Kah Wei
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e285d5e6b2
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Added functions for setting animation parameters
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2023-03-07 22:34:32 +08:00 |
XiaoQiDigipen
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4d64dd34d8
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Merge pull request #403 from SHADE-DP/AnimationClipAsset
Reimplemented animation clip container assets
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2023-03-07 22:10:34 +08:00 |
Xiao Qi
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3cc949bb7e
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Animation container redefinition
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2023-03-07 22:07:38 +08:00 |
Xiao Qi
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07100de950
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Added recognition for animation clip container as a file
Added functions to create new sub asset for animation clips
Added recognition for animation clip containers when creating new assets
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2023-03-07 22:06:42 +08:00 |
Xiao Qi
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eae6f6399b
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Changed implementation of binary loader to load animation clip containers instead of individual animation clips
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2023-03-07 22:05:33 +08:00 |
Kah Wei
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4144fe0d4a
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Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Application/src/Application/SBApplication.cpp
# SHADE_Engine/src/Editor/EditorWindow/AssetBrowser/SHAssetBrowser.cpp
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2023-03-07 20:30:47 +08:00 |
Kah Wei
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dc32c5c9aa
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Implemented saving of animation controller from editor
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2023-03-07 20:29:57 +08:00 |
XiaoQiDigipen
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259fca6443
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Merge pull request #402 from SHADE-DP/SP3-2-Physics
Added Capsule Collider, AABB Query & SimulateBody for Trajectory path prediction
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2023-03-07 20:11:21 +08:00 |
Kah Wei
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ff27925f2d
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Added ability to reset state, delete links and nodes
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2023-03-07 20:05:37 +08:00 |
Kah Wei
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6d01bd0b78
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Added ability to set starting node
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2023-03-07 19:00:10 +08:00 |
Diren D Bharwani
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e3fb14d698
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Merge branch 'main' into SP3-2-Physics
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2023-03-07 18:48:31 +08:00 |
Diren D Bharwani
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c36345c60c
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Added a simulate body method
Raycast effectiveness is untested, but simulation logic matches standard 3D rigid body simulation methods
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2023-03-07 18:48:06 +08:00 |
Diren D Bharwani
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50dafa555a
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Fixed conversion warnings
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2023-03-07 18:46:36 +08:00 |
Brandon Mak
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ff4c294313
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Added dynamic flags for render graph nodes and light comp shadow flags
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2023-03-07 18:43:59 +08:00 |
SHAM-DP
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e1fa843511
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Merge branch 'main' into SP3-129-AudioSystem
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2023-03-07 18:10:52 +08:00 |
SHAM-DP
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5ba50cfbcc
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Fix for 3d audio (listener up vec was wrong)
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2023-03-07 17:57:48 +08:00 |
Brandon Mak
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b6b2c75fc3
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Implemented Shadows (f0kin finally)
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2023-03-07 17:39:51 +08:00 |
Kah Wei
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493f2c3cfe
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Fixed parameters panel for animation controller editor and added menu bar
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2023-03-07 16:38:00 +08:00 |
Diren D Bharwani
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cc2afbcf9f
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Fixed duplicate collision calls
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2023-03-07 14:13:06 +08:00 |
SHAM-DP
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87d9158f75
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Added 3d right handed flag for core init.
Added profile flags for debug configuration.
Added handling of software format and output type (TO BE TESTED)
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2023-03-07 10:35:45 +08:00 |
maverickdgg
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e42a5c68f3
|
Settings
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2023-03-07 10:08:30 +08:00 |
Diren D Bharwani
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2147c2c34b
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Fixed capsule debug draw
Height is distance between centers
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2023-03-07 05:00:43 +08:00 |
Diren D Bharwani
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2197a3bcb9
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Added capsule collider
Debug draw is a bit wonky. Further polish needed,
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2023-03-07 04:51:58 +08:00 |
Diren D Bharwani
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33ccdccd8a
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Expanded Physics Settings
Editor Menu needs to be resized...idgi...
