Sri Sham Haran
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fdc8a61c1d
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Added SHWindow to SHImguiWindow
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2022-09-14 16:01:40 +08:00 |
Kah Wei
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44ef3a500f
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Added post build command to copy spdlog.dll to output
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2022-09-14 13:29:23 +08:00 |
maverickdgg
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b7cd1bed48
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Added System Routines
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2022-09-14 10:32:50 +08:00 |
Sri Sham Haran
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a3e4b0a845
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update premakes for spdlog changes
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2022-09-14 09:14:18 +08:00 |
Cocoa
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2332e5401f
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Merge branch 'main' into SP3-15-Tools
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2022-09-13 23:29:44 +08:00 |
Cocoa
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e45e589ba9
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Added functions that wrap around logging macros for C++/CLI integration
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2022-09-13 23:29:20 +08:00 |
Kah Wei
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cba3aa0663
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
Kah Wei
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91709b16c3
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Changed out and intermediatery directories for all projects to use shared directories
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2022-09-13 20:35:30 +08:00 |
Kah Wei
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8e45b5895e
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Removed references to SHLogger in Debug.cxx
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2022-09-13 20:31:08 +08:00 |
Kah Wei
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0c28199acf
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Converted SHScriptEngine to static and replaced json references with yaml
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2022-09-13 20:30:32 +08:00 |
Kah Wei
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cfa12eb865
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Added NOMINMAX to SHADE_Managed
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2022-09-13 20:28:34 +08:00 |
Brandon Mak
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4ccfd399af
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Renderpass execution and descriptor set writes
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2022-09-13 19:46:51 +08:00 |
Kah Wei
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9c833da88a
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Added implementation for various GameObject functions
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2022-09-13 18:42:43 +08:00 |
Kah Wei
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073cf902a9
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Fixed warnings and errors in Vector2/3 and GameObject
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2022-09-13 18:37:05 +08:00 |
Kah Wei
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32a68d22ae
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Merge branch 'main' into SP3-6-c-scripting
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2022-09-13 18:31:24 +08:00 |
XiaoQiDigipen
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95440b8d26
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Merge pull request #12 from SHADE-DP/MTtoMD
Converted projects to use MD instead of MT library
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2022-09-13 18:27:34 +08:00 |
Kah Wei
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60a51eb101
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Converted projects to use MD instead of MT library
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2022-09-13 18:24:39 +08:00 |
Kah Wei
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d643fe66b0
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Fixed errors in SHADE_Managed
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2022-09-13 17:16:36 +08:00 |
Xiao Qi
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23a599abe8
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SP3-107 SP3-108
Initial port from 200
Removed unused classes
Changing Event package for better ease of use
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2022-09-13 16:34:05 +08:00 |
maverickdgg
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f342fdcb95
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changed more stuff to pragma once
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2022-09-13 15:36:34 +08:00 |
maverickdgg
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8842269c6d
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Changed everything to use pragma once
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2022-09-13 15:36:03 +08:00 |
maverickdgg
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e9241feb69
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moved all managers to their own folder
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2022-09-13 15:26:23 +08:00 |
Kah Wei
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0ed5cecbf3
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Fixed ECS references in various files in SHADE_Managed
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2022-09-13 15:18:56 +08:00 |
maverickdgg
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d483916cc5
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Changed SystemManager to use SystemID map instead of using a string map
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2022-09-13 14:28:32 +08:00 |
Xiao Qi
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3b9d14944e
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SP3-102 Changed all previous references to updated versions. Removed function call to obsolete functons
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2022-09-13 14:23:33 +08:00 |
Kah Wei
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04cae0fad9
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Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
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2022-09-13 14:09:32 +08:00 |
maverickdgg
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51fc65b825
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Added some typedefs
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2022-09-13 14:07:40 +08:00 |
maverickdgg
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8b8f0a076d
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Added const to some functions
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2022-09-13 13:57:01 +08:00 |
maverickdgg
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9c5a705bef
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Merge branch 'main' into SP3-5-ECS
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2022-09-13 13:52:52 +08:00 |
Kah Wei
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b674805547
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Added ECS and Component classes for SHADE_Managed
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2022-09-13 13:51:11 +08:00 |
Xiao Qi
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5f56344a74
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Xiao Qi
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1cabcefe0f
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SP3-102 Initial port of 200 resource manager into 300 Asset manager
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2022-09-13 13:37:32 +08:00 |
maverickdgg
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88894d1c3c
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Merge branch 'main' into SP3-5-ECS
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2022-09-13 13:30:21 +08:00 |
Kah Wei
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4ed417cbea
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Added EngineInterface
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2022-09-13 11:43:49 +08:00 |
XiaoQiDigipen
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cc2adcb2ab
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Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
File system base Implementation
Basic tree structure for file system created
Directory traversal with tree building
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2022-09-13 11:42:30 +08:00 |
XiaoQiDigipen
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81cd316b79
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Merge pull request #10 from SHADE-DP/SP3-12-SceneGraph
SP3-12 Added Scene Graph
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2022-09-13 11:40:15 +08:00 |
XiaoQiDigipen
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615d247722
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Merge branch 'main' into SP3-12-SceneGraph
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2022-09-13 11:40:08 +08:00 |
Xiao Qi
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7b55f7fe3b
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Merge branch 'main' into SP3-14-FileSystem
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2022-09-13 11:36:11 +08:00 |
Xiao Qi
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4aedf9f65a
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Added new shaderc lib link
WALAO BRANDON
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2022-09-13 11:35:36 +08:00 |
Xiao Qi
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b6a6e9b3e5
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Updated some const
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2022-09-13 11:28:16 +08:00 |
Xiao Qi
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47f716f72b
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SP3-105 SP3-106
Folder tree building done
Location bit shift done
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2022-09-13 11:27:51 +08:00 |
Brandon Mak
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8f7d8cd8bc
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Added vertex attributes
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2022-09-13 09:13:39 +08:00 |
Kah Wei
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ccdb1d0e19
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Added shlwapi.lib linker input for SHADE_Engine
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2022-09-13 00:18:54 +08:00 |
Kah Wei
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5a6ff60fe1
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Added ScriptStore
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2022-09-13 00:18:33 +08:00 |
Kah Wei
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216a9ac7cb
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Added Script class
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2022-09-12 22:42:46 +08:00 |
Brandon Mak
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506d3a1c35
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WIP
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2022-09-12 20:08:01 +08:00 |
Kah Wei
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b0e9469e4e
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Added Entity and WIP GameObject
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2022-09-12 19:00:54 +08:00 |
Kah Wei
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2fb61609e9
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Added C# Math functions and types along with DisposableAssemblyLoadContext
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2022-09-12 18:17:59 +08:00 |
Kah Wei
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1400a25c4d
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Added SHADE_Managed project and added patched premake5.exe
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2022-09-12 17:46:01 +08:00 |
Kah Wei
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548b09df06
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Added SHScriptEngine and SHDotNetRuntime for managed code execution
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2022-09-12 16:04:22 +08:00 |