Commit Graph

36 Commits

Author SHA1 Message Date
Diren D Bharwani 10335f3033 Added syncing of physics materials & clear forces methods 2022-11-14 18:38:32 +08:00
Diren D Bharwani 9515fcca4f Renames & Bugfixes
Renamed BoundingBox & BoundingSphere to Box & Sphere
Forces are forcefully cleared
2022-11-14 15:35:02 +08:00
Diren D Bharwani c953931f4f Merge branch 'main' into SP3-2-Physics 2022-11-13 17:57:30 +08:00
Kah Wei fd7a47b4c0 Added changes to hide internal types and constructors that should not be available to SHADE_Scripting 2022-11-13 12:44:23 +08:00
Diren D Bharwani 45e549f9f1 .....small restructure.... 2022-11-12 16:56:58 +08:00
Kah Wei da12db6726 Merge branch 'main' into S3-6-Gizmos 2022-11-09 14:45:31 +08:00
Kah Wei bbe8622d1e De-plushied SHADE_Managed comments 2022-11-09 14:45:08 +08:00
XiaoQiDigipen 7ac910149e
Merge pull request #185 from SHADE-DP/SP3-6-CSharpLights
Add interface for C# light class and modified Color to match Unity's interface
2022-11-08 21:51:04 +08:00
Kah Wei 715699b63b Add interface for C# light class and modified Color to match Unity's interface 2022-11-08 20:18:50 +08:00
Diren D Bharwani 8fbd32a144 Added Relative Sizes to Shapes 2022-11-08 00:46:09 +08:00
Diren D Bharwani 70dcad1313 Changed Collider to CollisionShape for improved clarity 2022-11-07 18:19:39 +08:00
Glence 4f70b543b2 Merge branch 'main' into PlayerController 2022-11-02 17:36:04 +08:00
Glence fc56973645 added getright in camera.cxx/.hxx
PickandThrow is done
adjusted thirdPersonCamera and PlayerController to work with each other
2022-11-02 17:31:57 +08:00
Kah Wei 7bda8b3998 Added IsInterpolating to RigidBody in C# 2022-11-02 13:48:53 +08:00
Diren D Bharwani 72dc07bbd9 Shifted Hierarchy interface from Transform to GameObject 2022-11-01 19:00:31 +08:00
maverickdgg 39910afa54 Added GetForward to Camera C# interface.
GetForward gets the forward according to Camera's last calculated view matrix
2022-11-01 15:49:15 +08:00
maverickdgg f919d95c0b Added C# interface for Camera and Camera Arm. Added some test scripts 2022-11-01 15:30:13 +08:00
Kah Wei b04565c9dc Added implementation for scripts and component functions for scripts 2022-10-31 15:07:10 +08:00
Kah Wei da05cb3edc Fixed script error and added support for static functions in CallbackAction 2022-10-30 02:37:58 +08:00
Kah Wei dbf1b0b8de Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Managed/src/Components/Collider.hxx
2022-10-29 02:32:21 +08:00
Kah Wei 19dc999e4f Added full implementation of Renderable script interface 2022-10-29 02:19:36 +08:00
Kah Wei 9617ed3838 Added NativeAsset, Material and Mesh representations along with a stub for Renderable 2022-10-28 19:23:40 +08:00
Kah Wei 7e5c819813 Fixed warning with Collider not being made abstract 2022-10-28 19:03:07 +08:00
Diren D Bharwani 1a4b15feb2 Changed ColliderBound to CollisionShape because ColliderBound sounds weird 2022-10-28 14:29:05 +08:00
Diren D Bharwani 4fc87866ee Fixed compilation error 2022-10-28 14:23:11 +08:00
Kah Wei 97432b8666 Accounted for updating collider storage when a collider is removed 2022-10-27 12:46:42 +08:00
Kah Wei d45d621701 Collider now will have it's sub collider list updated based on events 2022-10-27 12:32:06 +08:00
Kah Wei 73a85e4aab Merge branch 'main' into SP3-6-c-scripting
# Conflicts:
#	SHADE_Managed/src/Utility/Convert.cxx
#	SHADE_Managed/src/Utility/Convert.hxx
2022-10-25 15:56:11 +08:00
Diren D Bharwani ff025f212c Added Euler Angles properties to Managed Transforms 2022-10-24 22:41:36 +08:00
Diren D Bharwani 24c591ec27 Modified Managed Transform Interface to use Quaternions 2022-10-24 20:07:59 +08:00
Kah Wei 2bd633c11b Added RigidBody component 2022-10-22 23:00:50 +08:00
Kah Wei 488fd51d05 Added Collider component and Ray struct for C# 2022-10-20 17:07:21 +08:00
Kah Wei 70559204bf Added spinning raccoons and fixed TRansform component bug 2022-09-28 23:55:44 +08:00
Kah Wei 187142d5c3 Added Transform Component C# interface 2022-09-23 19:57:29 +08:00
Kah Wei 0ed5cecbf3 Fixed ECS references in various files in SHADE_Managed 2022-09-13 15:18:56 +08:00
Kah Wei b674805547 Added ECS and Component classes for SHADE_Managed 2022-09-13 13:51:11 +08:00