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2023-03-07 03:23:40 +08:00 |
Xiao Qi
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6911ad0d2b
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Fixed bug with extensions count, resulting in regeneration of bank metas every time
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2023-03-07 01:31:23 +08:00 |
Kah Wei
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9855d7e245
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Total time and tickers per second is now auto calculated in SHAnimationClip
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2023-03-06 19:42:40 +08:00 |
Kah Wei
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43fd04dd5e
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Modified SHAnimationClip and SHAnimatorComponent to use frame timestamps instead of indices
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2023-03-06 18:59:04 +08:00 |
Diren D Bharwani
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e89f5df35f
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Added physics constants
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2023-03-06 18:17:13 +08:00 |
Diren D Bharwani
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8506298fd3
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Merge remote-tracking branch 'origin/main' into SP3-2-Physics
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2023-03-06 17:56:52 +08:00 |
Diren D Bharwani
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78a3bf4575
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Added function to test an AABB against the physics world
Update React Dependency
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2023-03-06 17:44:58 +08:00 |
Diren D Bharwani
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550b99b3d7
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Added a generic AABB class
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2023-03-06 17:44:40 +08:00 |
Xiao Qi
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f861304f5e
|
Testing in progress for skinning test
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2023-03-06 17:34:38 +08:00 |
Kah Wei
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9a8114f5dd
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Added work in progress animation parameter panel
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2023-03-06 16:44:34 +08:00 |
Kah Wei
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d16f807a8a
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Added links properties panel
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2023-03-06 16:17:05 +08:00 |
Xiao Qi
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becff4824f
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Camera without editor compile fix
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2023-03-06 15:38:42 +08:00 |
Diren D Bharwani
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0b803d0bd1
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Merge branch 'main' into SP3-2-Physics
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2023-03-06 13:31:48 +08:00 |
Kah Wei
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f8cc1fe2dc
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Size of animation controller editor is now adjustable
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2023-03-06 11:47:30 +08:00 |
Brandon Mak
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826df94c96
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Shadows WIP
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2023-03-06 00:02:06 +08:00 |
Glence
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8d6ef16625
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Hot fix
Pause menu fix
Offing gameplay UI on preview level
clipping of mouse
change some keydown to keyup
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2023-03-05 23:48:25 +08:00 |
Diren D Bharwani
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d59f4e88c2
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Added gravity scale
Update react dependency
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2023-03-05 23:39:33 +08:00 |
Sri Sham Haran
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9866c6e307
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Handle mouse center/visible when editor play/pause/stop
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2023-03-05 21:33:05 +08:00 |
Sri Sham Haran
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77e3fe376b
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Handle mouse center/visible when editor play/pause/stop
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2023-03-05 21:24:16 +08:00 |
Sri Sham Haran
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0e2b767263
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Fix for button w wrong textures (remove reflection of currentTexture)
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2023-03-05 20:23:52 +08:00 |
Glence
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bf5472e2c6
|
stuff dont ask me
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2023-03-05 15:35:57 +08:00 |
maverickdgg
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8b24d7e32b
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re-added the button texture check before setting texture
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2023-03-05 13:58:07 +08:00 |
maverickdgg
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76e794a543
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Merge branch 'main' into SP3-20-UI-System
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2023-03-05 13:56:29 +08:00 |
maverickdgg
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4bc568899d
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Fix Button click state not resetting if the release event happen when button is inactive
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2023-03-05 13:55:51 +08:00 |
Kah Wei
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cedd10c188
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Merge branch 'main' into SP3-6-c-scripting
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2023-03-05 12:17:31 +08:00 |
Kah Wei
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24f09ab537
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Fixed issue with ImGui corrupting strings passed to managed data.
