Cocoa
803b29146e
Fixed memory error with SHLogger & spdlog
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The logger needs to be registered outside the library. As such, a macro SHLOG_REGISTER has been added, as well as a variable to the actual logger. The logger needs to be passed into the macro anywhere outside the library after it has been initialised to work on the dll. This has already been done right before the application runs.
2022-09-14 17:57:36 +08:00
Sri Sham Haran
fdc8a61c1d
Added SHWindow to SHImguiWindow
2022-09-14 16:01:40 +08:00
Kah Wei
44ef3a500f
Added post build command to copy spdlog.dll to output
2022-09-14 13:29:23 +08:00
maverickdgg
b7cd1bed48
Added System Routines
2022-09-14 10:32:50 +08:00
Sri Sham Haran
a3e4b0a845
update premakes for spdlog changes
2022-09-14 09:14:18 +08:00
Cocoa
2332e5401f
Merge branch 'main' into SP3-15-Tools
2022-09-13 23:29:44 +08:00
Cocoa
e45e589ba9
Added functions that wrap around logging macros for C++/CLI integration
2022-09-13 23:29:20 +08:00
Kah Wei
cba3aa0663
Converted SHADE_Engine to a DLL project and exported common use classes
2022-09-13 21:08:13 +08:00
Kah Wei
91709b16c3
Changed out and intermediatery directories for all projects to use shared directories
2022-09-13 20:35:30 +08:00
Kah Wei
8e45b5895e
Removed references to SHLogger in Debug.cxx
2022-09-13 20:31:08 +08:00
Kah Wei
0c28199acf
Converted SHScriptEngine to static and replaced json references with yaml
2022-09-13 20:30:32 +08:00
Kah Wei
cfa12eb865
Added NOMINMAX to SHADE_Managed
2022-09-13 20:28:34 +08:00
Brandon Mak
4ccfd399af
Renderpass execution and descriptor set writes
2022-09-13 19:46:51 +08:00
Kah Wei
9c833da88a
Added implementation for various GameObject functions
2022-09-13 18:42:43 +08:00
Kah Wei
073cf902a9
Fixed warnings and errors in Vector2/3 and GameObject
2022-09-13 18:37:05 +08:00
Kah Wei
32a68d22ae
Merge branch 'main' into SP3-6-c-scripting
2022-09-13 18:31:24 +08:00
XiaoQiDigipen
95440b8d26
Merge pull request #12 from SHADE-DP/MTtoMD
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Converted projects to use MD instead of MT library
2022-09-13 18:27:34 +08:00
Kah Wei
60a51eb101
Converted projects to use MD instead of MT library
2022-09-13 18:24:39 +08:00
Kah Wei
d643fe66b0
Fixed errors in SHADE_Managed
2022-09-13 17:16:36 +08:00
Xiao Qi
23a599abe8
SP3-107 SP3-108
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Initial port from 200
Removed unused classes
Changing Event package for better ease of use
2022-09-13 16:34:05 +08:00
maverickdgg
f342fdcb95
changed more stuff to pragma once
2022-09-13 15:36:34 +08:00
maverickdgg
8842269c6d
Changed everything to use pragma once
2022-09-13 15:36:03 +08:00
maverickdgg
e9241feb69
moved all managers to their own folder
2022-09-13 15:26:23 +08:00
Kah Wei
0ed5cecbf3
Fixed ECS references in various files in SHADE_Managed
2022-09-13 15:18:56 +08:00
maverickdgg
d483916cc5
Changed SystemManager to use SystemID map instead of using a string map
2022-09-13 14:28:32 +08:00
Xiao Qi
3b9d14944e
SP3-102 Changed all previous references to updated versions. Removed function call to obsolete functons
2022-09-13 14:23:33 +08:00
Kah Wei
04cae0fad9
Merge branch 'main' into SP3-6-c-scripting
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# Conflicts:
# SHADE_Engine/SHADE_Engine.vcxproj
# SHADE_Engine/SHADE_Engine.vcxproj.filters
# SHADE_Engine/premake5.lua
2022-09-13 14:09:32 +08:00
maverickdgg
51fc65b825
Added some typedefs
2022-09-13 14:07:40 +08:00
maverickdgg
8b8f0a076d
Added const to some functions
2022-09-13 13:57:01 +08:00
maverickdgg
9c5a705bef
Merge branch 'main' into SP3-5-ECS
2022-09-13 13:52:52 +08:00
Kah Wei
b674805547
Added ECS and Component classes for SHADE_Managed
2022-09-13 13:51:11 +08:00
Xiao Qi
5f56344a74
Shifted ECS_Base out of Engine Folder
2022-09-13 13:49:24 +08:00
Xiao Qi
1cabcefe0f
SP3-102 Initial port of 200 resource manager into 300 Asset manager
2022-09-13 13:37:32 +08:00
maverickdgg
88894d1c3c
Merge branch 'main' into SP3-5-ECS
2022-09-13 13:30:21 +08:00
Kah Wei
4ed417cbea
Added EngineInterface
2022-09-13 11:43:49 +08:00
XiaoQiDigipen
cc2adcb2ab
Merge pull request #11 from SHADE-DP/SP3-14-FileSystem
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File system base Implementation
Basic tree structure for file system created
Directory traversal with tree building
2022-09-13 11:42:30 +08:00
XiaoQiDigipen
81cd316b79
Merge pull request #10 from SHADE-DP/SP3-12-SceneGraph
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SP3-12 Added Scene Graph
2022-09-13 11:40:15 +08:00
XiaoQiDigipen
615d247722
Merge branch 'main' into SP3-12-SceneGraph
2022-09-13 11:40:08 +08:00
Xiao Qi
7b55f7fe3b
Merge branch 'main' into SP3-14-FileSystem
2022-09-13 11:36:11 +08:00
Xiao Qi
4aedf9f65a
Added new shaderc lib link
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WALAO BRANDON
2022-09-13 11:35:36 +08:00
Xiao Qi
b6a6e9b3e5
Updated some const
2022-09-13 11:28:16 +08:00
Xiao Qi
47f716f72b
SP3-105 SP3-106
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Folder tree building done
Location bit shift done
2022-09-13 11:27:51 +08:00
Brandon Mak
8f7d8cd8bc
Added vertex attributes
2022-09-13 09:13:39 +08:00
Kah Wei
ccdb1d0e19
Added shlwapi.lib linker input for SHADE_Engine
2022-09-13 00:18:54 +08:00
Kah Wei
5a6ff60fe1
Added ScriptStore
2022-09-13 00:18:33 +08:00
Kah Wei
216a9ac7cb
Added Script class
2022-09-12 22:42:46 +08:00
Brandon Mak
506d3a1c35
WIP
2022-09-12 20:08:01 +08:00
Kah Wei
b0e9469e4e
Added Entity and WIP GameObject
2022-09-12 19:00:54 +08:00
Kah Wei
2fb61609e9
Added C# Math functions and types along with DisposableAssemblyLoadContext
2022-09-12 18:17:59 +08:00
Kah Wei
1400a25c4d
Added SHADE_Managed project and added patched premake5.exe
2022-09-12 17:46:01 +08:00