Kah Wei
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8e45b5895e
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Removed references to SHLogger in Debug.cxx
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2022-09-13 20:31:08 +08:00 |
Kah Wei
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0c28199acf
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Converted SHScriptEngine to static and replaced json references with yaml
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2022-09-13 20:30:32 +08:00 |
Kah Wei
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cfa12eb865
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Added NOMINMAX to SHADE_Managed
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2022-09-13 20:28:34 +08:00 |
Kah Wei
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9c833da88a
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Added implementation for various GameObject functions
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2022-09-13 18:42:43 +08:00 |
Kah Wei
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073cf902a9
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Fixed warnings and errors in Vector2/3 and GameObject
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2022-09-13 18:37:05 +08:00 |
Kah Wei
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d643fe66b0
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Fixed errors in SHADE_Managed
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2022-09-13 17:16:36 +08:00 |
Kah Wei
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0ed5cecbf3
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Fixed ECS references in various files in SHADE_Managed
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2022-09-13 15:18:56 +08:00 |
Kah Wei
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b674805547
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Added ECS and Component classes for SHADE_Managed
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2022-09-13 13:51:11 +08:00 |
Kah Wei
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4ed417cbea
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Added EngineInterface
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2022-09-13 11:43:49 +08:00 |
Kah Wei
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5a6ff60fe1
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Added ScriptStore
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2022-09-13 00:18:33 +08:00 |
Kah Wei
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216a9ac7cb
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Added Script class
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2022-09-12 22:42:46 +08:00 |
Kah Wei
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b0e9469e4e
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Added Entity and WIP GameObject
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2022-09-12 19:00:54 +08:00 |
Kah Wei
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2fb61609e9
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Added C# Math functions and types along with DisposableAssemblyLoadContext
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2022-09-12 18:17:59 +08:00 |
Kah Wei
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1400a25c4d
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Added SHADE_Managed project and added patched premake5.exe
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2022-09-12 17:46:01 +08:00 |