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2023-03-05 12:17:19 +08:00 |
maverickdgg
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ef0ff801e4
|
Camera arm target offset rotation fix
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2023-03-05 10:55:39 +08:00 |
Xiao Qi
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816c16324c
|
WIP Commit, Node and Joint indexing
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2023-03-05 04:25:30 +08:00 |
Kah Wei
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066d060b29
|
Split main animation controller panel into 3 segments
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2023-03-05 01:45:26 +08:00 |
Kah Wei
|
32adb0c540
|
Reworked how AnimationControllerEditor works
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2023-03-05 01:08:39 +08:00 |
Brandon Mak
|
13f28d6bdb
|
Fixed shiny highlight shaders
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2023-03-04 15:55:04 +08:00 |
Xiao Qi
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d4081a7e09
|
Tranpose Inverse Bind Matrix
WIP, building transform matrix not working
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2023-03-04 03:20:01 +08:00 |
Brandon Mak
|
17bb7a08eb
|
Fixed render to swapchain errors
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2023-03-04 01:01:26 +08:00 |
Brandon Mak
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ce41e975d0
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Merge branch 'main' into SP3-1-Rendering
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2023-03-04 00:52:05 +08:00 |
Kah Wei
|
b93a08fa90
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Fixed ImGui crash with SHRawAnimationInspector
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2023-03-04 00:48:10 +08:00 |
Xiao Qi
|
56693565f4
|
WIP Load and test animations
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2023-03-04 00:43:31 +08:00 |
Brandon Mak
|
166e13a339
|
Shadows WIP
- Light direction in 2nd level changed
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2023-03-03 22:01:34 +08:00 |
Kah Wei
|
97605cc8fe
|
Added preliminary implementation of animation controller connection attributes
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2023-03-03 22:00:56 +08:00 |
Kah Wei
|
41784d4c04
|
Fixed animation clips list for Raw Animation Inspector
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2023-03-03 21:28:28 +08:00 |
SHAM-DP
|
96d73ca626
|
added ifdef check for editor
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2023-03-03 20:06:58 +08:00 |
Kah Wei
|
beeeae99ca
|
SHRawAnimInspector can now generate incomplete animation clips
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2023-03-03 18:53:59 +08:00 |
XiaoQiDigipen
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421016f4fc
|
Merge pull request #385 from SHADE-DP/SP3-129-AudioSystem
Add Set audio param with label functionality
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2023-03-03 18:30:17 +08:00 |
SHAM-DP
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dfc2a68dde
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Add Set audio param with label functionality
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2023-03-03 18:13:35 +08:00 |
Xiao Qi
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0741163774
|
Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-22-AnimationController
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2023-03-03 17:23:18 +08:00 |
Xiao Qi
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184fd4f459
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[NOT TESTED] Animation Clip asset reading/writing as asset file into binary implemented
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2023-03-03 17:16:23 +08:00 |
Kah Wei
|
f9ae0c10ce
|
Modified SHAnimator and SHRig to use new model formats
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2023-03-03 17:11:33 +08:00 |
SHAM-DP
|
9eb40d5928
|
Fix showcursor
