|
2022-09-09 11:20:46 +08:00 |
Brandon Mak
|
fe6c5be8c6
|
Graphics System called in application
|
2022-09-09 11:20:38 +08:00 |
XiaoQiDigipen
|
759e414657
|
Merge pull request #8 from SHADE-DP/SP3-16-Math
SP3-16 Math
NEW
Vector2, Vector3 & Vector4
Matrix
Quaternions
Math Helpers
Enum Conversion
|
2022-09-08 23:35:13 +08:00 |
Diren D Bharwani
|
f0b916b275
|
Added missing inverse function for Quaternions
|
2022-09-08 23:21:02 +08:00 |
Diren D Bharwani
|
392b51898a
|
Added more implementations for Quaternions
|
2022-09-08 22:46:51 +08:00 |
Kah Wei
|
cecbca26c5
|
Fixed some warnings in ResourceLibrary and SparseSet
|
2022-09-08 20:55:56 +08:00 |