Kah Wei
ccdb1d0e19
Added shlwapi.lib linker input for SHADE_Engine
2022-09-13 00:18:54 +08:00
Kah Wei
5a6ff60fe1
Added ScriptStore
2022-09-13 00:18:33 +08:00
Kah Wei
216a9ac7cb
Added Script class
2022-09-12 22:42:46 +08:00
Brandon Mak
506d3a1c35
WIP
2022-09-12 20:08:01 +08:00
Kah Wei
b0e9469e4e
Added Entity and WIP GameObject
2022-09-12 19:00:54 +08:00
Kah Wei
2fb61609e9
Added C# Math functions and types along with DisposableAssemblyLoadContext
2022-09-12 18:17:59 +08:00
Kah Wei
1400a25c4d
Added SHADE_Managed project and added patched premake5.exe
2022-09-12 17:46:01 +08:00
Kah Wei
548b09df06
Added SHScriptEngine and SHDotNetRuntime for managed code execution
2022-09-12 16:04:22 +08:00
Kah Wei
ba5bea9d53
Added dotnet dependencies acquisition
2022-09-12 16:04:08 +08:00
Diren D Bharwani
d4944ef920
Added a scene graph
2022-09-11 22:47:30 +08:00
Brandon Mak
47e9e3d3f2
WIP
2022-09-11 22:34:55 +08:00
Brandon Mak
bf447c1d1d
Auto stash before merge of "SP3-4-editor" and "origin/SP3-4-editor"
2022-09-11 20:03:11 +08:00
Sri Sham Haran
4b8c842615
[WIP] SHADE ImGui Vulkan Backend
2022-09-09 21:46:30 +08:00
Sri Sham Haran
a8d00a29ec
[WIP] Editor: ImGui-Vulkan integration
2022-09-09 16:04:49 +08:00
Brandon Mak
09c1d2654d
WIP
2022-09-09 16:02:34 +08:00
Sri Sham Haran
4eb7e1f5f4
Merge branch 'SP3-1-Rendering' into SP3-4-editor
2022-09-09 14:38:28 +08:00
Brandon Mak
361237ede1
GETTER FOR RENDER GRAPH
2022-09-09 14:38:09 +08:00
Sri Sham Haran
122dc2f531
Merge branch 'SP3-1-Rendering' into SP3-4-editor
2022-09-09 14:35:23 +08:00
Brandon Mak
ae372f2917
Getter for renderpass in render node
2022-09-09 14:34:09 +08:00
Sri Sham Haran
8208e14fed
Merge branch 'SP3-1-Rendering' into SP3-4-editor
2022-09-09 14:21:42 +08:00
Brandon Mak
d7954245d6
Created a descriptor pool for Graphics System
2022-09-09 14:21:13 +08:00
Sri Sham Haran
8ab95e9a6d
Merge branch 'SP3-1-Rendering' into SP3-4-editor
2022-09-09 14:04:11 +08:00
Brandon Mak
fe954271cb
Getter for queue
2022-09-09 14:02:48 +08:00
Sri Sham Haran
03075ce738
Merge branch 'SP3-1-Rendering' into SP3-4-editor
2022-09-09 13:55:14 +08:00
Brandon Mak
78f8a9e455
Getter for physical device
2022-09-09 13:55:00 +08:00
Sri Sham Haran
b164ecbd16
Merge branch 'SP3-1-Rendering' into SP3-4-editor
2022-09-09 13:37:10 +08:00
Brandon Mak
94a358995a
Window is rendering black screen
2022-09-09 13:32:55 +08:00
Brandon Mak
bed017e539
Fixed some warnings and premake files now include hpp files
2022-09-09 13:28:57 +08:00
Brandon Mak
cce1d24374
Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
2022-09-09 11:20:46 +08:00
Brandon Mak
fe6c5be8c6
Graphics System called in application
2022-09-09 11:20:38 +08:00
XiaoQiDigipen
759e414657
Merge pull request #8 from SHADE-DP/SP3-16-Math
...
SP3-16 Math
NEW
Vector2, Vector3 & Vector4
Matrix
Quaternions
Math Helpers
Enum Conversion
2022-09-08 23:35:13 +08:00
Diren D Bharwani
f0b916b275
Added missing inverse function for Quaternions
2022-09-08 23:21:02 +08:00
Diren D Bharwani
392b51898a
Added more implementations for Quaternions
2022-09-08 22:46:51 +08:00
Kah Wei
cecbca26c5
Fixed some warnings in ResourceLibrary and SparseSet
2022-09-08 20:55:56 +08:00
Sri Sham Haran
28ab89cf91
set up backend functions
2022-09-08 20:34:44 +08:00
Diren D Bharwani
01ff98b24f
Merge branch 'main' into SP3-16-Math
...
# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/src/SHpch.h
2022-09-08 19:46:06 +08:00
Sri Sham Haran
407ac11753
Merge branch 'main' into SP3-4-editor
2022-09-08 19:38:09 +08:00
Sri Sham Haran
32dc894608
SHEditor Base
2022-09-08 19:37:49 +08:00
Brandon Mak
ae8e30f120
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-09-08 19:19:36 +08:00
XiaoQiDigipen
3baf25112a
Merge pull request #7 from SHADE-DP/SP3-1-Rendering
2022-09-08 19:19:06 +08:00
Brandon Mak
62c67909ee
Rendering Integration
2022-09-08 19:11:25 +08:00
Brandon Mak
1b58998724
Merge branch 'main' into SP3-1-Rendering
2022-09-08 17:05:52 +08:00
XiaoQiDigipen
04384e6b83
Merge pull request #6 from SHADE-DP/SP3-15-Tools
...
SP3-15 Added Logging & Exception Handling Tools
NEW
Added Logger
Added Exception Handler & Base Custom Exception type
UPDATES
Modified premake5 file in SHADE_Application to include spdlog
Remarks
The Logger needs to exist outside the application due to the application needing to be wrapped in a try-catch block, which will catch exceptions and pass it to the Exception Handler that logs exceptions using the Logger.
2022-09-08 17:03:32 +08:00
Diren D Bharwani
8cdd8b4a25
Added Math helper functions & wrappers for Vectors, Matrix and Quaternion.
2022-09-08 14:18:26 +08:00
Diren D Bharwani
280ef33587
Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
2022-09-08 12:51:23 +08:00
maverickdgg
4c5c5f61e8
Merge branch 'main' into SP3-5-ECS
2022-09-08 12:17:10 +08:00
maverickdgg
85a63cec1f
#comment removed two CreateEntity function overloads and added a default value to desired EID instead
2022-09-08 12:06:29 +08:00
Xiao Qi
ce37eb004c
Removed GLFW window pointer, replaced with void pointer
2022-09-08 11:52:04 +08:00
Xiao Qi
8563ecb7e8
Imported Application, Engine, Scene Manager, Test Scene from 200
2022-09-08 11:48:32 +08:00
XiaoQiDigipen
b813edc84e
Merge pull request #5 from SHADE-DP/SP3-5-ECS
...
SP3-5 ECS initial commit
2022-09-08 11:18:01 +08:00