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2023-03-03 16:52:43 +08:00 |
Kah Wei
|
c736967d1c
|
Merge branch 'main' into SP3-22-AnimationController
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2023-03-02 19:08:20 +08:00 |
Kah Wei
|
69fa0d4da0
|
Fixed SHRawAnimInspector warnings
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2023-03-02 17:44:28 +08:00 |
Glence
|
97db3b1021
|
Merge branch 'main' into PlayerController
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2023-03-02 17:33:42 +08:00 |
Kah Wei
|
6779f48b5a
|
Fixed typo
|
2023-03-02 17:33:02 +08:00 |
Glence
|
8c74ec85d3
|
Done with level preview
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2023-03-02 17:33:02 +08:00 |
Kah Wei
|
65d57e96b3
|
Merge branch 'main' into SP3-22-AnimationController
# Conflicts:
# SHADE_Engine/src/Editor/EditorWindow/Inspector/SHEditorComponentView.hpp
|
2023-03-02 16:55:13 +08:00 |
Kah Wei
|
3a14f0a887
|
Added SHRawAnimInspector
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2023-03-02 16:54:34 +08:00 |
Xiao Qi
|
f083147806
|
WIP Retrofit new data into existing structure
|
2023-03-02 16:35:30 +08:00 |
Brandon Mak
|
61a877cee1
|
Fixed bug texture loading
- During mipmap transfer to GPU, height would sometimes be 0. Fixed it using std::max
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2023-03-02 16:04:22 +08:00 |
Brandon Mak
|
6b42d78f16
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-02 15:49:36 +08:00 |
Brandon Mak
|
e05e21ec5a
|
Added text size for text renderable component
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2023-03-02 15:49:28 +08:00 |
Brandon Mak
|
e2ef32f130
|
Fixed Trajectory Rendering
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2023-03-02 15:29:24 +08:00 |
Kah Wei
|
62fa2ba41a
|
Merge branch 'main' into SP3-22-AnimationController
|
2023-03-02 13:03:33 +08:00 |
XiaoQiDigipen
|
4124c74306
|
Merge pull request #381 from SHADE-DP/SP3-1-Rendering
Implemented serialization for text color and trajectory rendering
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2023-03-02 12:47:35 +08:00 |
XiaoQiDigipen
|
38afe39447
|
Merge pull request #380 from SHADE-DP/SP3-20-UI-System
Added TweenThreadVec3. Updated UI elements to use new textures and fonts. Gameplay UI WIP
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2023-03-02 12:46:11 +08:00 |
Brandon Mak
|
848123c138
|
Bug fix
|
2023-03-02 11:53:52 +08:00 |
Brandon Mak
|
1e59b6436c
|
Merge branch 'main' into SP3-1-Rendering
|
2023-03-02 11:36:35 +08:00 |
maverickdgg
|
30923389ae
|
Merge branch 'main' into SP3-20-UI-System
|
2023-03-02 10:23:09 +08:00 |
Brandon Mak
|
87c04436b3
|
Added scripting interface and serialization for Trajectory comp
|
2023-03-02 09:08:20 +08:00 |
maverickdgg
|
9dd01f5fa1
|
Replaced How to play screen and credits placeholder
|
2023-03-02 03:01:24 +08:00 |
maverickdgg
|
5cc2e26de6
|
Rotates target offset based on camera arm's rotation
|
2023-03-02 02:06:25 +08:00 |
Kah Wei
|
dfb53bf290
|
Added WIP AnimationControllerEditor
|
2023-03-01 23:49:30 +08:00 |
Xiao Qi
|
af944b3083
|
UNTESTED: Loading of new format for animations and rigs
|
2023-03-01 23:13:02 +08:00 |
Kah Wei
|
d21f9d6c4b
|
Added functions for adding transitions and parameters to an AnimationController
|
2023-03-01 22:10:09 +08:00 |
Kah Wei
|
e878b7b65a
|
Added implementation of SHAnimationController Transition logic
|
2023-03-01 21:55:26 +08:00 |
Xiao Qi
|
f118c1c2ca
|
WIP Load new model asset structure
|
2023-03-01 17:56:37 +08:00 |
SHAM-DP
|
98140aa797
|
Added scripting interface for cursor visible.
Fixed collider offset undo/redo
Double click object to look at object
Display editor cam pitch/yaw/roll
|
2023-03-01 17:06:53 +08:00 |
Xiao Qi
|
bc17479284
|
Merge branch 'main' into SP3-13-Assets-Manager
|
2023-03-01 16:33:30 +08:00 |
Brandon Mak
|
4b37be6075
|
Made text color serialized
|
2023-03-01 16:02:44 +08:00 |
Kah Wei
|
2679d12afb
|
Merge branch 'main' into SP3-22-AnimationController
|
2023-03-01 14:02:28 +08:00 |